LED ZEPPELINER wrote:
sailorseal wrote:I like the idea of catapults
Could you make some sort of drawbridge kind of thing where each drawbridge can only be used once every other turn or does the current xml not support that?
maybe try reading the xml guide bye yeti c
thank you led zeppeliner...
I'll develope the xml for this map, sailorseal , and i think that now isn't possible to do that.
Now bridge are territories, but not continets.
You decided to put them on the line with a +1 for bridge owned...
I think it's better to do something similar to that:
- 1 bridge = +1
- 2 bridges = +3
- 3 bridges = + 4
- 4 bridges = + 6
obviously i did only an example...but i think it's a good thing to involve players to take and keep bridges, because bridges are a focusing point of your map...If you have the tower, castle or courts you need to prevent that some try to attack you from two lines ( catapultes and bridges) and if you are try to take courts or castle, or tower, you can try to pass the bridges to take castle...
I think that castle, for position, is the center of this map and this bonus can make game more funny and players will be involved to try to take it!
What do you think?
Another last little suggestion,
i think that is more immediately to see the fosses drawn on the working legend than to write down that fosses are impassable borders, you can do that like this:http://www.conquerclub.com/maps/BeNeLux.S.jpg
all the impassable borders are drawn on legend.
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