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PostPosted: Thu Aug 31, 2006 9:36 am
by D.IsleRealBrown
Both.

PostPosted: Thu Aug 31, 2006 9:50 am
by D.IsleRealBrown
Here's some inspiration.

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PostPosted: Thu Aug 31, 2006 9:50 am
by Bad Speler
I get the idea.

PostPosted: Thu Aug 31, 2006 9:55 am
by Marvaddin
Friend, you can use a bigger size, we have no maps here with that size, only classic (where names can be under armies, because everyone knows it). Anyway, I use 800x600 resolution, and I need scroll even with classic map, so there is no problem about this.

The font is now readable, but a simple and sad one. Of course, you can find a more beautiful one, and maybe having a bigger size, and changing borders colours from black to gray (for example) can help you.

The texture is even more heavy, maybe you can try something soft.

You still can think about positioning routes and names better. For example, there are routes in strange places, like Chutkotka to Alaska and Victoria to Nunavut. Using a better colour they will be visible, so no need to strange locations. See Madagan name... terrible, Moscow too. The bigger size will help a lot.

And exchange pink and one green continent would be good. The idea is, neighbour continents shouldnt have alike colours.

PostPosted: Thu Aug 31, 2006 10:44 am
by Bad Speler
Marvaddin wrote:Friend, you can use a bigger size, we have no maps here with that size, only classic (where names can be under armies, because everyone knows it). Anyway, I use 800x600 resolution, and I need scroll even with classic map, so there is no problem about this.

The font is now readable, but a simple and sad one. Of course, you can find a more beautiful one, and maybe having a bigger size, and changing borders colours from black to gray (for example) can help you.

The texture is even more heavy, maybe you can try something soft.

You still can think about positioning routes and names better. For example, there are routes in strange places, like Chutkotka to Alaska and Victoria to Nunavut. Using a better colour they will be visible, so no need to strange locations. See Madagan name... terrible, Moscow too. The bigger size will help a lot.

And exchange pink and one green continent would be good. The idea is, neighbour continents shouldnt have alike colours.


600 pixels is the absolute max for small maps. I could expand it up and down, but I dont understand how it could help, without being able to expand left and right. Also now I have one person who is saying bordering continents should be similar in colour, and one person saying they shouldnt. I'll stick with the same colours for now, and might change it later.
Edit: And by the way, the classic map is smaller than mine. So is Asia and Space.

PostPosted: Thu Aug 31, 2006 11:38 am
by D.IsleRealBrown
Bad Speler wrote: And by the way, the classic map is smaller than mine. So is Asia and Space.


I'm not sure about that, I think it needs to be at least 200 pixels taller.

PostPosted: Thu Aug 31, 2006 2:07 pm
by Bad Speler
Alright, Alright I'll make it larger. It seems to be a concensus. And classic map is smaleer, its 325 pixel tall.

PostPosted: Fri Sep 01, 2006 3:09 am
by gavin_sidhu
Bad Speler wrote:
gavin_sidhu wrote:...the texture in this edit is horendous. The font aint that much better. U should have added BC to the NW Territories because right now N America is very very linear. i also think N America is worth too much, 4 men for a 5 country continent with 2 borders? Africa in the classic has 6 countries, 3 borders and only 3 reinforcements.

You missed the Aleutian Islands. With it, its 6 countries and 3 borders. I'll change the texture and font yet again.


Sry, ur right, i did miss it. I still think you should have added BC to NW Territories.

Since everyone is going on about the size, why dont you make the map square? Or will that just look real bad?

PostPosted: Sat Dec 09, 2006 3:43 pm
by Bad Speler
I have decided to stop being lazy, and get back to work on this map. I have switched drawing programs, and made it bigger as by requests from about 4 months ago. This is why it now looks competely different. Also i have changed the polar ice cap to be something like the seas in the Alexander's Empire map to get rid of the bunches of lines, which stevegriffiths said made the map look messy (i now see how long it has been since ive worked on this map). I will get rid of that black cross in the middle, i just forgot to remove it after using it to mark the north pole.

Image

PostPosted: Sat Dec 09, 2006 6:08 pm
by joeyjordison
i like the map. only thing i can see is that in the long term and especially in 3 player games there is a possibility someone could hold purple and green cont together with only 3 borders to defend. just thought i should point this out as i naturally play the game out in my head wen looking at a map. just me bein pocky really. i like it

PostPosted: Sat Dec 09, 2006 8:13 pm
by Ruben Cassar
joeyjordison wrote:i like the map. only thing i can see is that in the long term and especially in 3 player games there is a possibility someone could hold purple and green cont together with only 3 borders to defend. just thought i should point this out as i naturally play the game out in my head wen looking at a map. just me bein pocky really. i like it


Aren't there 4 borders to defend?

