Halloween Hollows [Quenched]

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Re: HALLOWEEN HOLLOWS V8 (P4) - Color Tones

Postby cairnswk on Sun Aug 10, 2008 11:53 pm

VErsion 9 with armies

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Re: HALLOWEEN HOLLOWS V9 (P4) - w Armies

Postby cairnswk on Sun Aug 10, 2008 11:57 pm

Version 9 with armies

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Code: Select all
<?xml version="1.0" ?>
<map>
  <title>Halloween Hollows</title>
  <smallwidth>610</smallwidth>
  <smallheight>550</smallheight>
  <largewidth>750</largewidth>
  <largeheight>676</largeheight>
  <filetype>jpg</filetype>

<continent>
  <name>Tombstone Terrace</name>
  <bonus>6</bonus>
   <components>
   <territory>Allfellows Church</territory>
   <territory>Sheelbe Buggery</territory>
   <territory>Ima Pinnacle</territory>
   <territory>Mathius Goodbook</territory>
   <territory>Fideus Widget</territory>
   <territory>Judge Mentday</territory>
   <territory>Tombstone Terrace</territory>
   </components>
</continent>

<continent>
  <name>Animal Farm</name>
  <bonus>6</bonus>
   <components>
   <territory>Wolverine</territory>
   <territory>Raven Tree</territory>
   <territory>Bat Wings</territory>
   <territory>Blackcat Mews</territory>
   <territory>Snakes Slither</territory>
   <territory>Frogstomp</territory>
   </components>
</continent>

<continent>
  <name>Death's Door</name>
  <bonus>6</bonus>
   <components>
   <territory>Undertaker's Plot</territory>
   <territory>Jack O'Lantern Manor</territory>
   <territory>Skeleton Closet</territory>
   <territory>Ghost Grove</territory>
   <territory>Skull Road</territory>
   <territory>Deadmen Dancing</territory>
   </components>
</continent>

<continent>
  <name>Witches Way</name>
  <bonus>6</bonus>
   <components>
   <territory>Fallow Field</territory>
   <territory>Wicked The Witch</territory>
   <territory>Witche's Castle</territory>
   <territory>Broomstick Base</territory>
   <territory>Voodoo Vault</territory>
   </components>
</continent>

<continent>
  <name>Dragon Heads</name>
  <bonus>5</bonus>
   <components>
   <territory>Dragon Lair</territory>
   <territory>Dragon Snout Heads</territory>
   <territory>Peril Rocks</territory>
   <territory>Cauldron Bubble</territory>
   </components>
</continent>

<continent>
  <name>Wizard Ward</name>
  <bonus>5</bonus>
   <components>
   <territory>Wizard Hats</territory>
   <territory>Wishing Pouch</territory>
   <territory>Gizzard Gue</territory>
   <territory>Wiccan Beach</territory>
   <territory>Well of Spells</territory>
   <territory>Magic Wand</territory>
   </components>
</continent>

<continent>
  <name>Spider</name>
  <bonus>1</bonus>
   <components>
   <territory>Blackwidow Roost</territory>
   </components>
</continent>

<!-- Start Tombstone Terraces -->

<territory>
  <name>Allfellows Church</name>
   <borders>
   <border>Tombstone Terrace</border>
   <border>Wicked The Witch</border>
   </borders>
      <coordinates>
         <smallx>103</smallx>
         <smally>81</smally>
         <largex>128</largex>
         <largey>95</largey>
      </coordinates>
</territory>

<territory>
  <name>Sheelbe Buggery</name>
   <borders>
   <border>Tombstone Terrace</border>
   </borders>
      <coordinates>
         <smallx>160</smallx>
         <smally>82</smally>
         <largex>198</largex>
         <largey>96</largey>
      </coordinates>
</territory>

<territory>
  <name>Ima Pinnacle</name>
   <borders>
   <border>Tombstone Terrace</border>
   </borders>
      <coordinates>
         <smallx>190</smallx>
         <smally>97</smally>
         <largex>235</largex>
         <largey>114</largey>
      </coordinates>
</territory>

<territory>
  <name>Mathius Goodbook</name>
   <borders>
   <border>Tombstone Terrace</border>
   </borders>
      <coordinates>
         <smallx>220</smallx>
         <smally>85</smally>
         <largex>271</largex>
         <largey>99</largey>
      </coordinates>
</territory>

