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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby whitestazn88 on Sat Aug 09, 2008 9:01 pm

the legend is horrific at this point mibi, pretty much unreadable. then for the riddles, shouldn't it say the spider can "bite you" instead of "bit you anytime"

and if you're taking this out, when is gim or andy or oak gonna move it
Last edited by whitestazn88 on Sat Aug 09, 2008 9:03 pm, edited 1 time in total.
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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby whitestazn88 on Sat Aug 09, 2008 9:02 pm

and then in terms of gameplay, i'd recommend some more impassables, gravestones would make good ones in the animal cemetary or w/e, cobwebs, pumpkins, etc
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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby cairnswk on Sat Aug 09, 2008 9:08 pm

whitestazn88 wrote:the legend is horrific at this point mibi, pretty much unreadable. then for the riddles, shouldn't it say the spider can "bite you" instead of "bit you anytime"

and if you're taking this out, when is gim or andy or oak gonna move it

are you talking to me or mibi.... :?

Gimil said he would move it several hours ago "after dinner", but....oh well :o
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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby cairnswk on Sat Aug 09, 2008 9:12 pm

whitestazn88 wrote:and then in terms of gameplay, i'd recommend some more impassables, gravestones would make good ones in the animal cemetary or w/e, cobwebs, pumpkins, etc


Yes, thanks for those suggestions....i was hoping someone would input on that...i had been thinking of how to do all this...so look forward to something or rather.
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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby whitestazn88 on Sat Aug 09, 2008 9:33 pm

cairnswk wrote:
whitestazn88 wrote:the legend is horrific at this point mibi, pretty much unreadable. then for the riddles, shouldn't it say the spider can "bite you" instead of "bit you anytime"

and if you're taking this out, when is gim or andy or oak gonna move it

are you talking to me or mibi.... :?

Gimil said he would move it several hours ago "after dinner", but....oh well :o


i meant you but for some reason, i guess mibi is easier to type than cairns
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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby cairnswk on Sun Aug 10, 2008 8:51 am

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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby whitestazn88 on Sun Aug 10, 2008 9:30 am

nice update, now if only gim would move it....
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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby AndyDufresne on Sun Aug 10, 2008 2:21 pm

Rising from the dead...per Cairnswk's request.


--Andy
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Re: HALLOWEEN HOLLOWS V4 (P2) - New colours

Postby cairnswk on Sun Aug 10, 2008 4:35 pm

AndyDufresne wrote:Rising from the dead...per Cairnswk's request.


--Andy


Thanks Andy. Appreciated as always.
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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby cairnswk on Sun Aug 10, 2008 5:00 pm

Version 5.
As per suggested....
whitestazn88 wrote:and then in terms of gameplay, i'd recommend some more impassables, gravestones would make good ones in the animal cemetary or w/e, cobwebs, pumpkins, etc


i've added some icons as impassables.

The legend is also re-arranged.

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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby edbeard on Sun Aug 10, 2008 5:44 pm

I think this map still has the same problems as before

1. Can't match the side legend to the bonus areas

2. text isn't readable on the bottom legend.

3. I can't tell what attacks what in the graveyard (plus the tombstone and terrace names are hardly visible)

4. the whole riddle thing doesn't work for me. you're just going to confuse people. I can hardly tell what your meaning is there and people not as familiar with the english language or those who just aren't bright are going to be totally confused.

5. the witch can attack anywhere, but what can attack the witch?
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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby cairnswk on Sun Aug 10, 2008 5:56 pm

edbeard wrote:I think this map still has the same problems as before

1. Can't match the side legend to the bonus areas

2. text isn't readable on the bottom legend.

3. I can't tell what attacks what in the graveyard (plus the tombstone and terrace names are hardly visible)

4. the whole riddle thing doesn't work for me. you're just going to confuse people. I can hardly tell what your meaning is there and people not as familiar with the english language or those who just aren't bright are going to be totally confused.

5. the witch can attack anywhere, but what can attack the witch?


onya edbeard....totally negative again. ;) you must remember i don't work inside the same box as you
please refresh your screen and look again at the legend, i have updated the legend area colours.
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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby cairnswk on Sun Aug 10, 2008 6:02 pm

Version 6.
The Wiccan Beach fence has been moved coz i realised it wasn't acting as impassable on anything.

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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby Androidz on Sun Aug 10, 2008 6:05 pm

cairnswk wrote:
edbeard wrote:I think this map still has the same problems as before

1. Can't match the side legend to the bonus areas

2. text isn't readable on the bottom legend.

3. I can't tell what attacks what in the graveyard (plus the tombstone and terrace names are hardly visible)

4. the whole riddle thing doesn't work for me. you're just going to confuse people. I can hardly tell what your meaning is there and people not as familiar with the english language or those who just aren't bright are going to be totally confused.

5. the witch can attack anywhere, but what can attack the witch?


onya edbeard....totally negative again. ;) you must remember i don't work inside the same box as you
please refresh your screen and look again at the legend, i have updated the legend area colours.


The riddles is pretty readable but the rest isint. What about blood red or slimegreen? could you use that? or Black with silverish glow all those fitt the haloween team.

As for the Terretorie names could you use same colours as you use at the title?


