Austerlitz Map [Quenched]

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Re: AUSTERLITZ [FF] v06 18jul

Postby pamoa on Fri Sep 11, 2009 8:02 am

Is everything all-right for you guys ?
may it go live ?
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Re: AUSTERLITZ [FF] v06 18jul

Postby MrBenn on Fri Sep 11, 2009 8:11 am

the.killing.44 wrote:Small
Margaron — move 1px to the right (not that this is a pressing issue, but I see that you have them all aligned left on the line.

That's it. Jeez this is great!

.44


Did you update the XML? That's the only thing holding this back now...
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Re: AUSTERLITZ [FF] v06 18jul

Postby pamoa on Fri Sep 11, 2009 9:11 am

off course !
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Re: AUSTERLITZ [FF] v06 18jul

Postby MrBenn on Fri Sep 25, 2009 12:29 pm

Somehow I think this one slipped the net...

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...any more for any more - or we ready to release this into the wild?
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Re: AUSTERLITZ [FF] v06 18jul

Postby pamoa on Fri Sep 25, 2009 12:50 pm

beta beta beta love
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Re: AUSTERLITZ [FF] v06 18jul

Postby the.killing.44 on Fri Sep 25, 2009 2:52 pm

Er, no, but well done anyway, let's quench this sucker asap!
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Re: AUSTERLITZ [FF] v06 18jul

Postby MrBenn on Tue Sep 29, 2009 4:41 pm

Pamoa, could you post links to the final files (large/small/XML). Many thanks ;-)
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Re: AUSTERLITZ [FF] v06 18jul

Postby pamoa on Wed Sep 30, 2009 1:56 am

as on the first line of the thread

link to large image / link to small image / link to XML
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Re: AUSTERLITZ [FF] v06 18jul

Postby MrBenn on Wed Sep 30, 2009 3:10 am

          Beta - Quenching

---The Final Forge period has concluded for the Austerlitz Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

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Re: AUSTERLITZ [beta]

Postby Rémi on Sat Oct 03, 2009 5:52 am

So, why does it take so long ? It's 3 days now. I can't stand waiting !!! [-o<
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Re: AUSTERLITZ [beta]

Postby MrBenn on Sat Oct 03, 2009 8:18 am

Relax. Chill out. Foundry time runs more slowly than real-world time. This is a well-documented fact. ;-)
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Re: AUSTERLITZ [beta]

Postby pamoa on Thu Oct 08, 2009 5:09 pm

October 9 2009
we are live !
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Re: AUSTERLITZ [beta]

Postby mibi on Tue Oct 13, 2009 12:14 pm

wow, I am not sure how this one spent a year in the foundry and came out looking like this. It may be a niche map and some folks are bound to enjoy it. But to me, its entirely unaccessable.
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Re: AUSTERLITZ [beta]

Postby lgoasklucyl on Tue Oct 13, 2009 12:21 pm

I've played this map a few times now (a few still active), and am loving it thus far.

Two solid +2 bonuses, nice gameplay with the increased range of the cavalry, no complaints from me!

Great map- well done =D>
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Re: AUSTERLITZ [beta]

Postby pamoa on Wed Oct 14, 2009 2:37 am

thank you lgoasklucyl

sorry mibi but why do you say the map inaccessible for you
and was it a compliment your first sentence
did you mean I'm good at graphics
because first map I posted was already like the final one
I always start a map with a graphical concept
anyway thanks for your comment
Last edited by pamoa on Thu Oct 15, 2009 4:22 am, edited 1 time in total.
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