<territory>
  <name>Fideus Widget</name>
   <borders>
   <border>Tombstone Terrace</border>
   </borders>
      <coordinates>
         <smallx>243</smallx>
         <smally>103</smally>
         <largex>300</largex>
         <largey>122</largey>
      </coordinates>
</territory>

<territory>
  <name>Judge Mentday</name>
   <borders>
   <border>Tombstone Terrace</border>
   </borders>
      <coordinates>
         <smallx>275</smallx>
         <smally>96</smally>
         <largex>339</largex>
         <largey>113</largey>
      </coordinates>
</territory>

<territory>
  <name>Tombstone Terrace</name>
   <borders>
   <border>Allfellows Church</border>
   <border>Sheelbe Buggery</border>
   <border>Ima Pinnacle</border>
   <border>Mathius Goodbook</border>
   <border>Fideus Widget</border>
   <border>Judge Mentday</border>
   <border>Undertaker's Plot</border>
   <border>Fallow Field</border>
   </borders>
      <coordinates>
         <smallx>187</smallx>
         <smally>133</smally>
         <largex>231</largex>
         <largey>158</largey>
      </coordinates>
</territory>

<!-- End of Tombstone Terrace -->

<!-- Start Animal Farm -->

<territory>
  <name>Blackcat Mews</name>
   <borders>
   <border>Raven Tree</border>
   <border>Bat Wings</border>
   <border>Jack O'Lantern Manor</border>
   </borders>
      <coordinates>
         <smallx>91</smallx>
         <smally>198</smally>
         <largex>113</largex>
         <largey>238</largey>
      </coordinates>
</territory>

<territory>
  <name>Raven Tree</name>
   <borders>
   <border>Blackcat Mews</border>
   <border>Bat Wings</border>
   <border>Wolverine</border>
   </borders>
      <coordinates>
         <smallx>102</smallx>
         <smally>311</smally>
         <largex>126</largex>
         <largey>377</largey>
      </coordinates>
</territory>

<territory>
  <name>Bat Wings</name>
   <borders>
   <border>Blackcat Mews</border>
   <border>Raven Tree</border>
   <border>Jack O'Lantern Manor</border>
   <border>Snakes Slither</border>
   </borders>
      <coordinates>
         <smallx>151</smallx>
         <smally>299</smally>
         <largex>187</largex>
         <largey>362</largey>
      </coordinates>
</territory>

<territory>
  <name>Wolverine</name>
   <borders>
   <border>Raven Tree</border>
   <border>Frogstomp</border>
   </borders>
      <coordinates>
         <smallx>137</smallx>
         <smally>420</smally>
         <largex>169</largex>
         <largey>511</largey>
      </coordinates>
</territory>

<territory>
  <name>Snakes Slither</name>
   <borders>
   <border>Bat Wings</border>
   <border>Ghost Grove</border>
   </borders>
      <coordinates>
         <smallx>185</smallx>
         <smally>380</smally>
         <largex>228</largex>
         <largey>462</largey>
      </coordinates>
</territory>

<territory>
  <name>Frogstomp</name>
   <borders>
   <border>Wolverine</border>
   <border>Deadmen Dancing</border>
   <border>Blackwidow Roost</border>
   </borders>
      <coordinates>
         <smallx>218</smallx>
         <smally>435</smally>
         <largex>269</largex>
         <largey>530</largey>
      </coordinates>
</territory>

<!-- End Animal Farm -->

<!-- Start Death's Door -->

<territory>
  <name>Undertaker's Plot</name>
   <borders>
   <border>Fallow Field</border>
   <border>Tombstone Terrace</border>
   <border>Jack O'Lantern Manor</border>
   </borders>
      <coordinates>
         <smallx>182</smallx>
         <smally>194</smally>
         <largex>225</largex>
         <largey>233</largey>
      </coordinates>
</territory>

<territory>
  <name>Jack O'Lantern Manor</name>
   <borders>
   <border>Undertaker's Plot</border>
   <border>Fallow Field</border>
   <border>Bat Wings</border>
   <border>Skeleton Closet</border>
   <border>Blackcat Mews</border>
   </borders>
      <coordinates>
         <smallx>183</smallx>
         <smally>240</smally>
         <largex>226</largex>
         <largey>290</largey>
      </coordinates>
</territory>

