Egypt: Upper [Quenched]

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Re: EGYPT UPPER V4 - Comments needed please.

Postby cairnswk on Mon Apr 21, 2008 3:24 pm

Ruben Cassar wrote:The colour schemes used are a bit too similar for my colour blind eyes.

Can you do something like you did with the other Egypt map perhaps?


Sure Ruben...what colours do you see best??
Btw welcome back into the foundry...it's good to see you have two maps up for development. :)
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Re: EGYPT UPPER V4 - Comments needed please.

Postby bryguy on Tue Apr 22, 2008 9:01 am

ok finally made it over to comment

1) As has been said, the guys on the outside look crappy
2) U cant see the full name of Ab: -bedju on the right side of the map
3) Is this the same type of water your using in lower egypt? if not, could u changet it to the same type?
4) u say that the dows enable passing, but as far as i can tell they are really only for passing at 5 points
5) I like how the arrows r straight curves, but then the arrows between maten and dw-f: per-nemty are not so that throws it off
6) Under bonuses u have mentioned curve like the others, could u either do as i suggested or modify the bonuses arrow to match the said arrow?
7) i noticed that the heiroglyphs are exactly alike on both pillars, maybe make them different?
8) Hopefully more later
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Re: EGYPT UPPER V4 - Comments needed please.

Postby edbeard on Tue Apr 22, 2008 5:50 pm

The one thing I don't like is the text at the upper left. We might as well try to make it as clear as possible.

Maybe instead of, "Some dows join territory sections across the river system."

say, "Note that some dows are use to join two parts of the same territory."

Or something to that effect. Basically, I think expressly saying that some territories are split into two parts might be a good idea. Yes. This is very nitpicky, but it is a comment!
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Re: EGYPT UPPER V4 - Comments needed please.

Postby wcaclimbing on Tue Apr 22, 2008 8:58 pm

could you put a bit of a shadow behind the map key and pillars?
So it looks like they are in front of the map. right now everything just kinda runs together.

You might want to clarify gameplay a bit, along the part where the two maps stack up. maybe at the bottom of the left map, you put a "connects to _____" text that helps explain how the gameplay works.
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Re: EGYPT UPPER V4 - Comments needed please.

Postby edbeard on Tue Apr 22, 2008 9:15 pm

wcaclimbing wrote:You might want to clarify gameplay a bit, along the part where the two maps stack up. maybe at the bottom of the left map, you put a "connects to _____" text that helps explain how the gameplay works.


how is it not clear?

he says they stack up. and he says what territory borders what. I don't think you can get more clear than that.
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Re: EGYPT UPPER V4 - Comments needed please.

Postby wcaclimbing on Tue Apr 22, 2008 9:25 pm

edbeard wrote:
wcaclimbing wrote:You might want to clarify gameplay a bit, along the part where the two maps stack up. maybe at the bottom of the left map, you put a "connects to _____" text that helps explain how the gameplay works.


how is it not clear?

he says they stack up. and he says what territory borders what. I don't think you can get more clear than that.

:roll:
I completely missed that part of the map....
never mind. forget my first comment on that. but keep my graphics comment.
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Re: EGYPT UPPER V4 - Comments needed please.

Postby cairnswk on Wed Apr 23, 2008 5:36 am

wcaclimbing wrote:could you put a bit of a shadow behind the map key and pillars?
So it looks like they are in front of the map. right now everything just kinda runs together.

This I can do! ;)
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Re: EGYPT UPPER V4 - Comments needed please.

Postby gimil on Wed Apr 23, 2008 6:45 am

[Adv. Idea]
What do you know about map making, bitch?

natty_dread wrote:I was wrong


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Re: EGYPT UPPER V4 - Comments needed please.

Postby bryguy on Wed Apr 23, 2008 7:37 am

bryguy wrote:ok finally made it over to comment

1) As has been said, the guys on the outside look crappy
2) U cant see the full name of Ab: -bedju on the right side of the map
3) Is this the same type of water your using in lower egypt? if not, could u changet it to the same type?
4) u say that the dows enable passing, but as far as i can tell they are really only for passing at 5 points
5) I like how the arrows r straight curves, but then the arrows between maten and dw-f: per-nemty are not so that throws it off
6) Under bonuses u have mentioned curve like the others, could u either do as i suggested or modify the bonuses arrow to match the said arrow?
7) i noticed that the heiroglyphs are exactly alike on both pillars, maybe make them different?
8) Hopefully more later


*cough cough*
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Re: EGYPT UPPER V4 - Comments needed please.

