Conquer Club

Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby Jace22 on Sun Dec 27, 2009 8:10 pm

it's possible that any maps won't go to beta until the new year when the foundry reopens.
User avatar
Sergeant 1st Class Jace22
 
Posts: 401
Joined: Sat Mar 14, 2009 7:02 pm
Location: Hamilton, Ontario

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby tdans on Mon Dec 28, 2009 12:44 am

Where is that beta.. ive only been waiting for this map for over a year.. COMEONE now.. lol
Lieutenant tdans
 
Posts: 1593
Joined: Thu Sep 11, 2008 11:49 am
Location: TX

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby angola on Mon Dec 28, 2009 2:09 am

Jace22 wrote:it's possible that any maps won't go to beta until the new year when the foundry reopens.


Damn. Not what I wanted to read.
Captain angola
 
Posts: 2076
Joined: Tue May 27, 2008 12:56 pm
Location: Washington state

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby Jace22 on Mon Dec 28, 2009 4:35 pm

angola wrote:
Jace22 wrote:it's possible that any maps won't go to beta until the new year when the foundry reopens.


Damn. Not what I wanted to read.

not sure if its true, but that's what I think anyway
User avatar
Sergeant 1st Class Jace22
 
Posts: 401
Joined: Sat Mar 14, 2009 7:02 pm
Location: Hamilton, Ontario

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby riskitall95 on Mon Dec 28, 2009 11:34 pm

Just started a game and i think that there may be an issue with the initial drop of 10 armies on reb 4 (it's a fog game so I'm not 100 % sure) either that or I got a drop of 2 neutrals on one of the GK terts.

Love the map
Sergeant 1st Class riskitall95
 
Posts: 1
Joined: Thu Oct 29, 2009 1:01 pm

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby the.killing.44 on Mon Dec 28, 2009 11:38 pm

riskitall95 wrote:Just started a game and i think that there may be an issue with the initial drop of 10 armies on reb 4 (it's a fog game so I'm not 100 % sure) either that or I got a drop of 2 neutrals on one of the GK terts.

Love the map

Yeah yeah, I've PM'd admin. Hopefully it doesn't take a year to update. Sorry everyone, not really sure how that was overlooked.
(The reason it's like this is that I used the original Feudal code for the base, and Rebel 4 is a n10 on the original)
User avatar
Captain the.killing.44
 
Posts: 4724
Joined: Thu Oct 23, 2008 7:43 pm
Location: now tell me what got two gums and knows how to spit rhymes

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby angola on Tue Dec 29, 2009 3:50 am

Not sure if this is just my computer, but when a guy had a 200+ army on Warlords 4, only the first two numbers showed up.

It didn't matter in our game, because he was going for a kill, but in a game where someone is stacking there, it can be a bit deceiving.

Just a heads up.
Captain angola
 
Posts: 2076
Joined: Tue May 27, 2008 12:56 pm
Location: Washington state

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby gimil on Tue Dec 29, 2009 5:37 am

angola wrote:Not sure if this is just my computer, but when a guy had a 200+ army on Warlords 4, only the first two numbers showed up.

It didn't matter in our game, because he was going for a kill, but in a game where someone is stacking there, it can be a bit deceiving.

Just a heads up.


That is a fault on our end. I will put it on the list of things that need fixed.

Thanks angola.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby skeletonboy on Tue Dec 29, 2009 1:21 pm

I played a 2 player freestyle and i couldnt find any problems
User avatar
Sergeant skeletonboy
 
Posts: 364
Joined: Wed Oct 24, 2007 8:17 am
Location: With Jesus

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby neanderpaul14 on Tue Dec 29, 2009 4:35 pm

the.killing.44 wrote:
riskitall95 wrote:Just started a game and i think that there may be an issue with the initial drop of 10 armies on reb 4 (it's a fog game so I'm not 100 % sure) either that or I got a drop of 2 neutrals on one of the GK terts.

Love the map

Yeah yeah, I've PM'd admin. Hopefully it doesn't take a year to update. Sorry everyone, not really sure how that was overlooked.
(The reason it's like this is that I used the original Feudal code for the base, and Rebel 4 is a n10 on the original)



Was just going to mention the neutral stack on Reb 4.
Image
High score: 2724
/#163 on scoreboard/COLONEL
User avatar
Cook neanderpaul14
 
Posts: 1216
Joined: Wed Aug 06, 2008 3:52 pm
Location: "Always mystify, mislead and surprise the enemy if possible." - Thomas J. Jackson

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby Captain_Scarlet on Wed Dec 30, 2009 11:25 pm

.
Last edited by Captain_Scarlet on Fri Jan 01, 2010 2:54 am, edited 1 time in total.
Image
User avatar
Sergeant 1st Class Captain_Scarlet
 