<territory>
  <name>Skeleton Closet</name>
   <borders>
   <border>Jack O'Lantern Manor</border>
   <border>Fallow Field</border>
   <border>Voodoo Vault</border>
   <border>Wizard Hats</border>
   <border>Skull Road</border>
   </borders>
      <coordinates>
         <smallx>256</smallx>
         <smally>266</smally>
         <largex>316</largex>
         <largey>322</largey>
      </coordinates>
</territory>

<territory>
  <name>Skull Road</name>
   <borders>
   <border>Skeleton Closet</border>
   <border>Deadmen Dancing</border>
   <border>Ghost Grove</border>
   <border>Wizard Hats</border>
   </borders>
      <coordinates>
         <smallx>292</smallx>
         <smally>336</smally>
         <largex>360</largex>
         <largey>408</largey>
      </coordinates>
</territory>

<territory>
  <name>Ghost Grove</name>
   <borders>
   <border>Skull Road</border>
   <border>Deadmen Dancing</border>
   <border>Snakes Slither</border>
   </borders>
      <coordinates>
         <smallx>219</smallx>
         <smally>324</smally>
         <largex>270</largex>
         <largey>393</largey>
      </coordinates>
</territory>

<territory>
  <name>Deadmen Dancing</name>
   <borders>
   <border>Skull Road</border>
   <border>Ghost Grove</border>
   <border>Frogstomp</border>
   <border>Blackwidow Roost</border>
   </borders>
      <coordinates>
         <smallx>291</smallx>
         <smally>375</smally>
         <largex>359</largex>
         <largey>456</largey>
      </coordinates>
</territory>

<!-- End Death's Door -->

<!-- Start Witches Way -->

<territory>
  <name>Fallow Field</name>
   <borders>
   <border>Tombstone Terrace</border>
   <border>Witche's Castle</border>
   <border>Broomstick Base</border>
   <border>Skeleton Closet</border>
   <border>Undertaker's Plot</border>
   <border>Jack O'Lantern Manor</border>
   </borders>
      <coordinates>
         <smallx>255</smallx>
         <smally>202</smally>
         <largex>314</largex>
         <largey>243</largey>
      </coordinates>
</territory>

<territory>
  <name>Wicked The Witch</name>
   <borders>
   <border>Witche's Castle</border>
   <border>Tombstone Terrace</border>
   <border>Magic Wand</border>
   <border>Raven Tree</border>
   <border>Allfellows Church</border>
   </borders>
      <coordinates>
         <smallx>397</smallx>
         <smally>84</smally>
         <largex>489</largex>
         <largey>98</largey>
      </coordinates>
</territory>

<territory>
  <name>Witche's Castle</name>
   <borders>
   <border>Wicked The Witch</border>
   <border>Fallow Field</border>
   <border>Broomstick Base</border>
   <border>Dragon Lair</border>
   <border>Dragon Snout Heads</border>
   </borders>
      <coordinates>
         <smallx>462</smallx>
         <smally>176</smally>
         <largex>569</largex>
         <largey>211</largey>
      </coordinates>
</territory>

<territory>
  <name>Broomstick Base</name>
   <borders>
   <border>Witche's Castle</border>
   <border>Fallow Field</border>
   <border>Voodoo Vault</border>
   </borders>
      <coordinates>
         <smallx>397</smallx>
         <smally>83</smally>
         <largex>489</largex>
         <largey>97</largey>
      </coordinates>
</territory>

<territory>
  <name>Voodoo Vault</name>
   <borders>
   <border>Fallow Field</border>
   <border>Skeleton Closet</border>
   <border>Wizard Hats</border>
   <border>Broomstick Base</border>
   <border>Dragon Lair</border>
   </borders>
      <coordinates>
         <smallx>411</smallx>
         <smally>243</smally>
         <largex>506</largex>
         <largey>294</largey>
      </coordinates>
</territory>

<!-- End of Witches Way -->

<!-- Start Dragon Heads -->

<territory>
  <name>Dragon Lair</name>
   <borders>
   <border>Witche's Castle</border>
   <border>Voodoo Vault</border>
   <border>Wizard Hats</border>
   <border>Dragon Snout Heads</border>
   <border>Peril Rocks</border>
   </borders>
      <coordinates>
         <smallx>411</smallx>
         <smally>243</smally>
         <largex>506</largex>
         <largey>294</largey>
      </coordinates>
</territory>

