thenobodies80 wrote:Ah ah ah I love this moment! let me say you're 100% wrong....maybe you'll learn that not everything is like it seems when you see just a part of what is going on. (this, let me think about a thing Lincoln said)
thenobodies80 wrote:Anyway it's clear that patience is not a your virtue DiM.
thenobodies80 wrote:... in any case no more than 1 or 2 days from now.
thenobodies80 wrote:Ah ah, no I'm at work in Milan
Anyways, I'm ready, just waiting that the other maps I've stamped the last week are uploaded....no meaning in creating an endless queue...so I'm waiting like you and anyone else.
thenobodies80 wrote:No limit.
I wrote here a longer explanation, but I decided to delete it because I don't want to push your map thread off topic. I'll give you a better explanation into foundry discussion this evening, when back at home.
cairnswk wrote:in a 2 player game, i dropped a +4 french weather line bonus on the first round, and could only use it because i had two british terts adjacent...it did me no good because of the no-luck dice
Nola_Lifer wrote:cairnswk wrote:in a 2 player game, i dropped a +4 french weather line bonus on the first round, and could only use it because i had two british terts adjacent...it did me no good because of the no-luck dice
We dropped french lee line but don''t go first
pamoa wrote:3 1vs1 game and in the 3 one of the player got a line at drop
it seems we have a problem here
4 out of 4
General Brock II wrote:I've got commemorate cairnswk for this map. My favourite naval battle, man! Congrats! You even nailed the Sovereign's continuous conflict with the Santa Ana. Though you made the Santa Ana smaller, and it was Ignacio Álava y Sáenz de Navarrete's 126 gun flagship. Still, the Trinidad was more important (even though it was only the Rear Admiral's ship), so good show!
koontz1973 wrote:cairnswk, just got to say, this map is freaking awesome. In a doubles game with Seamus and it is great fun.
pamoa wrote:as I said before
in 5 out 7 1vs1 game I played
one of the player got a line bonus at drop
and worst with the first hand
it seems there really is problem here
because of the very few connection between each bonus zone
its almost impossible to break such a bonus in the first round
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