Anyway I like this map and I can't wait to start playing it. Keep up the good work!

PostPosted: Sat Dec 09, 2006 9:33 pm
by Marvaddin
Very good :D

I have no much time to comment now, but I prefer the smaller polar cap you were using before. And looks like we have some nameless areas in North America.

PostPosted: Sat Dec 09, 2006 10:21 pm
by Bad Speler
Ruben Cassar wrote:
joeyjordison wrote:i like the map. only thing i can see is that in the long term and especially in 3 player games there is a possibility someone could hold purple and green cont together with only 3 borders to defend. just thought i should point this out as i naturally play the game out in my head wen looking at a map. just me bein pocky really. i like it


Aren't there 4 borders to defend?

Anyway I like this map and I can't wait to start playing it. Keep up the good work!

I think he means when both quebec and nunavut are taken, there would only be need to defend 3 borders

I have no much time to comment now, but I prefer the smaller polar cap you were using before. And looks like we have some nameless areas in North America.

I assume your talking about the small islands in the north. I put them there just so it doesnt look empty, because thats how it is in the north, but i guess i can remove some of them to make it more clearer. As with the ice cap, i like the current version, but maybe i could keep 2 versions going and see what other people think.

PostPosted: Sat Dec 09, 2006 10:31 pm
by hendy
scandanavia should be worth atleast 3 armies because it is small but ahrder to deffend

PostPosted: Sat Dec 09, 2006 10:32 pm
by AndyDufresne
This map is trippy! It feels like I am swirling...but I like it. I'll definitely look into it closer later on...but I will say...

Eeek for the water. It doesn't seem to fit with the current state.


--Andy

PostPosted: Sun Dec 10, 2006 12:17 am
by millej11
It will ber interesting to see what some of the strong holds are. I'm sure no one will be able to hold the ice cap for much longer than as a rout of transportation.

PostPosted: Sun Dec 10, 2006 2:16 am
by oaktown
the map looks clean and playable, but other than that why would anyone decide "hey, it'd be fun to play a game in which I take over the arctic circle."

If you could plunge the entire map into darkness for half of the turns, then you'd have something. :)

PostPosted: Sun Dec 10, 2006 7:17 am
by gavin_sidhu
Water isnt very good as andy said.

Think the bonus for Scandnavia is fine, 4 countries and 2 borders is a bonus of 4.

I think you should rename Asian Russia just Asia, as thats what it is. I think you could amalgamate some of your territories in Asian Russia. Madagan should be a part of another territory. Maybe you could make a territory of Hokkaido or Japan in the top left hand corner to get away from all the russian territories (something like half the territories you have are russian).

PostPosted: Sun Dec 10, 2006 2:50 pm
by Bad Speler
I have changed the ocean, added Hokkaido, merged Madagan with East Sakha, and added army shadows. I have posted two versions, one with a small ice cap, the other with a large ice cap, please tell me which one you like better. The only playability difference is that in the big ice cap version, the North Pole borders Komi.

Small ice cap version:

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Big ice cap version:

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PostPosted: Sun Dec 10, 2006 4:37 pm
by Marvaddin
Bad Speler wrote:The only playability difference is that in the big ice cap version, the North Pole borders Komi.

And Yamalia. Anyway, I think we can use the small cao and remove some of those routes.

PostPosted: Sun Dec 10, 2006 4:47 pm
by Bad Speler
Hmm...missed Yamalia. Anyways, it seems that i can only remove Russian ice to East Sakha route and the North Pole to Elsemere Island Route so i dont hinder movability around the map to much.

PostPosted: Sun Dec 10, 2006 5:18 pm
by DublinDoogey
i prefer the big ice cap, it looks more realistic

PostPosted: Sun Dec 10, 2006 5:21 pm
by Bad Speler
and now we have a conflict. I guess i'll run a poll on it and see what people think. Just one question...is there a way to change the poll i have on now or do i have to make another topic to do this?

PostPosted: Sun Dec 10, 2006 8:41 pm
by AndyDufresne
PM a mod (aka me), with the changes you would like made.


As for the small or large...I agree with Dublin, the large looks much more realistic. But if you made the small...less circular...and more...'ice capish'? it might feel real. :)


--Andy

PostPosted: Sun Dec 10, 2006 9:09 pm
by gavin_sidhu
Link Hokkaido with Kamchatka. big ice cap is much better. Your going to have a north symbol in the centre pointing every way right?