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Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]

PostPosted: Sat Jun 07, 2008 12:26 pm
by Ruben Cassar
max is gr8 wrote:I have one small question, why didn't you take advantage of the possibilities of adding banks, to add a new bonus. (Also Luxembourg city should be neutral at start.)


Luxembourg City starts as neutral. It is also stated in the map legend that it starts as a neutral.

Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]

PostPosted: Sun Jun 08, 2008 12:39 pm
by sam_levi_11
Ruben Cassar wrote:
gimil wrote:SO rubby, is your plan to make a map of every european country?


No not every country because someone has already done Scotland, Portugal, Italy, etc! :p


may i request turkey or a city map of....whats it called....istanbul? the one divied into two conts...asia and europe. just i think the escalting bonus' would make more interesting maps than many others.

Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]

PostPosted: Tue Jun 10, 2008 3:32 pm
by RjBeals
So I guess this will be headed over to FF soon ?

Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]

PostPosted: Tue Jun 10, 2008 4:58 pm
by AndyDufresne
              Final Forge

---The Luxembourg Map has reached the ‘Final Forge’ Stage. I've revived this thread from the pits of the Foundry Furnace (okay, maybe not) and have examined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.

              Image

--Andy

Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]

PostPosted: Tue Jun 10, 2008 5:00 pm
by AndyDufresne
Sorry, been busy with the site-wide update and various other duties!

edbeard wrote:I still say that border makes no sense (you know which one). But, at the least a 'Luxembourg City is not part of the Letzebuerg bonus' line is needed if you don't change the border.


I agree with Edbeard here. Consistency, even if it is "clear."


--Andy

Re: Luxembourg - map on page 1 & 13 [Final Forge]

PostPosted: Tue Jun 10, 2008 5:02 pm
by lanyards
Congrats. Looks nice.

--lanyards

Re: Luxembourg - map on page 1 & 13 [I,Gp,Gr]

PostPosted: Tue Jun 10, 2008 5:48 pm
by Ruben Cassar
AndyDufresne wrote:Sorry, been busy with the site-wide update and various other duties!

edbeard wrote:I still say that border makes no sense (you know which one). But, at the least a 'Luxembourg City is not part of the Letzebuerg bonus' line is needed if you don't change the border.


I agree with Edbeard here. Consistency, even if it is "clear."


--Andy


Thanks Andy. I noticed you are very active in other sections of the forum much more than used to be before.

Agreed on the second point. I will add that line. Sorry Ed I think I actually missed your original post...must have been exams' pressure!

Re: Luxembourg - map on page 1 & 13 [Final Forge]

PostPosted: Tue Jun 10, 2008 8:56 pm
by RjBeals
=D>

Congrats Ruben. Now make sure to finish this one all by yourself ;)

Re: Luxembourg - map on page 1 & 13 [Final Forge]

PostPosted: Wed Jun 11, 2008 2:39 am
by yeti_c
Ah - Congrats Ruben...

I Guess it's time for me to do something then!!

C.

Re: Luxembourg - map on page 1 & 13 [Final Forge]

PostPosted: Wed Jun 11, 2008 8:17 am
by Ruben Cassar
Okay this is the latest version of the map.

Version 1.13 Small
Image

Version 1.3 Big
Image

Re: Luxembourg - map on page 1 & 14 [Final Forge]

PostPosted: Wed Jun 11, 2008 8:55 am
by yeti_c
I'll be doing this on Friday.

C.

Re: Luxembourg - map on page 1 & 14 [Final Forge]

PostPosted: Thu Jun 12, 2008 10:47 am
by yeti_c
Initial XML done...

http://www.fileden.com/files/2008/1/19/ ... mbourg.xml

Summary: 0 errors and 0 warnings detected in luxembourg.xml (6 continents, 19 territories)

Need to do Co-ordinates... are you doing those Ruben or do you want me to do it?

C.

Re: Luxembourg - map on page 1 & 14 [Final Forge]

PostPosted: Sat Jun 14, 2008 2:37 am
by yeti_c
OK XML done...

(You may need to refresh this page)
http://www.fileden.com/files/2008/1/19/ ... mbourg.xml

Fixed -> Special chars
Neutral 3 in Lux
Co-ords.

Should be done now Ruben... I'll let you tweak any co-ords that are a pixel out though!!

Note - centering the small was easier than centering the large!

C.

Re: Luxembourg - map on page 1 & 14 [Final Forge]

PostPosted: Sat Jun 14, 2008 5:24 am
by Ruben Cassar
The armies seem pretty centred to me but I'm no expert.

These are the images:

Small version

Image


Large Version

Image

Re: Luxembourg - map on page 1 & 14 [Final Forge]

PostPosted: Sat Jun 14, 2008 5:50 am
by yeti_c
Might be worth throwing up some 88 examples - as they're easy to tell.

C.

Re: Luxembourg - map on page 1 & 14 [Final Forge]

PostPosted: Sat Jun 14, 2008 8:03 am
by Ruben Cassar
Small Version with 88s

Image


Large Version with 88s

Image

Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete

PostPosted: Sat Jun 14, 2008 11:58 am
by fireedud
I don't see anything wrong with them.

Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete

PostPosted: Sat Jun 14, 2008 2:23 pm
by t-o-m
small version:

troisvierges (at the top) is 1 pixel (or 2?) too low. need to be moved up

and on the large - i find it too hard to tell

Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete

PostPosted: Sat Jun 14, 2008 11:11 pm
by Unit_2
Wow that was fast...

Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete

PostPosted: Mon Jun 16, 2008 8:17 am
by sam_levi_11
surely letzebuerg should be worth 4?

it borders 8 terits and has 4 places top defend out of 4.

Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete

PostPosted: Mon Jun 16, 2008 8:36 am
by danfrank
The Graphics are nice.. A 19 territory map??? Thats it!! How BORING!!!!!!

Re: Luxembourg - map on page 1 & 14 [Final Forge]

PostPosted: Mon Jun 16, 2008 9:11 am
by Ruben Cassar
Here are the latest images of the map and a link to the XML.

Small Version with 88s

Image


Large Version with 88s

Image


XML

http://rcassar.diinoweb.com/files/luxembourg.xml

Re: Luxembourg - map on page 1 & 15 [Final Forge] - XML complete

PostPosted: Thu Jun 19, 2008 12:42 am
by oaktown
sam_levi_11 wrote:surely letzebuerg should be worth 4?

it borders 8 terits and has 4 places top defend out of 4.

I fine with it as is... it's only one more territory to defend than the +2 regions.

Re: Luxembourg - (I, Gr, Gp, FF) XML ready for stamping!

PostPosted: Mon Jun 23, 2008 8:50 pm
by AndyDufresne
Image

Thanks Forza!


--Andy

Re: Luxembourg - (I, Gr, Gp, FF) XML ready for stamping!

PostPosted: Tue Jun 24, 2008 1:15 pm
by AndyDufresne
Final images, Ruben?


--Andy