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Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Mon Feb 22, 2010 2:23 pm
by bigpete007
Cheers for the help guys.

I misread colony for territory.

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Mon Feb 22, 2010 3:34 pm
by jefjef
Glad to see beta! =D> =D> =D>

U owe me a game IH.

BTW. From what I have reviewed you may want to consider upping the Tybee roads French ship to 4 neutral. (It is easier to defend) That bonus seems to be the game in 1 v 1 anyway. Being dropped on those landing terts are sweet.

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Mon Feb 22, 2010 8:16 pm
by Industrial Helix
natty_dread wrote:No, I mean that Virginia and Maryland are on different tilts relative to each other. Some other colony names too, mostly the ones on the right.


Ah I see... you mean the words "Virginia" and "Maryland" and not the colonies Virginia and Maryland. Yeah... hmm... I tilted the thing as a whole, I'll see what I can do about it.

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Thu Feb 25, 2010 7:00 pm
by Industrial Helix
jefjef wrote:Glad to see beta! =D> =D> =D>

U owe me a game IH.

BTW. From what I have reviewed you may want to consider upping the Tybee roads French ship to 4 neutral. (It is easier to defend) That bonus seems to be the game in 1 v 1 anyway. Being dropped on those landing terts are sweet.



I'd rather not put in a starting neutral... I really hate those in maps.

But I am receptive to lowing the bonus for Georgia/Tybee Roads. In the games that I have played, that is the bonus most gone after and pays out the most for the effort required to get it.

@Natty - I changed the words so they all tilt together and along the same lines as the borders. Instead of making a number of graphical changes, I'm going to hold off a while in case any more come up and make one new upload altogether.

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Thu Feb 25, 2010 8:02 pm
by natty dread
Industrial Helix wrote:
@Natty - I changed the words so they all tilt together and along the same lines as the borders. Instead of making a number of graphical changes, I'm going to hold off a while in case any more come up and make one new upload altogether.


Yeah ok, it wasn't a huge issue anyway, just a minor nitpick. So by all means wait if you get some more changes to do before sending for an update... thanks for fixing it though, you know I'm a perfectionist with these things... if something is 2 pixels in the wrong direction it can bother me immensely ;)

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Mon Mar 01, 2010 3:19 am
by iancanton
Industrial Helix wrote:
bigpete007 wrote:I've held all ships and all landing points/nearest colonies and not received the bonuses I should have done.

Unless of course I've missed some glaringly obvious mistakes!

http://www.conquerclub.com/game.php?game=6494025

The ships/landing points bonus is for British Ships and their landing points. The French ships, on the other hand, require holding the ship and the nearest colony. So you're getting the bonus for Brit/landing points but not for the French Ships. French ships would be holding Tybee Roads and all of Georgia or Chesapeake Bay and all of Virginia.

bigpete007 wrote:Cheers for the help guys.

I misread colony for territory.

will it help to re-word the bonus so that it says hold a french ship and all of the nearest colony?

ian. :)

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Mon Mar 01, 2010 11:59 am
by waiting4oct
I'd like to nit a minor historical pick. As a native Northern New Jerseyite, Fort Lee wasn't really called Fort Lee until the 20th century. In the revolution, Fort Lee was simply General Lee's encampment on the NJ side of the river, as Fort Washington was Washington's encampment on the NY side. And that was in late 1776, after the declaration.

Anyhow... feel free to ignore me, but Bergen is probably a more appropriate name.

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Mon Mar 01, 2010 12:26 pm
by Industrial Helix
waiting4oct wrote:I'd like to nit a minor historical pick. As a native Northern New Jerseyite, Fort Lee wasn't really called Fort Lee until the 20th century. In the revolution, Fort Lee was simply General Lee's encampment on the NJ side of the river, as Fort Washington was Washington's encampment on the NY side. And that was in late 1776, after the declaration.

Anyhow... feel free to ignore me, but Bergen is probably a more appropriate name.


Well I'll be... historical nitpicks are crucial to a historical map, so I'm down to change it. Thanks for giving me a more appropriate name to replace it with and saving me the trouble.

The latest image includes Natty's and Ian's suggestions.

http://h1.ripway.com/industhelix/final.xml

Click image to enlarge.
image

Click image to enlarge.
image

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Mon Mar 01, 2010 1:31 pm
by natty dread
The minimap colony names look fine on the large map, but they still look odd on the small map...

Compare Delaware vs New Jersey & Maryland, Massachusets & New Hampshire vs New York...

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Mon Mar 01, 2010 4:12 pm
by Industrial Helix
natty_dread wrote:The minimap colony names look fine on the large map, but they still look odd on the small map...

Compare Delaware vs New Jersey & Maryland, Massachusets & New Hampshire vs New York...

Yeah I see it, plus they're tilted a little too strongly for the paper its on.

