[Official] Centerscape/Midgard REVAMP [Quenched]

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Re: [Official]Centerscape Lg12/Sm5/XML pg.1&13 [I,Gp]

Postby WidowMakers on Thu Feb 26, 2009 7:37 am

Ruben Cassar wrote:Sorry but I do not agree with your reasoning. If there was a problem with the visuals of older maps it does not mean that this has to be replicated in this one right?
The problem is not about using every pixel. Just look at the images you posted. Classic Art or Mongol Empire for example while not being much larger than your small version (but they are larger which makes a difference) use simpler graphics which make reading the map easier as they are clearer and cleaner. You will notice this even more once you add army numbers.
I really don't see what you mean here Ruben. The new Midgard map is easily the easiest to read for me. It is the one with the least amount of contrast ans the colors are much easier on the eyes. The font is much easier to read than most of the other maps her as well. Ans the "88" are not hard to read. I already posted them and the foundry made suggestions on moving them to make sure they are readable.

Ruben Cassar wrote:What is the problem with increasing the size of the map? It's not a big deal so why are you so reluctant to do this change? I always use the small size for every map and that works fine. Should I have to switch to and fro setting whenever I play this map?
Here is the problem. You are the only one that really seems to want an increase in size. And the big deal is that I will need to redraw EVERY pixel of this map. The borders, the mountains, the textures, the dragons, the bridges, the lakes, everything. If I don't it will get fuzzy and blurry. I don't see the reason to redraw and entire map (that is seen to be fine by almost everyone) for one person who wants it bigger.
I could make the small map larger and keep the large where it is but then they will be too close and then that might not be acceptable from a foundry map process.
Right now the
large is 700 x 400
small is 560 x 320
so to keep with the map making rules, the large map must be 9% greater than the small map (but should try to be at leat 33%)
Right now the large is 25% larger
If i increase the small size to 630 x 360 the large is then 11% bigger than the small and the small is bigger itself with the need to redo the large map.

Ruben Cassar wrote:I don't see the point of asking people to come over here and comment when their views are not considered.
Please don't feel that I am ignoring yor views. There is a big difference between not considering and not implementing. I have heard your request, I have given examples of why it is not needed (compared to other maps and looking at Midgard itself) and I feel that the maps stands well.

There have been other suggestions to change other things during the jury session. I have not implemented them all because all fo them do not make the map better. All options are weighed against the benefits and then the ones that really need to be done are. I updated the bridges, the lake by topaz was completely redone, some of the names were adjusted and the 88 were adjusted as well.
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Re: [Official]Centerscape Lg12/Sm5/XML pg.1&13 [I,Gp]

Postby Ruben Cassar on Thu Feb 26, 2009 8:14 am

Okay if you say it's that much hassle to make the smaller version a bit larger then fine. I was not aware that the graphics would become so blurred with this process. I already told you I like the map and have no complaints apart from the dimensions. I am not the kind of person who likes to stall a map from getting quenched, on the contrary I am one who likes to see maps quenched as soon as possible when they are as good as this one.

When I said it's difficult to read I meant it's because it's a bit more cluttered than the other maps you posted, which to be fair most of them were that little bit larger to make a difference. I would have preferred if the smaller map was a bit larger as it would have made my playing experience on it better, but maybe that's just me...a personal opinion against the majority. And after all who am I to budge in towards the end of the development of this map and start imposing.

So along the aforementioned principles of democracy by all means go ahead with my blessing and support.
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Re: [Official]Centerscape Lg12/Sm5/XML pg.1&13 [I,Gp]

Postby WidowMakers on Thu Feb 26, 2009 7:25 pm

Ruben Cassar wrote:Okay if you say it's that much hassle to make the smaller version a bit larger then fine. I was not aware that the graphics would become so blurred with this process. I already told you I like the map and have no complaints apart from the dimensions. I am not the kind of person who likes to stall a map from getting quenched, on the contrary I am one who likes to see maps quenched as soon as possible when they are as good as this one.

When I said it's difficult to read I meant it's because it's a bit more cluttered than the other maps you posted, which to be fair most of them were that little bit larger to make a difference. I would have preferred if the smaller map was a bit larger as it would have made my playing experience on it better, but maybe that's just me...a personal opinion against the majority. And after all who am I to budge in towards the end of the development of this map and start imposing.

So along the aforementioned principles of democracy by all means go ahead with my blessing and support.
I guess I misunderstood what you said. I thought you wanted the larger version larger. I can always make the smaller bigger but then there is the issue of it being to close to the same size as the large. I did say in my post that I could make the smaller map bigger.

