by Ditocoaf on Tue Jun 24, 2008 12:37 am
WidowMakers wrote:Ditocoaf wrote:edbeard wrote:getting rid of the highways is a huge change in gameplay.
you couldn't split up the states like you have it now. I think it makes the whole series less interesting. the highways add another unique thing to these maps.
I'm arguing that these maps don't
need another unique thing, and in fact
shouldn't have them. Almost all new maps are looking for something to make them more complex, but this means that there are very few maps with straight-standard gameplay. In fact, these maps would be
more unique if they just had plain standard gameplay-- because it's so rare. Besides,
the map shouldn't be that much more complex than the actual USA map. USA is just a plain, standard map.
I think just the cities/roads themselves (As opposed to borders) is fine. It looks like you're taking the USA map, and drawing the cities and roads on them for a more detailed look. However, the highway bonuses, and the capital bonuses, put in a whole overlapping bonuses thing that disconnects these from the parent map. Games will be complex enough, just through how people choose to strategize. Very few people complain that Classic is a boring map. And these maps are a sort of homage to the USA map, which is completely plain, yet nobody here thinks that
it is a boring map.
Basically, the more that these feel like
part of a series that INCLUDES the USA map, the better.
Thanks for the comments. This seems to be the biggest hurdle we need to cross before I continue.
1) Standard gameplay and bonus. Same as USA map only with cities and roads instead of states and borders
or
2) Standard gameplay and bonus + Bonus groups (capitals) + Overlapping bonuses (interstates/States and capitals)
We need to get this decided ASAP.
Make a poll, with a link to my post above, and someone else arguing the other side. Or just go with my opinion

.
I hope I didn't come off too angry above. I think this project is awesome, which is why I care about it enough to get worked up. These maps already look quenchable, and this has to be one of the best ideas to go through the foundry in a while. Plus, the backgrounds look like my avatar

.
Last edited by
Ditocoaf on Tue Jun 24, 2008 2:34 am, edited 4 times in total.