<territory>
  <name>Dragon Snout Heads</name>
   <borders>
   <border>Witche's Castle</border>
   <border>Dragon Lair</border>
   <border>Peril Rocks</border>
   <border>Cauldron Bubble</border>
   </borders>
      <coordinates>
         <smallx>552</smallx>
         <smally>202</smally>
         <largex>680</largex>
         <largey>243</largey>
      </coordinates>
</territory>

<territory>
  <name>Cauldron Bubble</name>
   <borders>
   <border>Dragon Snout Heads</border>
   </borders>
      <coordinates>
         <smallx>509</smallx>
         <smally>271</smally>
         <largex>627</largex>
         <largey>328</largey>
      </coordinates>
</territory>

<territory>
  <name>Peril Rocks</name>
   <borders>
   <border>Dragon Lair</border>
   <border>Dragon Snout Heads</border>
   <border>Wiccan Beach</border>
   </borders>
      <coordinates>
         <smallx>385</smallx>
         <smally>287</smally>
         <largex>474</largex>
         <largey>348</largey>
      </coordinates>
</territory>

<!-- End Dragon Heads -->

<!-- Start Wizard Ward -->

<territory>
  <name>Wizard Hats</name>
   <borders>
   <border>Skeleton Closet</border>
   <border>Voodoo Vault</border>
   <border>Dragon Lair</border>
   <border>Skull Road</border>
   <border>Wiccan Beach</border>
   </borders>
      <coordinates>
         <smallx>363</smallx>
         <smally>326</smally>
         <largex>447</largex>
         <largey>396</largey>
      </coordinates>
</territory>

<territory>
  <name>Wiccan Beach</name>
   <borders>
   <border>Wizard Hats</border>
   <border>Magic Wand</border>
   <border>Dragon Lair</border>
   </borders>
      <coordinates>
         <smallx>543</smallx>
         <smally>365</smally>
         <largex>669</largex>
         <largey>444</largey>
      </coordinates>
</territory>

<territory>
  <name>Wishing Pouch</name>
   <borders>
   <border>Deadmen Dancing</border>
   <border>Gizzard Gue</border>
   <border>Blackwidow Roost</border>
   </borders>
      <coordinates>
         <smallx>367</smallx>
         <smally>374</smally>
         <largex>452</largex>
         <largey>455</largey>
      </coordinates>
</territory>

<territory>
  <name>Gizzard Gue</name>
   <borders>
   <border>Wishing Pouch</border>
   <border>Well of Spells</border>
   <border>Blackwidow Roost</border>
   </borders>
      <coordinates>
         <smallx>455</smallx>
         <smally>402</smally>
         <largex>560</largex>
         <largey>489</largey>
      </coordinates>
</territory>

<territory>
  <name>Well of Spells</name>
   <borders>
   <border>Magic Wand</border>
   <border>Gizzard Gue</border>
   <border>Blackwidow Roost</border>
   </borders>
      <coordinates>
         <smallx>531</smallx>
         <smally>423</smally>
         <largex>654</largex>
         <largey>515</largey>
      </coordinates>
</territory>

<territory>
  <name>Magic Wand</name>
   <borders>
   <border>Well of Spells</border>
   <border>Wiccan Beach</border>
   <border>Wicked The Witch</border>
   </borders>
      <coordinates>
         <smallx>577</smallx>
         <smally>461</smally>
         <largex>710</largex>
         <largey>562</largey>
      </coordinates>
</territory>

<!-- End of Waizard Ward -->

<!-- Start Spipder -->

<territory>
  <name>Blackwidow Roost</name>
   <borders>
   <border>Frogstomp</border>
   <border>Deadmen Dancing</border>
   <border>Wishing Pouch</border>
   <border>Gizzard Gue</border>
   <border>Well of Spells</border>
   </borders>
   <bombardments>
         <bombardment>Wolverine</bombardment>
         <bombardment>Snakes Slither</bombardment>
         <bombardment>Ghost Grove</bombardment>
         <bombardment>Skull Road</bombardment>
         <bombardment>Wiccan Beach</bombardment>
         <bombardment>Wizard Hats</bombardment>
         <bombardment>Raven Tree</bombardment>
         <bombardment>Bat Wings</bombardment>
         <bombardment>Jack O'Lantern Manor</bombardment>
         <bombardment>Skeleton Closet</bombardment>
         <bombardment>Blackcat Mews</bombardment>
         <bombardment>Undertaker's Plot</bombardment>
         <bombardment>Fallow Field</bombardment>
         <bombardment>Broomstick Base</bombardment>
         <bombardment>Witche's Castle</bombardment>
   </bombardments>
      <coordinates>
         <smallx>429</smallx>
         <smally>449</smally>
         <largex>528</largex>
         <largey>547</largey>
      </coordinates>
<neutral>3</neutral>
</territory>