Postby cairnswk on Wed Apr 23, 2008 8:01 am

bryguy wrote:
bryguy wrote:ok finally made it over to comment

1) As has been said, the guys on the outside look crappy
2) U cant see the full name of Ab: -bedju on the right side of the map
3) Is this the same type of water your using in lower egypt? if not, could u changet it to the same type?
4) u say that the dows enable passing, but as far as i can tell they are really only for passing at 5 points
5) I like how the arrows r straight curves, but then the arrows between maten and dw-f: per-nemty are not so that throws it off
6) Under bonuses u have mentioned curve like the others, could u either do as i suggested or modify the bonuses arrow to match the said arrow?
7) i noticed that the heiroglyphs are exactly alike on both pillars, maybe make them different?
8) Hopefully more later


*cough cough*


don't worry...haven't forgotten you....i was going to update the map with your suggestions and reply at the same time....but since you "coughed" i think i'll hold off a little longer ;)
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Re: EGYPT UPPER V4 - Comments needed please.

Postby bryguy on Wed Apr 23, 2008 8:53 am

cairnswk wrote:
bryguy wrote:
bryguy wrote:ok finally made it over to comment

1) As has been said, the guys on the outside look crappy
2) U cant see the full name of Ab: -bedju on the right side of the map
3) Is this the same type of water your using in lower egypt? if not, could u changet it to the same type?
4) u say that the dows enable passing, but as far as i can tell they are really only for passing at 5 points
5) I like how the arrows r straight curves, but then the arrows between maten and dw-f: per-nemty are not so that throws it off
6) Under bonuses u have mentioned curve like the others, could u either do as i suggested or modify the bonuses arrow to match the said arrow?
7) i noticed that the heiroglyphs are exactly alike on both pillars, maybe make them different?
8) Hopefully more later


*cough cough*


don't worry...haven't forgotten you....i was going to update the map with your suggestions and reply at the same time....but since you "coughed" i think i'll hold off a little longer ;)


:cry:

eh i need to add more to it anyways soon
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Re: EGYPT UPPER V4 - Comments needed please.

Postby Keredrex on Wed Apr 23, 2008 10:10 am

I think thoose columns in the middle could be a bit thinner to make the bonus explanation larger....
The font in the bonus area is Nice but hard to read...
Maybe on the top place the title all the way on the left side and for the two explanations about the dows...Place them on 2 lines to the right of the title...since they refer to each other...
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Re: EGYPT UPPER V4 - Comments needed please.

Postby bryguy on Wed Apr 23, 2008 11:54 am

Keredrex wrote:I think thoose columns in the middle could be a bit thinner to make the bonus explanation larger....
The font in the bonus area is Nice but hard to read...
Maybe on the top place the title all the way on the left side and for the two explanations about the dows...Place them on 2 lines to the right of the title...since they refer to each other...


shoot now i need to find something else to comment on....

edit:

1) What use are the stars for? i suggest either making a bonus for territories with stars or removing them
2) I keep reading the title instead of Upper Egypt as Uppcr Ccypt
3) Could u try using different textures for the different regions?
4) Question, since this is the small, for the large are u gonna have it as 2 sections, 1 for the map/territories and 1 for the bonuses?
5) Is there a region for the : between some words?
6) On that note, is there a reason for some words like Ten:Iunyt to not have a space between the : and Iunyt?
7) Does there have to be a - between Atef and Khent for Atef-Khent? same for Ta-Khentit: Abu
8) Could u move the boat between Ta Khentit: Abu and Ta-Khentit: Nebet over slightly so that its touching Ta-Khentit Nebet more?
9) The symbols on the polls between the territory sections and the bonus section suddenly have slight black lines on them that really annoy me....
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Re: EGYPT UPPER V4 - Comments needed please.

Postby Keredrex on Thu Apr 24, 2008 10:37 am

Also You Should be able to get Cleaner, Sharper Images For Those Statues...
Or Draw them In the Same Style As The Map Itself.

Try Making That Map In the center less Clutered... Maybe take away the color or the names and just leave the Bonus value
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Re: EGYPT UPPER V4 - Comments needed please.

Postby cairnswk on Thu Apr 24, 2008 12:08 pm

Well...thanks for everyone's comments.
Basically, i am re-doing the entire Egypt series and will even start the Nubian map this weekend, so that I can obtain consistency across all these three maps.
All your comments since this last V4 will be taken into account. Thanks.
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