by e_i_pi on Wed Dec 17, 2008 5:09 am
I love your maps cairns, but it becomes harder and harder to understand what's going on with each map. A Degree in working out what the hell is going in is required
I found the amount of instructions confusing, wondering why the towers couldn't attack the passageways and vice versa - it turns out I haven't read down to chapter 7 yet. It took 3 games before I knew where Ming and Qing were, and the attack route up the centre - it's new, it's unprecedented, and it's a game-winner if you know it, and a definite loss if you don't. The borders are still impossible for me to decipher - I need Bob to do any good at this map. Ming and Qing seem too high... all the games I play seems to come down to who holds them.
I dunno, look the style is great, and the diversity of your maps, but I just feel maps like this are a haven for farmers and will ultimately result in who has the most plugins and who can remember the bizarre nature of the map the best. The 'skill' aspect is replaced by an 'Aeronautical Engineering Qualification' aspect. None if it comes naturally, I find myself constantly reading and re-reading the instructions - one turn on this map takes me 10 minutes +
