WWII:Poland [Quenched]

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Re: WWII:Poland [Beta]

Postby cairnswk on Tue Dec 22, 2009 11:14 am

Sam, it's getting there. but not there yet. I can see that you've lightened the background, and added some white to the text, but it is clearly still not immediately legible what everything is, even though the font size is perfect.
See the Soviet area is legible because of the tomato red background, but the legend has a deeper richer red that doesn't work well with the black text. But the red is the perfect colour ofr the map...can i suggest an offeset of the text with white/grey as the background layer.
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Re: WWII:Poland [Beta]

Postby the.killing.44 on Tue Dec 22, 2009 11:35 am

Why not just make the text color grayish?
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Re: WWII:Poland [Beta]

Postby Kutas on Wed Dec 23, 2009 6:48 pm

Powstanie Warszawskie map? I think that would be a better idea
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Re: WWII:Poland [Beta]

Postby RexRegis on Sat Jan 02, 2010 5:33 am

This could be an dead end map.
the chances are small, BUT it could happen and you need to find a solution on how to end the game if the situation occurs.

when you play with spoils - nuclear you can end up with all players having just one or more planes each, no one can attack anyone else and no one can earn spoils to nuke the others.
I could say something interesting, but I wont
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Re: WWII:Poland [Beta]

Postby natty dread on Sat Jan 02, 2010 5:50 am

when you play with spoils - nuclear you can end up with all players having just one or more planes each, no one can attack anyone else and no one can earn spoils to nuke the others.


Negative. You can earn spoils by bombarding neutral territories...
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Re: WWII:Poland [Beta]

Postby ender516 on Sat Jan 02, 2010 4:55 pm

natty_dread wrote:
when you play with spoils - nuclear you can end up with all players having just one or more planes each, no one can attack anyone else and no one can earn spoils to nuke the others.


Negative. You can earn spoils by bombarding neutral territories...

Really? You bombard a territory, leave it essentially unchanged and still get a spoil?
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Re: WWII:Poland [Beta]

Postby natty dread on Sat Jan 02, 2010 5:11 pm

ender516 wrote:
natty_dread wrote:
when you play with spoils - nuclear you can end up with all players having just one or more planes each, no one can attack anyone else and no one can earn spoils to nuke the others.


Negative. You can earn spoils by bombarding neutral territories...

Really? You bombard a territory, leave it essentially unchanged and still get a spoil?


Yep. Lots of guys use the strategy on the old feudal... They keep bombarding at the same territory from the castle every turn, so they get a card each turn without having to conquer a new territory, so they lose very few troops, and build efficiently...
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Re: WWII:Poland [Beta]

Postby the.killing.44 on Sat Jan 02, 2010 6:27 pm

natty_dread wrote:
ender516 wrote:
natty_dread wrote:
when you play with spoils - nuclear you can end up with all players having just one or more planes each, no one can attack anyone else and no one can earn spoils to nuke the others.


Negative. You can earn spoils by bombarding neutral territories...

Really? You bombard a territory, leave it essentially unchanged and still get a spoil?


Yep. Lots of guys use the strategy on the old feudal... They keep bombarding at the same territory from the castle every turn, so they get a card each turn without having to conquer a new territory, so they lose very few troops, and build efficiently...

"Old Feudal"?
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Re: WWII:Poland [Beta]

Postby natty dread on Sat Jan 02, 2010 6:35 pm

Yes, Old feudal. As opposed to the New feudal.
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Re: WWII:Poland [Beta]

Postby the.killing.44 on Sat Jan 02, 2010 8:54 pm

natty_dread wrote:Yes, Old feudal. As opposed to the New feudal.

You mean, Feudal War vs. Feudal Epic? Same strategy for both maps.
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Re: WWII:Poland [Beta]

Postby natty dread on Sat Jan 02, 2010 9:03 pm

the.killing.44 wrote:
natty_dread wrote:Yes, Old feudal. As opposed to the New feudal.

You mean, Feudal War vs. Feudal Epic? Same strategy for both maps.


