Hmm, a lot to address here. I’ll do it in no particular order. Btw, your map is beautiful, wcaclimbing.
t-o-m wrote:ZeakCytho, we understand that you and your partner have put a lot of effort into this, but you perhaps should have posted a few drafts earlier on to see if it appeals to people, sorry
This is a draft. I don’t do shoddy drafts. We got the idea to do an island map, did the rough drafts between ourselves, and thus were able to put a draft on CC that isn’t crap.
t-o-m wrote:hey - your the one making the map - your the one that has to defend the critisism, if you cant deal with it then you shouldnt make it. i think you can deal with it but there is nothing that makes it dramatically different.
Neither of us has a problem with criticism. But what kind of response do you want? You say, “It looks like discworld.” We tell you how we think it’s different, and you say, “It looks like discworld.” We tell you again how ours has a different gameplay layout, and you say, “It looks like discworld.” Perhaps you are unfamiliar with the way the placement of territories alters gameplay? We have pointed out how ours is different. Now we need you to tell us how you find them similar, with more clarity than “it looks like discworld.”
bryguy wrote:ok i dont think this map is gonna work, wanna know why? the maker of it cant take any criticism, you need to be able to take criticism to make a map, and by my calculations this will never reach FF
If you would like a change made to the map and will state what sort of change you would like understandably, I will be happy to make it.
t-o-m wrote:basically you have a very bad attitude, wont take critisism, ordering me to point out the similarities when its your map you should defen it, so basically - get a better attitude, learn to take critisism, and put the work in - dont expect me or anyone else to do it for you
I bow to your superior suggestion. If you’ll just send the psd file back to me, I’ll do my own work from now on.
greenoaks wrote:…you are in the map foundry. it is your responsibility to interest us or the map goes nowhere.
Absolutely it is. You seem very keen to argue on a map that you’re not interested in, though.
wcaclimbing wrote:Looks good so far, just a few things from me:
The army circles in Rol Archapelagoand Aori Archapelago. Could you put them entirely on the water? they just look kinda strange where they are covering the islands.
The mountain/volcano thing in the Red continent. It should be blended a bit more in with the red. right now it just kinda painted on top of it. make the transition more smooth like the mountains in teh brown continent.
You are right on all counts. I’ll have a go at it at once.
wcaclimbing wrote: EDIT: wow.... just read the thread.
I don't see the similarity between this and mibi's tutorial. I don't see it at all.
Doesn't seem that similar to Diskworld either.... yeah, they are both maps that are based on the use of islands on water..... but nothing else seems that similar to me. Lots of islands connected by dotted lines........