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Re: A Real World Map v1p1 gameplay

Postby whitestazn88 on Tue Jul 15, 2008 2:05 am

so i suppose all this supposing was useless without a real working image?
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Re: A Real World Map v1p1 gameplay

Postby edbeard on Tue Jul 15, 2008 2:16 am

well if you were only concerned about graphics then yes it was a waste of your time. I did say on the map itself that these weren't the real graphics and me asking for an artist on there as well is another clue about that.

the draft was done to talk gameplay which we've done a bit. the discussion has affirmed my belief in the gameplay setup though. but, you're only one person and more minds are needed to settle it.
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Re: A Real World Map v1p1 gameplay

Postby oaktown on Tue Jul 15, 2008 2:23 am

personally I never like it when folks put the arctic/antarctic in their maps... when has a nation ever used the south pole to transport armies, or given a rat's ass about controlling it? e.g. World 2.0. [-X
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Re: A Real World Map v1p1 gameplay

Postby whitestazn88 on Tue Jul 15, 2008 2:28 am

oaktown wrote:personally I never like it when folks put the arctic/antarctic in their maps... when has a nation ever used the south pole to transport armies, or given a rat's ass about controlling it? e.g. World 2.0. [-X


technically, its world 2.1...

secondly, it may never be used to transport armies, but many countries nowadays put a big stake in both poles for the research, although thats not really part of the gameplay of this map.

they are also important if you want to have a real map, as edbeard says he does
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Re: A Real World Map v1p1 gameplay

Postby edbeard on Tue Jul 15, 2008 2:32 am

well the arctic was important to the soviets and their submarines. Didn't you watch 'The Hunt for the Red October' ?


Antarctica isn't really important but it'd feel like a waste not having it. It'd cut down on southern borders for oceans though. It's only included on two of the four 'world' maps we have here. It makes sense in both Extreme Global Warming and World 2.1 for different reasons. EGW because it'd be habitable after the extreme warming. World 2.1 because you NEED a southern attack route (I don't get the 0 bonus though).

Here it's not needed but I think it's a nice touch. Another small continent and if I'm including every other part of the world, why not Antarctica?



The 'real world' title was both used as a way to get people to look at the thread and to describe the lack of a map utilizing both land and sea on the whole world scale. It's not technically meant to say I'm making a 'real' map of the world.
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Re: A Real World Map v1p1 gameplay

Postby whitestazn88 on Mon Jul 21, 2008 6:15 pm

any updates coming soon?
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Re: A Real World Map v1p1 gameplay

Postby Androidz on Mon Jul 21, 2008 6:21 pm

You must add big Greenland to your map:O
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Re: A Real World Map v1p1 gameplay

Postby edbeard on Mon Jul 21, 2008 6:28 pm

Androidz wrote:You must add big Greenland to your map:O


it's there. it's the big green mess northeast of North America

it's based on this map http://www.fabiovisentin.com/world_map/ ... ld_map.jpg
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Re: A Real World Map v1p1 gameplay

Postby Androidz on Mon Jul 21, 2008 6:33 pm

edbeard wrote:
Androidz wrote:You must add big Greenland to your map:O


it's there. it's the big green mess northeast of North America

it's based on this map http://www.fabiovisentin.com/world_map/ ... ld_map.jpg


hehe i didint see it on your map but now i do:D. im must be blind anyway when giveing bonus for greenland make sure it is a part of denmark;)
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Re: A Real World Map v1p1 gameplay

Postby whitestazn88 on Fri Jul 25, 2008 5:05 pm

so, we getting any updates soon ed?
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Re: A Real World Map v1p1 gameplay

Postby Androidz on Fri Jul 25, 2008 5:12 pm

To make it even more intresting. Is to make an old Version of the the World map. When the roman empire was at it largest, or Prussia. or something else....
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Re: A Real World Map v1p1 gameplay

Postby whitestazn88 on Fri Jul 25, 2008 5:16 pm

no way man... an old version of the world map would be ineffective, as he would have to accurately portray the poor means of travel on water... which would make holding ocean territs extremely easy
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Re: A Real World Map v1p1 gameplay

Postby Androidz on Fri Jul 25, 2008 5:20 pm

i dont think it will be as you say, diffrences is small and that wont happend. but makeing a world map of the modern world is to close as W2.1 better to use something more old.
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Re: A Real World Map v1p1 gameplay

Postby edbeard on Fri Jul 25, 2008 5:41 pm

as for updates, there's been no discussion so any updates would be based solely on my own thoughts. I'd rather see what other people say about borders and bonuses. Only one guy (you) really talked about the map and that's not enough to come to a consensus.


after the brazil revamp competition, I'll make a poll about interest and I'll try to see if there are any artists interested in doing the graphics.

on the slim chance that there's multiple people interested I might even hold a mini-competition where people would show an inkling of their take on the graphics.


it's easier for people to talk about the map when they can see something with good graphics.
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Re: A Real World Map v1p1 gameplay

Postby Juan_Bottom on Fri Jul 25, 2008 10:32 pm

If the map on page one is the concept:

This guy is not a fan of all the funny border angles in the ocean territories. Make them boxes like Axis and Allies. Also, it sees to be very similer to the classic map, but with oceans too.

Is the Mediteranian included?

This draft is ok, but I'm not all too excited myself, just yet. The classic with oceans kinda throws me off a bit.
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