Do you have a point with this or are you just being your usual self ?
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Re: WWII:Poland [Beta]

Postby colton24 on Sat Jan 02, 2010 11:05 pm

Queen_Herpes wrote:Potential Bug if playing WWII Poland Nuclear.

If all the tanks, commanders, PAF and non descriptive territories get nuked...and all opponents are confined to the airplanes...

...the game will end in a never-ending stalemate until all but one player deadbeats from missed turns.

highly unlikely that this will happen, but it is worth considering what should be done.
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Re: WWII:Poland [Beta]

Postby samuelc812 on Sun Jan 03, 2010 1:53 am

colton24 wrote:
Queen_Herpes wrote:Potential Bug if playing WWII Poland Nuclear.

If all the tanks, commanders, PAF and non descriptive territories get nuked...and all opponents are confined to the airplanes...

...the game will end in a never-ending stalemate until all but one player deadbeats from missed turns.

highly unlikely that this will happen, but it is worth considering what should be done.


It's no Bug. It's a potential problem with gameplay, but a bug? The same could happen in many other maps like Waterloo where there are bombard only territories. The chance of this happening are so minimal, it's not worth the trouble.

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Re: WWII:Poland [Beta]

Postby Ogrecrusher on Tue Jan 05, 2010 6:46 am

It's no problem either. You just have to keep bombarding for cards until someone is lucky enough to get the card for the plane that their opponent has.
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Re: WWII:Poland [Beta]

Postby ender516 on Tue Jan 05, 2010 11:56 am

Ogrecrusher wrote:It's no problem either. You just have to keep bombarding for cards until someone is lucky enough to get the card for the plane that their opponent has.

Well, it is a bit of a problem, because if you have the spoil for your own plane, and keep bombarding to get spoils, you may find yourself forced to cash the set that eliminates you. So the problem is that you might stop bombarding just to protect yourself, and if all the players end up in that situation, they might drag the game out indefinitely. But, as noted above, this will be rare, so what difference does it make? The players have a game that they can drag out as long as they like, or that they can end by making a play. I just hope no one makes a fuss about someone "throwing a game" if that person (especially a freemium, who might want to free up that precious game slot) decides to end it all.
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Re: WWII:Poland [Beta]

Postby samuelc812 on Mon Jan 11, 2010 7:26 am

Attempt Number #2 to fix the legibility problem, what do you think?


Click image to enlarge.
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Click image to enlarge.
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Re: WWII:Poland [Beta]

Postby natty dread on Mon Jan 11, 2010 8:50 am

It looks good to me, but then I never had any problems with the original version...
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Re: WWII:Poland [Beta]

Postby the.killing.44 on Mon Jan 11, 2010 4:35 pm

Too blurry…
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Re: WWII:Poland [Beta]

Postby ender516 on Mon Jan 11, 2010 7:39 pm

I think the new light text is an improvement on the black.
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Re: WWII:Poland [Beta]

Postby Nola_Lifer on Sat Jan 16, 2010 2:09 am

It makes it complete.
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Re: WWII:Poland [Beta]

Postby MrBenn on Tue Jan 19, 2010 5:29 pm

Having spoken with sam, he's going to try and make the text a bit less blurry: Then we'll get the image uploaded and out of beta
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Re: WWII:Poland [Beta]

Postby samuelc812 on Tue Jan 19, 2010 9:08 pm

Update: Made the text less blurry, now we're ready to go i think ;)

Click image to enlarge.
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Click image to enlarge.
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Re: WWII:Poland [Beta]

Postby MrBenn on Wed Jan 20, 2010 4:41 pm

That look heaps better.

I'll send those images to lack forthwith...
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Re: WWII:Poland [Beta]

Postby ender516 on Wed Jan 20, 2010 10:43 pm

MrBenn wrote:That look heaps better.

I'll send those images to lack forthwith...

Best of all, the new text colour matches the legend border, which looks better than either the black or white.
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Re: WWII:Poland [Beta]

Postby SirSebstar on Fri Jan 22, 2010 6:05 am

i wanted to comment the one center commander cannot reacht the paf, this should be rectified
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