[Official] Germany Revamp

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Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby pepperonibread on Tue Aug 19, 2008 3:05 pm

Arachnophobia wrote:hiho again, got one lil proposal:
Change Emden to Bremerhaven. That way you got an explanation why Bremen is landlocked (which is actually a port city from back in the Hanse days, seatrade was very important for the development of the city) and the territory of Emden streches so far east and north when its actually on the most western side of germany...

apart from that, the rivers and mountains are all not really realistic so I doubt we have a dire need to change a few of them when we dont change all. Im all for adding the mountain range between Trier and Mainz. That would actually be one of the most realistic impassables on the map :P

Also im all for the coat of arms, although you could make them a tad more visible (esspecially for Norddeutschland and Sachsen-Thüringen, these are neary invisible). You could leave them out on the minimap though


Everything sounds fine to me. Thanks arachnophobia :)
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Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby cairnswk on Wed Aug 27, 2008 10:06 pm

Any update on this one coming pepperonibread?
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Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby pepperonibread on Wed Aug 27, 2008 10:09 pm

Not to worry cairns. Just finished my last summer essay, so I should be able to get an update in between now and school starting :)
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Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby cairnswk on Wed Aug 27, 2008 10:12 pm

pepperonibread wrote:Not to worry cairns. Just finished my last summer essay, so I should be able to get an update in between now and school starting :)
Thanks mate. :)
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Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby yeti_c on Wed Sep 17, 2008 10:40 am

NOOooooooooo Pep - I hope you've not abandoned this - it's so close (if not ready)?!

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Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby pepperonibread on Wed Sep 17, 2008 7:01 pm

No - just massive heaps of schoolwork. If I can wade through a lot this week though, I might get a chance to update Saturday or Sunday.
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Re: [Official] Germany REVAMP 8/13 Update Pgs. 1&13 [I, Gp]

Postby pepperonibread on Tue Oct 07, 2008 10:10 pm

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Good night everyone ;)
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Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby ZeakCytho on Tue Oct 07, 2008 10:14 pm

Quench.
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Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby laci_mae on Wed Oct 08, 2008 9:36 am

It's beautiful (and done)!

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Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby yeti_c on Wed Oct 08, 2008 9:44 am

Agreed - this bad boy is worthy of a stamp.

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Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby gimil on Wed Oct 08, 2008 10:37 am

Can I get a sample of the small version please pep? To ensure their is no resize issues>?
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Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby edbeard on Wed Oct 08, 2008 3:18 pm

looks good to me
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Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby MrBenn on Thu Oct 09, 2008 5:37 pm

gimil wrote:Can I get a sample of the small version please pep? To ensure their is no resize issues>?

What he means, is "Post a small image. If that looks fine, I'll give you a stamp" :lol:
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Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby The Neon Peon on Thu Oct 09, 2008 8:30 pm

You need to start thinking about army circles. These impact the graphics a lot, and you might need to move one or two territory names to fit one in nicely. You will be fine on most territories but I doubt that something like Karlsruhe will do well with one the way it is now.

Nice work on it so far.
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Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby ZeakCytho on Thu Oct 09, 2008 8:49 pm

The Neon Peon wrote:You need to start thinking about army circles. These impact the graphics a lot, and you might need to move one or two territory names to fit one in nicely. You will be fine on most territories but I doubt that something like Karlsruhe will do well with one the way it is now.


The 88 tests done earlier show that circles are not necessary and that everything fits fine and is legible.
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Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby DiM on Thu Oct 09, 2008 8:50 pm

i see everyone is yelling quench so i hate to be the party pooper but i think the borders need to be redrawn. i mean they're to damn wobbly and from what i've seen on other maps they shouldn't be.

check this out:
http://www.mapsofworld.com/germany/germany-map.jpg
the borders are much more fluid much more cursive.

other than that i'd love to see the background flags be a bit more visible but that may impair the legibility of the map.

anyway i think there will be sorious problems with the army numbers on the small map in regions like Osnabruck or Munster.

btw does the rule with the small being 33% smaller than large still exist? cause that would make the small map on this one really frickin tiny. it would be something like 460*400 :lol: :lol: :lol:
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Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby pepperonibread on Thu Oct 09, 2008 9:09 pm

The Neon Peon wrote:You need to start thinking about army circles. These impact the graphics a lot, and you might need to move one or two territory names to fit one in nicely. You will be fine on most territories but I doubt that something like Karlsruhe will do well with one the way it is now.