</map>
Last edited by cairnswk on Mon Aug 11, 2008 12:05 am, edited 1 time in total.
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Re: HALLOWEEN HOLLOWS V8 (P4) - Color Tones

Postby whitestazn88 on Sun Aug 10, 2008 11:59 pm

cairnswk wrote:
whitestazn88 wrote:yeah, i get the riddle


Code: Select all
i dunno if underlining some territs is what i'd prefer, but its a step forward from having an all powerful witch
well yes that can be worked on.

...it might become cumbersome in freestyle games

what do you mean by this?


if you can't figure out what attacks the witch really quick, it would be hard when you're in the heat of a freestyle game
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Re: HALLOWEEN HOLLOWS V8 (P4) - Color Tones

Postby cairnswk on Mon Aug 11, 2008 12:06 am

whitestazn88 wrote:....
if you can't figure out what attacks the witch really quick, it would be hard when you're in the heat of a freestyle game


Oh #-o
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Re: HALLOWEEN HOLLOWS V9 (P5) - w Armies

Postby Androidz on Mon Aug 11, 2008 5:21 am

Nice work cairnswk. wow =D> . Did you really do that much updates when i was sleeping:O
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack change

Postby cairnswk on Mon Aug 11, 2008 7:05 am

Androidz wrote:Nice work cairnswk. wow =D> . Did you really do that much updates when i was sleeping:O

Sure did Androidz...i'm on holidays.
And here's another update for you...
Version 10.
I've changed the underlined for what the witch can attack to an asterisk. I didn't think that changing the colour of those territory names as previously suggested would work because it would take the colour of that territory away from the map....so asterisks have been used in cream color to indicate this.

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Re: HALLOWEEN HOLLOWS V9 (P5) - w Armies

Postby InkL0sed on Mon Aug 11, 2008 7:06 am

Ohhh, I thought this was abandoned.

It'd be cool if you got this quenched on Halloween.
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Re: HALLOWEEN HOLLOWS V9 (P5) - w Armies

Postby cairnswk on Mon Aug 11, 2008 7:14 am

InkL0sed wrote:Ohhh, I thought this was abandoned.

It'd be cool if you got this quenched on Halloween.


I'm hoping it will be quenched well before Halloween and lackattack can put it up on H. Eve.
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby Androidz on Mon Aug 11, 2008 7:27 am

Good update cairnswk. I just want to ask a question.


Does it say Imapssables or is it the type of letters which does that?


I tought a anotherword for impassibles to fitt the haloween theme could be nice. But i found out there is no other word than that:D
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby cairnswk on Mon Aug 11, 2008 8:17 am

Androidz wrote:Good update cairnswk. I just want to ask a question.
Does it say Imapssables or is it the type of letters which does that?
I tought a anotherword for impassibles to fitt the haloween theme could be nice. But i found out there is no other word than that:D

You're right. Fixed next update. Thanks :)
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby Androidz on Mon Aug 11, 2008 8:21 am

cairnswk wrote:
Androidz wrote:Good update cairnswk. I just want to ask a question.
Does it say Imapssables or is it the type of letters which does that?
I tought a anotherword for impassibles to fitt the haloween theme could be nice. But i found out there is no other word than that:D

You're right. Fixed next update. Thanks :)


Np=)
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby whitestazn88 on Mon Aug 11, 2008 7:58 pm

i still think we need a way of recognizing pretty quickly what can attack the witch
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby cairnswk on Mon Aug 11, 2008 9:31 pm

whitestazn88 wrote:i still think we need a way of recognizing pretty quickly what can attack the witch

Did you see the asterisk...or didn't you refresh?
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby whitestazn88 on Mon Aug 11, 2008 10:14 pm

the asterisks are the territories that the witch can attack.

i need a way of knowing what can attack the witch... those are hard to find because all you give us are the names of the territs, but they are randomly dispersed
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby cairnswk on Mon Aug 11, 2008 10:22 pm

whitestazn88 wrote:the asterisks are the territories that the witch can attack.

