TRAFALGAR [12.4.2012] QUENCHED (V65)

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: TRAFALGAR [27 Nov 2011] BETA (V64)

Postby cairnswk on Sun Jan 29, 2012 9:39 pm

Oneyed wrote:I finished one game and still play another two. my feelings are fine. I must say that hold bonus for any ships line is possible. and in each game was (are) held.

only one thing, what about to add attack route (with intermediary vessel) between Swiftsure and Minotaur or between Polyphemus and Minotaur. because there are five british ships a little out of game and easy held by secure only Agamemnon and Ajax.

the map is very nice done =D>

Oneyed

Thank-you Oneyed and thank-you for returning to comment.
These 5 British ships are yes, easily held, but only if you're not fighting battles on other fronts.
I won't rule this request possibility out completely, but as always, let's see if there is any other call for it.
Otherwise i would be reluctant to start moving graphics around on the request of one person.
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Re: TRAFALGAR [27 Nov 2011] BETA (V64)

Postby Oneyed on Mon Jan 30, 2012 2:47 am

cairnswk wrote:These 5 British ships are yes, easily held, but only if you're not fighting battles on other fronts.
I won't rule this request possibility out completely, but as always, let's see if there is any other call for it.
Otherwise i would be reluctant to start moving graphics around on the request of one person.


then maybe Lee line 10 British +8 could be 10 British +9.

Oneyed
Sergeant 1st Class Oneyed
 
Posts: 857
Joined: Sat Dec 10, 2011 12:29 pm
Medals: 11
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)

Re: TRAFALGAR [27 Nov 2011] BETA (V64)

Postby cairnswk on Fri Feb 17, 2012 3:54 am

well tnb80...that game didn't last too long for you.
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Re: TRAFALGAR [27 Nov 2011] BETA (V64)

Postby thenobodies80 on Fri Feb 17, 2012 4:29 am

Yeah :(

A thing, not related with that game but with others....
I've found a bit hard to go directly on the weather line side from the british ships to the french ones. The only connection point is passing through all the spanish troops (S. Trinidad) or moving to south in the Lee line (real Sovreigne - Temerarie/or Victory). Both require to me to take lot of regions before I'm able to attack the opponents that is "hidden" in the upper right corner with his spanish/french ships. And obviously also the opposite, from french to english ships.
Maybe it's not in this way for large games, but with 4 players i had the felling of a lack of a quick connection point....
On the contrary on the Lee side is much more easier to go around from a ship group to another.

What do you think?

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5638
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: TRAFALGAR [27 Nov 2011] BETA (V64)

Postby chapcrap on Sat Feb 18, 2012 3:38 am

thenobodies80 wrote:i had the felling of a lack of a quick connection point....

I would agree with this, but I don't necessarily think that's bad.

It is difficult to maneuver around the map at times and it makes finishing a game take longer, but I think the expanse of it because you have to plan better. I see what you're saying, I just don't have a problem with it.

The same goes with Oneyed's thought about adding a ship between the Weather and Lee lines of the British on the left side of the map. So what if you can control 5 British ships by only holding 2 terts. You have to hold 9 for a bonus, so I don't really think that matters.
Image
User avatar
Major chapcrap
Tournament Director
Tournament Director
 
Posts: 9575
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 167
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (16) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)

Re: TRAFALGAR [27 Nov 2011] BETA (V64)

Postby thenobodies80 on Sun Feb 19, 2012 7:58 am

chapcrap wrote:I would agree with this, but I don't necessarily think that's bad.

It is difficult to maneuver around the map at times and it makes finishing a game take longer, but I think the expanse of it because you have to plan better. I see what you're saying, I just don't have a problem with it.


Yeah, it was just a feeling and I can also live without that connection. Afterall cairnswk rarely developes maps that can be played in just 5 turns ;)

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5638
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: TRAFALGAR [27 Nov 2011] BETA (V64)

Postby cairnswk on Wed Feb 22, 2012 9:59 pm

thenobodies80 wrote:Yeah :(

A thing, not related with that game but with others....
I've found a bit hard to go directly on the weather line side from the british ships to the french ones. The only connection point is passing through all the spanish troops (S. Trinidad) or moving to south in the Lee line (real Sovreigne - Temerarie/or Victory). Both require to me to take lot of regions before I'm able to attack the opponents that is "hidden" in the upper right corner with his spanish/french ships. And obviously also the opposite, from french to english ships.
Maybe it's not in this way for large games, but with 4 players i had the felling of a lack of a quick connection point....
On the contrary on the Lee side is much more easier to go around from a ship group to another.

What do you think?


tnb80, i have to agree with you. it is quite difficult to attack between British and French in the Weather line.
I think i had done this for perception from what i had read at research time in putting this together.
Your insight i don't recall being discussed at the time of development either although i could be wrong...and i don't have time to recall pages to see of that is the case.