Posts: 502
Joined: Fri Mar 06, 2009 5:31 am

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby dolomite13 on Wed Dec 30, 2009 11:32 pm

a few spots open in this game come playtest with us =)

http://www.conquerclub.com/player.php?s ... gn=6184680

=D=
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
User avatar
Cook dolomite13
 
Posts: 1379
Joined: Mon Aug 18, 2008 5:54 pm

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby gimil on Thu Dec 31, 2009 7:54 am

Captain_Scarlet wrote:I just started a turn (fog) and Feudal Empire Castle deployment got an additional 3 deploy (no I didnt deploy there)


It must have been a misdeploy. I just checked a few game logs and everyone is getting the same auto deploy on Feudal Empire Castle.
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby danfrank on Thu Dec 31, 2009 12:20 pm

Xeu 10 has 1 neutral, all the other bridge crossings have atleast 2 with most being 3
Corporal 1st Class danfrank
 
Posts: 611
Joined: Mon Dec 24, 2007 1:19 am

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby jackin_u_up on Thu Dec 31, 2009 7:02 pm

gimil wrote:
Captain_Scarlet wrote:I just started a turn (fog) and Feudal Empire Castle deployment got an additional 3 deploy (no I didnt deploy there)


It must have been a misdeploy. I just checked a few game logs and everyone is getting the same auto deploy on Feudal Empire Castle.

But i did................ :lol: :lol: :lol: #-o
Image
User avatar
Sergeant 1st Class jackin_u_up
 
Posts: 711
Joined: Mon Nov 19, 2007 11:04 pm
Location: Behind Enemy lines in Communist California

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby yeti_c on Tue Jan 05, 2010 8:51 am

This thread viewtopic.php?f=4&t=105391

Needs to merge into here.

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby Beckytheblondie on Fri Jan 15, 2010 4:31 pm

YAY! Becky is 34 of 35 on this map and has eclipsed the +500 point mark. A Feudal Epic master already??
2011-11-07 14:19:43 - StinknLincoln: whoa, what happened?
2011-11-07 14:19:50 - Beckytheblondie: Becky happened
Image
User avatar
Captain Beckytheblondie
 
Posts: 970
Joined: Tue Jun 03, 2008 3:38 pm
Location: Where ♥ Miracles ♥ Happen ◕‿◕

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby MrBenn on Tue Jan 19, 2010 5:14 pm

Other than the initial slip-up with the neutrals, are there any proposed amendments to be made?
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby yeti_c on Wed Jan 20, 2010 5:30 am

MrBenn wrote:Other than the initial slip-up with the neutrals, are there any proposed amendments to be made?


Can't see any.

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby Rakio on Wed Jan 20, 2010 11:34 am

Clan Rhu is the only kingdom that cannot have 6 terrs + a neutral terr to bombard and a way out?
Im concerned about Rhu 1 in no spoils game.

Maybe this "issue" have been addressed already, if so apologizes on my behalf.
Image
Discover & Settle - a new land.
A map not in the making currently. Please have a look and comment anyway? :)
Cadet Rakio
 
Posts: 67
Joined: Sat Jun 27, 2009 7:46 pm

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby GoranZ on Thu Jan 21, 2010 7:29 pm

I wonder why there are only 3(total 6) neutrals per bridge(5 per bridge side is much more appropriate), and why Warlords and Rebel are doomed to fail(4 neutrals on both side of any bridge)... For them its a game of luck but NOT STRATEGY GAME...

just my 2 cents
Brigadier GoranZ
 
Posts: 2823
Joined: Sat Aug 22, 2009 3:14 pm

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby yeti_c on Fri Jan 22, 2010 5:07 pm

Can we have a Feudal Epic map with the neutrals overlaid please?

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby the.killing.44 on Sun Jan 31, 2010 8:54 pm

gim is back, and the XML is finished.

http://h1.ripway.com/killing44/Feudal.xml
    - Warlords 4 coords fixed
    -all bridge neutrals corrected

gim also made new images with different Warlords 4 number placement:
http://i25.photobucket.com/albums/c64/G ... picS-6.png
http://i25.photobucket.com/albums/c64/G ... picL-5.png

Forward these on to lack, danke.
User avatar
Captain the.killing.44
 
Posts: 4724
Joined: Thu Oct 23, 2008 7:43 pm
Location: now tell me what got two gums and knows how to spit rhymes

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby MrBenn on Sat Feb 06, 2010 6:20 pm

Is that new images AND new XML?
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

Postby the.killing.44 on Sat Feb 06, 2010 6:48 pm

MrBenn wrote:Is that new images AND new XML?

Yessir.
User avatar
Captain the.killing.44
 
Posts: 4724
Joined: Thu Oct 23, 2008 7:43 pm
Location: now tell me what got two gums and knows how to spit rhymes

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users