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Wed Mar 03, 2010 5:20 pm
by Industrial Helix
Your thoughts, natty?

Click image to enlarge.
image

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Wed Mar 03, 2010 5:45 pm
by natty dread
Yes, that looks much better. Good job.

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Fri Mar 05, 2010 6:06 pm
by Industrial Helix
OK, it occurred to me that I ought to change the XML so Fort Lee read Bergen.

Here's the link: http://h1.ripway.com/industhelix/final.xml

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Fri Mar 05, 2010 11:46 pm
by ender516
May I suggest the following change to the XML? As it stands now, one might think one needed to hold both French ships to get either bonus.
Code: Select all
<continent>
<name>Tybee Roads and Georgia</name> <!--new name instead of "French Ships and Georgia" -->
<bonus>2</bonus>
<components>
<territory>Tybee Roads</territory>
<territory>Savannah</territory>
<territory>Ocmulgee</territory>
<territory>Chattahoochee</territory>
</components>
</continent>

<continent>
<name>Chesapeake Bay and Virginia</name> <!--new name instead of "French Ships and Virginia" -->
<bonus>2</bonus>
<components>
<territory>Chesapeake Bay</territory>
<territory>Yorktown</territory>
<territory>Roanoke</territory>
<territory>Arlington</territory>
<territory>Appalachia</territory>
</components>
</continent>

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Mon Mar 08, 2010 11:10 am
by Industrial Helix
ender516 wrote:May I suggest the following change to the XML? As it stands now, one might think one needed to hold both French ships to get either bonus.
Code: Select all
<continent>
<name>Tybee Roads and Georgia</name> <!--new name instead of "French Ships and Georgia" -->
<bonus>2</bonus>
<components>
<territory>Tybee Roads</territory>
<territory>Savannah</territory>
<territory>Ocmulgee</territory>
<territory>Chattahoochee</territory>
</components>
</continent>

<continent>
<name>Chesapeake Bay and Virginia</name> <!--new name instead of "French Ships and Virginia" -->
<bonus>2</bonus>
<components>
<territory>Chesapeake Bay</territory>
<territory>Yorktown</territory>
<territory>Roanoke</territory>
<territory>Arlington</territory>
<territory>Appalachia</territory>
</components>
</continent>


Yeah, that sounds good to me.

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Mon Mar 08, 2010 11:12 am
by Industrial Helix
For the sake of simplicity, here's the XML and latest versions:

http://h1.ripway.com/industhelix/final.xml

Click image to enlarge.
image

Click image to enlarge.
image

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Tue Mar 09, 2010 10:48 am
by waiting4oct
I think something got mucked up in the last xml change. Game 6574001. In round six, I hold Georgia and the French Ship Tybee Roads, but I'm not getting my +2 bonus. I held and received the bonus in round 5.

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Tue Mar 09, 2010 10:52 am
by natty dread
Not the maps fault. CC is having server problems.

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Tue Mar 09, 2010 1:27 pm
by Industrial Helix
Unless the XML has been updated without my knowledge, there hasn't been an XML update.

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Tue Mar 09, 2010 4:22 pm
by waiting4oct
natty_dread wrote:Not the maps fault. CC is having server problems.

IH wrote:Unless the XML has been updated without my knowledge, there hasn't been an XML update.
Gotcha. I'll gladly blame CC :)

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Fri Mar 12, 2010 7:08 pm
by Industrial Helix
So it looks like there aren't much by way of other suggestions... how does one go about getting the fixed version uploaded? So far there there's been some graphics adjustments and a name change, plus some xml clarification. Both images and the xml are at the top of this page.

Re: 13 Colonies [D, Gp, Gr, X,] BETA

PostPosted: Fri Mar 12, 2010 7:12 pm
by natty dread
Ask MrBenn...

Re: 13 Colonies I have a XML and img update that needs upload

PostPosted: Tue Mar 16, 2010 6:18 pm
by MrBenn
I'll double-check that the files have been sent to lack (I'm assuming they're the ones at the top of this page?)

In the meantime, I've been meaning to request this for some time, but I have just added the following text to the guidelines for the Forge:
While the map is nearing the end of the Beta phase, the mapmaker(s) will be asked to populate the Map Portal Database.

I'd be grateful if you (or your representative) could oblige, and also notify in this thread once it's done ;-)

Re: 13 Colonies I have a XML and img update that needs upload

PostPosted: Wed Mar 17, 2010 5:57 pm
by Industrial Helix
Yeah, the ones on the top of this page are the correct versions.

I got halfway through the map portal and then RedBaron helped me out. Should be good now. Can we exit this map from Beta and move South Africa 1885 through?

Re: 13 Colonies XML & Image changes updated! Get me out of BETA?

PostPosted: Thu Apr 08, 2010 11:05 am
by MrBenn
The update has gone live...

Any further comments, queries or concerns?