Here is a chart that shows the possible sizes that are in between what we have now and what is allowed (large must be at least 9% bigger than small)
Image

I say 595 x 340 is a good compromise between the possible sizes for small.
Does that make you happy then Ruben? If so then I will update the Small and redo the XML

I really don't want to redo the small map. I think it is good as is. What does everyoen else think? DO we need a poll?

WM
Last edited by WidowMakers on Thu Feb 26, 2009 7:36 pm, edited 2 times in total.
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Re: [Official]Centerscape Lg12/Sm5/XML pg.1&13 [I,Gp]

Postby the.killing.44 on Thu Feb 26, 2009 7:30 pm

I honestly don't mind, but hey, if whatever you say. FF this baby.

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Re: [Official]Centerscape Lg12/Sm5/XML pg.1&13 [I,Gp]

Postby Ruben Cassar on Thu Feb 26, 2009 7:55 pm

WidowMakers wrote:I guess I misunderstood what you said. I thought you wanted the larger version larger. I can always make the smaller bigger but then there is the issue of it being to close to the same size as the large. I did say in my post that I could make the smaller map bigger.

Here is a chart that shows the possible sizes that are in between what we have now and what is allowed (large must be at least 9% bigger than small)
Image

I say 595 x 340 is a good compromise between the possible sizes for small.
Does that make you happy then Ruben? If so then I will update the Small and redo the XML

I really don't want to redo the small map. I think it is good as is. What does everyoen else think? DO we need a poll?

WM


Hehe. No I was always speaking about the small version. :)

I like the idea of the 595 x 340 compromise. Of course if it's only me I don't want to give you a hassle but I think it would be better if the small version was a bit bigger for visual clarity. As I told you I always play using the small setting and the small version of the map seems a bit crammed as it is.
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Re: [Official]Centerscape Lg12/Sm5/XML pg.1&13 [I,Gp]

Postby RjBeals on Thu Feb 26, 2009 7:55 pm

I think it looks fine the way you've got it right now. Ruben is the only one so far who has raised this issue.
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Re: [Official]Centerscape Lg12/Sm5/XML pg.1&13 [I,Gp]

Postby Ruben Cassar on Thu Feb 26, 2009 8:02 pm

RjBeals wrote:I think it looks fine the way you've got it right now. Ruben is the only one so far who has raised this issue.


Hey RJ. Haven't heard from you in a while. :) What's up?

I know that I'm the only one who has commented about this issue so far but to be honest not many people are commenting on this map anyway, and in my defence I think I am the guy who has played most games on CC who's been commenting, and I always use the small setting.

I don't want to be difficult. I think it's a great map and I'd hate not being able to fully enjoy it because of such a small issue. That's all from my end I guess.
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Re: [Official]Centerscape Lg12/Sm5/XML pg.1&13 [I,Gp]

Postby the.killing.44 on Thu Feb 26, 2009 8:04 pm

I like the smaller ones because of the stupid CM issue where it drops down to the bottom. That's overcome by small small maps, which are great.

But not my decision, although I'm with RJ.

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Re: [Official]Centerscape Lg12/Sm5/XML pg.1&13 [I,Gp]

Postby ZeakCytho on Thu Feb 26, 2009 9:16 pm

I don't have an issue with this because I always use the large, but if I was someone who had small as default, I would probably not be happy with the size of the small.
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Re: [Official]Centerscape Lg12/Sm5/XML pg.1&13 [I,Gp]

Postby MrBenn on Fri Feb 27, 2009 4:12 am

If there isn't too much work in increasing the size of the small image, I would support a slight increase. If it means redrawing borders etc, then I would leave the small image alone.

The large one is perfect ;-)
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Re: [Official]Centerscape Lg12/Sm5/XML pg.1&13 [I,Gp]

Postby Riazor on Fri Feb 27, 2009 6:13 am

MrBenn wrote:If there isn't too much work in increasing the size of the small image, I would support a slight increase. If it means redrawing borders etc, then I would leave the small image alone.