Now is this typho?:

The Web Only Eovers Animal Farm. I see all the versions you have made have: Eovers so i coulent see if its was ment to be like that or if should be Covers?
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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby edbeard on Sun Aug 10, 2008 6:07 pm

Yea. I'm a negative nellie.


the change helped slightly..Maybe use coloured text instead of coloured areas? The colours on top of grey might work.


it's not a typo. all the c's looks like e's

the other part of the legend doesn't say ieon. it says icon. but this is why I'd prefer something else. it doesn't say fenees either (fences)
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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby Androidz on Sun Aug 10, 2008 6:09 pm

edbeard wrote:Yea. I'm a negative nellie.


the change helped slightly..Maybe use coloured text instead of coloured areas? The colours on top of grey might work.


it's not a typo. all the c's looks like e's

the other part of the legend doesn't say ieon. it says icon. but this is why I'd prefer something else. it doesn't say fenees either (fences)


Lol i havent noticed that:D, well then its my bad. Then i also would suggest another type of letters.
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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby cairnswk on Sun Aug 10, 2008 6:17 pm

Androidz wrote:The riddles is pretty readable but the rest isint. What about blood red or slimegreen? could you use that? or Black with silverish glow all those fitt the haloween team.

As for the Terretorie names could you use same colours as you use at the title?

OK i'll examine that, and see what it looks like.

Now is this typho?:

The Web Only Eovers Animal Farm. I see all the versions you have made have: Eovers so i coulent see if its was ment to be like that or if should be Covers?

No, i checked and that is definitely a "C"...obviously the font needs changing. i'll look for something more suitable.
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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby cairnswk on Sun Aug 10, 2008 6:19 pm

edbeard wrote:...
the change helped slightly..Maybe use coloured text instead of coloured areas? The colours on top of grey might work....

I'll try that.. thanks. :)
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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby Androidz on Sun Aug 10, 2008 6:23 pm

cairnswk wrote:
Androidz wrote:The riddles is pretty readable but the rest isint. What about blood red or slimegreen? could you use that? or Black with silverish glow all those fitt the haloween team.

As for the Terretorie names could you use same colours as you use at the title?

OK i'll examine that, and see what it looks like.

Now is this typho?:

The Web Only Eovers Animal Farm. I see all the versions you have made have: Eovers so i coulent see if its was ment to be like that or if should be Covers?

No, i checked and that is definitely a "C"...obviously the font needs changing. i'll look for something more suitable.



kk good to know:D

lol i wrote team instead of theme. My english sucks:D
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Re: HALLOWEEN HOLLOWS V4 (P3)

Postby RjBeals on Sun Aug 10, 2008 6:30 pm

[quote="cairnswk"]Version 4.

Time to get this started again....let's see....Aug, Sep, Oct....3 months should be enough time to get this quenched by 31 Oct.

Sure - you can get it quenched, but it will sit in FF for another 2 months.
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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby cairnswk on Sun Aug 10, 2008 6:35 pm

Androidz wrote:...
kk good to know:D
lol i wrote team instead of theme. My english sucks:D

I did understand however, so no probs....you'll get there with your english, i am confident. ;)
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Re: HALLOWEEN HOLLOWS V4 (P3)

Postby cairnswk on Sun Aug 10, 2008 6:37 pm

RjBeals wrote:
cairnswk wrote:Version 4.

Time to get this started again....let's see....Aug, Sep, Oct....3 months should be enough time to get this quenched by 31 Oct.

Sure - you can get it quenched, but it will sit in FF for another 2 months.

I luv your positivity Rj.

I am sure we can roll this out in time for Halloween, don't you??
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Re: HALLOWEEN HOLLOWS V7 (P4) - New legend font

Postby cairnswk on Sun Aug 10, 2008 6:51 pm

VErsion 7.

Changes:
1. i changed the legend font from Agatha to FeZKK, don't know if this works any better?
2. Appliled some colour to the territory names
3. The Blood red and slimy green didn't go together for the legend font colours, so have left it at slimmy green, or what i perceive as being that colour.

edbeard wrote:3. I can't tell what attacks what in the graveyard (plus the tombstone and terrace names are hardly visible)

OK I'll work on that.

4. the whole riddle thing doesn't work for me. you're just going to confuse people. I can hardly tell what your meaning is there and people not as familiar with the english language or those who just aren't bright are going to be totally confused.
I think this is a great little twist especially for this Halloween map.
Perhaps you (& others) will have to take the time to solve the riddle.

5. the witch can attack anywhere, but what can attack the witch?

well, i thought that borders would have been obvious, since the witch sits in the moon, its is attackable from Witches Castle (at this point), however, i probably will clarify that in the legend.

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Re: HALLOWEEN HOLLOWS V5 (P3) - Impassables

Postby whitestazn88 on Sun Aug 10, 2008 7:08 pm

i like that you rearranged the stuff in the bottom part of the legend

suggestions: cauldron bubble and the wizard hats look too bright for this map, as everything else has a darker tone to it, maybe change those up

also, i'd like it if the colors of the witches way territs and the wizard ward territs were less similar... i mean, they're very easily distinguishable, but i don't like those colors next to each other, more orange-y for the wizard ward might have a nice touch

and the witch being able to attack everything on the map is kinda... extreme for me, it just seems like too much. i dunno what to do with it, but it is kinda excessive
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Re: HALLOWEEN HOLLOWS V8 (P4) - Colours toned down

Postby cairnswk on Sun Aug 10, 2008 8:00 pm

whitestazn88 wrote:i like that you rearranged the stuff in the bottom part of the legend

Good

suggestions: cauldron bubble and the wizard hats look too bright for this map, as everything else has a darker tone to it, maybe change those up

Should be fixed now...i toned down the cauldron, addded some smoke and bubbles

also, i'd like it if the colors of the witches way territs and the wizard ward territs were less similar... i mean, they're very easily distinguishable, but i don't like those colors next to each other, more orange-y for the wizard ward might have a nice touch

Done, changed the Wizard Ward to a more orangey colour

and the witch being able to attack everything on the map is kinda... extreme for me, it just seems like too much. i dunno what to do with it, but it is kinda excessive

Still working on that one.

Version 8
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