The pivoting point i would say would have to be the Leviathon, so that if that change was made, the connection
Leviathon <> Conqueror
would be replaced by a connection
Leviathon <> Victory Stern

What do you think about that connection? Let me know and i cando the changes quite quickly :)

Oneyed wrote:
cairnswk wrote:These 5 British ships are yes, easily held, but only if you're not fighting battles on other fronts.
I won't rule this request possibility out completely, but as always, let's see if there is any other call for it.
Otherwise i would be reluctant to start moving graphics around on the request of one person.


then maybe Lee line 10 British +8 could be 10 British +9.

Oneyed

Oneyed. I would have say no to your request at this time since no-one else is calling for it. I am also incliined to agree with chapcrap's analysis on this one. ;)

thenobodies80 wrote:
chapcrap wrote:I would agree with this, but I don't necessarily think that's bad.

It is difficult to maneuver around the map at times and it makes finishing a game take longer, but I think the expanse of it because you have to plan better. I see what you're saying, I just don't have a problem with it.


Yeah, it was just a feeling and I can also live without that connection. Afterall cairnswk rarely developes maps that can be played in just 5 turns ;)


What? Me develop hard maps? Common on, you jest Sire! :lol: :lol:
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Re: TRAFALGAR [24.2.2012] BETA (V65)

Postby cairnswk on Thu Feb 23, 2012 4:47 pm

Files deleted and re-posted below
Last edited by cairnswk on Sun Feb 26, 2012 1:37 pm, edited 2 times in total.
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Re: TRAFALGAR [24.2.2012] BETA (V65)

Postby thenobodies80 on Sun Feb 26, 2012 12:32 pm

I've alerted the players of all active games that the above version is going to be uploaded.
Files sent to lackattack! :)

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5638
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: TRAFALGAR [24.2.2012] BETA (V65)

Postby DiM on Sun Feb 26, 2012 12:52 pm

the large image in the previous post is completely messed up.
it is supposed to be 1.040px × 719px and instead it is 1.023px × 707px. hence the whole image looks awfully blurry.

older version at the right size: http://i155.photobucket.com/albums/s282/cairnswk/trafalgar/trafalgar_V61Lcdf.jpg
current version at the wrong size: http://i155.photobucket.com/albums/s282/cairnswk/trafalgar/trafalgar_V65Lx.png

open them in different tabs and switch from one image to another to notice the huge difference.

hopefully i won't hear the usual ramblings like "most people don't care about a bit of blur or it's only a few pixels so why do you care"
the blurriness is extremely visible and i can't believe neither cairns nor tnb80 noticed.


PS: imagine how hideous the image will look after lack compresses it even further.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10386
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Re: TRAFALGAR [24.2.2012] BETA (V65)

Postby thenobodies80 on Sun Feb 26, 2012 1:00 pm

I noticed it, infact I've deleted the PM....just I posted here before to check them...

Cairnswk can you fix the big version since it's smaller.Blurriness is for that reason DiM. When he exported the file probably resized it.
Thanks

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5638
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: TRAFALGAR [24.2.2012] BETA (V65)

Postby DiM on Sun Feb 26, 2012 1:15 pm

thenobodies80 wrote:.Blurriness is for that reason DiM. When he exported the file probably resized it.


yeah i know the blurriness is from the shrinking of the image. that's why i posted the sizes.
it could be from the way he exported the file but my money is on photobucket auto-resizing it ;)
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10386
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Re: TRAFALGAR [24.2.2012] BETA (V65)

Postby thenobodies80 on Sun Feb 26, 2012 1:32 pm

It's more than a year that I don't use photobucket or any other hosting service so I don't know if they have that feature. :P

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
show
User avatar
Corporal 1st Class thenobodies80
Foundry Foreman
Foundry Foreman
 
Posts: 5638
Joined: Wed Sep 05, 2007 4:30 am
Medals: 70
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Teammate Achievement (1) Cross-Map Achievement (3) Bot Achievement (1) Ratings Achievement (4)
General Achievement (8) Map Contribution (7) Tournament Contribution (6) General Contribution (17)

Re: TRAFALGAR [24.2.2012] BETA (V65)

Postby cairnswk on Sun Feb 26, 2012 1:44 pm

Change on version 65

The above discussion requires a change to the connections on the British Weather Line to facilitate a better connect between British and French ships on the western Weather Line.
Leviathan now connects to Victory Stern, not Conqueror

Image

Click image to enlarge.
image


http://i155.photobucket.com/albums/s282 ... r_V65S.png
http://i155.photobucket.com/albums/s282 ... r_V65L.png
XMLhttp://www.peeje.com/files/359452923/_Trafalgar_V65.xml
Last edited by cairnswk on Sun Feb 26, 2012 4:29 pm, edited 2 times in total.
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Re: TRAFALGAR [24.2.2012] BETA (V65)

Postby DiM on Sun Feb 26, 2012 2:38 pm

the file you uploaded is either deleted or you put the wrong link.
my cache is clear so it's not an error on my side.
here's what i see:
Image
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10386
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 1 guest

Login