The large one is perfect ;-)


Agreed, the small is a bit too small imo, a slight increase would be fine, i think. However, if it's too much of a hassle; its ok this way, as its not unreadable, just a bit harder to see
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Re: [Official]Centerscape Lg12/Sm5/XML pg.1&13 [I,Gp]

Postby Optimus Prime on Fri Feb 27, 2009 10:38 am

I use exclusively small maps and don't see a need for it to be increased in size. I can read everything just fine.
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Re: [Official]Centerscape Lg12/Sm5/XML pg.1&13 [I,Gp]

Postby rustlemania on Fri Feb 27, 2009 1:48 pm

I also only use small maps. my opinion is that the small should be a bit bigger. While I can read it perfectly, I would simply like it to be bigger... but like others have said, if it's a huge hassle for you, then I can live with the slight inconvenience on the other end.
I just can't wait to play on it!
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Re: [Official]Centerscape Lg12/Sm5/XML pg.1&13 [I,Gp]

Postby rishaed on Fri Feb 27, 2009 6:51 pm

rustlemania wrote:I just can't wait to play on it!

I agree with rustle...maybe I could actually bring myself to play midgard more often b/c I won't touch centerscape ;)
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: [Official]Centerscape Lg V12 pg.13 [I,Gp]

Postby WidowMakers on Sun Mar 01, 2009 5:12 pm

UPDATES:
Resized the small to 595 x 340

XML V6
http://www.fileden.com/files/2007/6/15/ ... rd_v06.xml
LARGE Version 12
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SMALL Version 7
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XML TEST
Large
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Small
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WM
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Postby LED ZEPPELINER on Sun Mar 01, 2009 5:34 pm

for the resize, i woul dhave suggested making the width the maximimum width 630 px i think
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Postby the.killing.44 on Sun Mar 01, 2009 5:43 pm

LED ZEPPELINER wrote:for the resize, i woul dhave suggested making the width the maximimum width 630 px i think

Why? There was just a 2 page discussion on this. C'mon … :roll:
*calls oak for FF*

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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Postby MrBenn on Sun Mar 01, 2009 6:36 pm

The new small size is good.

Just a random observation that could just be my eyes... Shadowmist appears to have a slight pink tinge to the glow around the text, while Rotweed looks whiter... Is this some weird optical illusion, my eyes playing up, or actually something on the map? If it's the latter, I think the glow should be slightly bluer (ie less pink), or more white (ie paler). If it's just my tired eyes, then game on ;-)
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Postby WidowMakers on Sun Mar 01, 2009 6:37 pm

the.killing.44 wrote:
LED ZEPPELINER wrote:for the resize, i woul dhave suggested making the width the maximimum width 630 px i think

Why? There was just a 2 page discussion on this. C'mon … :roll:
*calls oak for FF*

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What he said.
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Postby WidowMakers on Sun Mar 01, 2009 6:47 pm

MrBenn wrote:The new small size is good.

Just a random observation that could just be my eyes... Shadowmist appears to have a slight pink tinge to the glow around the text, while Rotweed looks whiter... Is this some weird optical illusion, my eyes playing up, or actually something on the map? If it's the latter, I think the glow should be slightly bluer (ie less pink), or more white (ie paler). If it's just my tired eyes, then game on ;-)
Its your eyes. ;) Each text layer in the purple bonus has the same layer styles set. It is due to the purple layer getting slightly lighter in that region (west to east). Plus there are slight amounts of pinkish color in the eastern region of the purple bonus anyway.

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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Postby MrBenn on Sun Mar 01, 2009 7:04 pm

I figured it was my eyes, as I was sure I would have noticed it before....
MrBenn wrote:game on ;-)
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Postby Ruben Cassar on Tue Mar 03, 2009 7:23 pm

About the resize - I think it's better now.

If the others are satisfied it's fine for me.

Thanks for the update WM.
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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Postby oaktown on Tue Mar 03, 2009 7:37 pm

Ruben Cassar wrote:If the others are satisfied it's fine for me.

And Ruben makes three.

              Final Forge

---The Centerscape Revamp Map has reached the ‘Final Forge’ Stage. The map has passed rigorous gameplay and graphics examinations, and major concerns have been addressed. If you have any other concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.

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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Postby the.killing.44 on Tue Mar 03, 2009 7:40 pm

Finally, gawd :roll: :P
Now, anything else? I honestly can't see anything wrong here.

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Re: [Official]Centerscape Final IMG/XML pg.1&15 [I,Gp,Gx]

Postby hecter on Tue Mar 03, 2009 11:17 pm

There's this bright blueish smudge at Fangorn and Anza, I don't feel it fits.
In heaven... Everything is fine, in heaven... Everything is fine, in heaven... Everything is fine... You got your things, and I've got mine.
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