i need a way of knowing what can attack the witch... those are hard to find because all you give us are the names of the territs, but they are randomly dispersed


yes i was uncertain of whether to so that the same way.
i will think of something, although i am sorry that naming the territories doesn't cut the mustard for you.
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby whitestazn88 on Mon Aug 11, 2008 10:46 pm

cairnswk wrote:
whitestazn88 wrote:the asterisks are the territories that the witch can attack.

i need a way of knowing what can attack the witch... those are hard to find because all you give us are the names of the territs, but they are randomly dispersed


yes i was uncertain of whether to so that the same way.
i will think of something, although i am sorry that naming the territories doesn't cut the mustard for you.


i'm fine with it, as i don't often play freestyle/speed games, but i feel like it might be disadvantageous for a newer player on the map owning the witch and not realizing to fort it that much because maybe someone might have like 10 on magic wand and they wouldn't even be able to take it into account
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Re: HALLOWEEN HOLLOWS V10 (P5) - Witch attack

Postby cairnswk on Mon Aug 11, 2008 11:37 pm

whitestazn88 wrote:...
i'm fine with it, as i don't often play freestyle/speed games, but i feel like it might be disadvantageous for a newer player on the map owning the witch and not realizing to fort it that much because maybe someone might have like 10 on magic wand and they wouldn't even be able to take it into account


OK, here is a possible solution, but i placed it in the riddles.

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Re: HALLOWEEN HOLLOWS V11 (P6) - Witch attack

Postby whitestazn88 on Tue Aug 12, 2008 12:53 am

cool, it works for me.

crosses could be made a little more christian like to symbolize the whole salem thing maybe
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Re: HALLOWEEN HOLLOWS V11 (P6) - Witch attack

Postby cairnswk on Tue Aug 12, 2008 1:35 am

whitestazn88 wrote:cool, it works for me.

crosses could be made a little more christian like to symbolize the whole salem thing maybe


ok. i found the salem cross for that purpose. quite distinctive. please refresh F5 to see the updated V11.
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Re: HALLOWEEN HOLLOWS V11 (P6) - Witch attack

Postby whitestazn88 on Tue Aug 12, 2008 11:18 am

those salem crosses are nice
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Re: HALLOWEEN HOLLOWS V11 (P6) - Witch attack

Postby Androidz on Tue Aug 12, 2008 12:07 pm

Just a quick question Cairn.

Could you make those coffin better?

Try to Open them have some red Bloodred Texture inside them and make Drakula climping out or something.
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Re: HALLOWEEN HOLLOWS V11 (P6) - Witch attack

Postby cairnswk on Tue Aug 12, 2008 12:49 pm

Androidz wrote:Just a quick question Cairn.

Could you make those coffin better?

Try to Open them have some red Bloodred Texture inside them and make Drakula climping out or something.


Gawd, you don't want much.
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Re: HALLOWEEN HOLLOWS V11 (P6) - Witch attack

Postby Androidz on Tue Aug 12, 2008 12:57 pm

cairnswk wrote:
Androidz wrote:Just a quick question Cairn.

Could you make those coffin better?

Try to Open them have some red Bloodred Texture inside them and make Drakula climping out or something.


Gawd, you don't want much.


lol i just tought it would be cool:D
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Re: HALLOWEEN HOLLOWS V11 (P6) - Witch attack

Postby cairnswk on Tue Aug 12, 2008 1:03 pm

Androidz wrote:
cairnswk wrote:
Androidz wrote:Just a quick question Cairn.

Could you make those coffin better?

Try to Open them have some red Bloodred Texture inside them and make Drakula climping out or something.


Gawd, you don't want much.


lol i just tought it would be cool:D


it would be cool, and i will think about it, but i must caution that too much over-creative stuff on a map like this could ruin it. the players' eyes will only cope with so much before the map is labelled over-the-top, adn i wouldn't like that to happen. ;)
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Re: HALLOWEEN HOLLOWS V11 (P6) - Witch attack

Postby Androidz on Tue Aug 12, 2008 1:09 pm

cairnswk wrote:
Androidz wrote:
cairnswk wrote:
Androidz wrote:Just a quick question Cairn.

Could you make those coffin better?

Try to Open them have some red Bloodred Texture inside them and make Drakula climping out or something.


Gawd, you don't want much.


lol i just tought it would be cool:D


it would be cool, and i will think about it, but i must caution that too much over-creative stuff on a map like this could ruin it. the players' eyes will only cope with so much before the map is labelled over-the-top, adn i wouldn't like that to happen. ;)


No that true, that would be bad:O im glad you considering it atleast.=)
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