This is the adjustment for the All 3 Maroons +3 legend wording


Files
http://i155.photobucket.com/albums/s282 ... a_V31S.jpg
http://i155.photobucket.com/albums/s282 ... a_V31L.jpg
http://h1.ripway.com/cairnswk/_jamaicaV31.xml
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ender516 wrote:I'm wondering why the Fort Rupert - Fort Augusta attack route is drawn with a unique style of double-headed arrow (almost like a start position/home-port connection). Shouldn't it simply look like another coastal route, drawn with dots? At a quick glance, I thought it might simply be a labelling line like those on the Church and Port Royal.
cairnswk wrote:ender516 wrote:I'm wondering why the Fort Rupert - Fort Augusta attack route is drawn with a unique style of double-headed arrow (almost like a start position/home-port connection). Shouldn't it simply look like another coastal route, drawn with dots? At a quick glance, I thought it might simply be a labelling line like those on the Church and Port Royal.
No it doesn't need to be drawn like yousay it should with dots. It hasn't been an issue for anyone else, and I am wondering If you wanted to be so pedantic about stuff like this, then why haven't you brought it up well before this beta stage.
It conveys clearly the message that that route is a two-way attack, and that is what is meant there.
If you thought it was a labelling line, then why have you idientified it as a double-headed arrow.

ender516 wrote:I picked up on this line when I was examining the centering as you suggested, and I didn't say it needed to be drawn with dots, I just asked (politely, I think). Some people like to be told about a little thing like this, because they may have missed it themselves and would rather change it. If you don't, there's no need to get huffy, I'm okay with that.
Shouldn't it simply look like another coastal route, drawn with dots?
<title>Jamaica</title>
chipv wrote:I'm about to put the schema check into the Wizard but on my local version I can see you need to remove the title tag, otherwise all good.
Don't need
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<title>Jamaica</title>
cairnswk wrote:chipv wrote:I'm about to put the schema check into the Wizard but on my local version I can see you need to remove the title tag, otherwise all good.
Don't need
- Code: Select all
<title>Jamaica</title>
Doesn't the title tage need to be there anymore?
chipv wrote:...
No, lack moved map information out of the map XMLs and stores them locally now.
So map XMLs only contains what is needed for the game engine.
If you put your XML through mapmaker you can see what I mean, same schema check,
but it will be in the Wizard imminently. This is the same set of checks that the official map XML checking does.
ender516 wrote:cairnswk wrote:eddie2 wrote:hi dont know if this is the right place for this but on the board it clearly states 3 troups for each marron but in play you have to have all 3 for a 3 bonus
no, this should be done in the map thread.
no, it states every maroon +3
that is taken as all maroons +3
no other way, that's how the foundry decided it to be worded.
Well, I would agree with eddie2. "Every" could be read as "each" or "all". "All" has no such ambiguity in my eyes. Better yet, just say "3 Maroons +3". You can't get clearer than that, and it's consistent with phrases like "2 Bumbo (Rum)" and "Any 2 Food". Sorry to press you, cairnswk, but the Foundry's not done with you yet.![]()
jwithington wrote:
I also misunderstood this wording. All would make more sense; "every" implied "each." to me.

jwithington wrote:I LOVE this map like I love the AOR maps. Very cool!
I will say this though: it feels kinda icky to get a bonus by collecting slaves. I wonder if we can change that somehow? I know it's late...but I wanted to say it.
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