Nice work on it so far.


I don't think army circles will be necessary on this map... I didn't put one on this page, but take a look at page 13 and you can see an example of army #'s on the map. I tried to make the continent colors not too saturated so circles wouldn't be needed. But any suggestions on the colors are still appreciated.

DiM wrote:i see everyone is yelling quench so i hate to be the party pooper but i think the borders need to be redrawn. i mean they're to damn wobbly and from what i've seen on other maps they shouldn't be.

check this out:
http://www.mapsofworld.com/germany/germany-map.jpg
the borders are much more fluid much more cursive.

other than that i'd love to see the background flags be a bit more visible but that may impair the legibility of the map.

anyway i think there will be sorious problems with the army numbers on the small map in regions like Osnabruck or Munster.

btw does the rule with the small being 33% smaller than large still exist? cause that would make the small map on this one really frickin tiny. it would be something like 460*400 :lol: :lol: :lol:


You'll need some others' support if you want me to change the borders. I purposely made them so ahh... detailed; I'd call it more of a unique style I tried. Which I think works well for this map.
You're right about the small map though, I wanted to keep the 33% limit which will warrant a few border adjustments.
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Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby pepperonibread on Fri Oct 10, 2008 5:08 pm

New update, all official-like this time:

Large:

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Small:

Image

Large w/ Army #'s:

Image

Small w/ Army #'s:

Image

Changes (all edits since the update a few months ago):
-Emden is now Bremerhaven.
-The opacity of the coats of arms in the continents has been slightly increased.
-Added mountains between Trier and Mainz so Koblenz is not so oddly shaped.
-Erased the individual territory borders on the minimap.
-We now have a small map =D>
-Moved a few borders and territory names to get some numbers to fit into the small version.

To-do:
-Small map problems?
-Comments?
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Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby iancanton on Sun Oct 19, 2008 5:53 am

i'd maybe like the water to be a bit more blue and a bit less purple and the emblem of baden-wurttemberg to be slightly more obvious on the small version but, even if u change nothing, it's a great-looking map!

ian. :)
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Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby ga7 on Sun Oct 19, 2008 3:12 pm

Sorry if this has been discussed already but just an idea... Why not make the emblems way more proeminent on the bonus map and remove them from the play map? It seems still barely visible and making them more apparent might impair playability, showing them well but only on the bonus map would make more sense IMO.
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Re: [Official] Germany REVAMP 10/7 Update Pg. 14 [I, Gp]

Postby pepperonibread on Mon Oct 20, 2008 4:20 pm

iancanton wrote:i'd maybe like the water to be a bit more blue and a bit less purple and the emblem of baden-wurttemberg to be slightly more obvious on the small version but, even if u change nothing, it's a great-looking map!

ian. :)


Ok thanks, I'll work on this stuff a bit more.

ga7 wrote:Sorry if this has been discussed already but just an idea... Why not make the emblems way more proeminent on the bonus map and remove them from the play map? It seems still barely visible and making them more apparent might impair playability, showing them well but only on the bonus map would make more sense IMO.


I may pronounce the coats of arms on the minimap a bit more, I'll see how it looks.
However, I still like the emblems on the map, and I don't think I'll be removing them unless there are enough people in opposition to them.
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Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby gimil on Tue Oct 21, 2008 8:03 am

I am thinking pep this one is just about ready for stamping. After you next update it we will see where we are :)
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Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby Arachnophobia on Thu Oct 23, 2008 11:54 am

may I propose that the army numbers are placed on those round fields so that the background is less influential on readability?
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Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby Optimus Prime on Thu Oct 23, 2008 12:01 pm

I'm not sure what everyone else thinks, but you might think of making the contrast between the two yellow continents a little more apparent. They blend together pretty easy at the moment.
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Re: [Official] Germany REVAMP Update w/ Small Map Pg. 15 [I, Gp]

Postby laci_mae on Thu Oct 23, 2008 12:07 pm

Optimus Prime wrote:I'm not sure what everyone else thinks, but you might think of making the contrast between the two yellow continents a little more apparent. They blend together pretty easy at the moment.


I agree that the yellows have the least contrast, and could do with some more.

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