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Re: Greenland - v2 on p1&2 › new icecap

Postby the.killing.44 on Thu Feb 26, 2009 3:53 pm

miniwally wrote:horrible in centre

and …?

wow it looks like what Rj did on Charleston … :-k

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Re: Greenland - v2 on p1&2 › new icecap

Postby aequitas08 on Thu Feb 26, 2009 4:22 pm

there are some cool arial photos of greenland's glaciers at http://www.notsogreen.com/. i think what you have done is an improvement but the pics might give you ideas should you choose to look at them, granted the map view is different from the closer ups in the pictures.

I also think NARSAQ should go on the other side of the map and ILLOQQORTOORMIUT seems slightly out of place, maybe move it down the coast a bit.

Good work so far.
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Re: Greenland - v2 on p1&2 › new icecap

Postby The Neon Peon on Thu Feb 26, 2009 5:42 pm

I like the center.

I am guessing that it looks like you took some islands and overlayed them with the image? Seems kind of like that.
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Re: Greenland - v3 on p1&3 › new icecap

Postby the.killing.44 on Sat Feb 28, 2009 12:05 am

aequitas08
there are some cool arial photos of greenland's glaciers at http://www.notsogreen.com/. i think what you have done is an improvement but the pics might give you ideas should you choose to look at them, granted the map view is different from the closer ups in the pictures.
Thanks, I used those.
I also think NARSAQ should go on the other side of the map and ILLOQQORTOORMIUT seems slightly out of place, maybe move it down the coast a bit.
Done.

The Neon Peon
I like the center.
Good :)
I am guessing that it looks like you took some islands and overlayed them with the image? Seems kind of like that.
On the below version, that's exactly what I did.

Click image to enlarge.
image

show: Updates and To-Do

Keep 'em coming!

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Re: Greenland - v2 on p1&2 › new icecap

Postby gho on Sat Feb 28, 2009 2:27 am

I'd like to see you add the native name of the island: Kalaallit Nunaat and also there flag. Maybe to mix up the game play a bit the cross-island routes should be territories which lose 1 or 2 troops per turn like dust bowl does (except these territories will be neutral)
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Re: Greenland - v2 on p1&2 › new icecap

Postby miniwally on Sat Feb 28, 2009 5:11 am

:D ice cap looks a lot better
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Re: Greenland - v3 on p1&3 › new icecap

Postby samuelc812 on Mon Mar 02, 2009 12:53 am

A very nice looking map .44, very clean and it looks nice. It will be a great addition to Rj's fantastic Iceland Map.

A few things i noticed:
  • The bonus colours on the key are a little hard to distinguish, they could be defined a little better.
  • I think the Bonus Titles around the coastline of the map could be in a better font, something stylish would look better.
  • I am also wondering whether the bonus regions are a little too large, is there any way to break some of the bigger ones up into smaller bonuses?
  • Love the Polar Bear

Other than that it is really nice, keep up the great work :)
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Re: Greenland - v3 on p1&3 › new icecap

Postby the.killing.44 on Mon Mar 02, 2009 11:49 am

Let's get to some feedback…

gho
I'd like to see you add the native name of the island: Kalaallit Nunaat and also there flag.
I like the native name idea. I'll incorporate that into v4. As for the flag, like I stated above, it doesn't really go well with the overall scheme of the map.
Maybe to mix up the game play a bit the cross-island routes should be territories which lose 1 or 2 troops per turn like dust bowl does (except these territories will be neutral)
Not a bad idea. I'll think about it.

miniwally
:D ice cap looks a lot better
Good.

lanyards
Not bad noob.
(fsm)

samuelc812
A very nice looking map .44, very clean and it looks nice. It will be a great addition to Rj's fantastic Iceland Map.
Thanks, and I wish I could compete with Rj ;) *sigh*
A few things i noticed:
• The bonus colours on the key are a little hard to distinguish, they could be defined a little better.

I just realized I messed up on those, like when I changed the color of Upernavik. But I'll make them more defined.
I think the Bonus Titles around the coastline of the map could be in a better font, something stylish would look better.
I'll look around.
I am also wondering whether the bonus regions are a little too large, is there any way to break some of the bigger ones up into smaller bonuses?
Oh, I forgot to say: DON'T COMMENT ON BONUSES — THEY AREN'T REAL #s JUST PLACEHOLDERS
Love the Polar Bear
As do I, and basically everyone else :)
Other than that it is really nice, keep up the great work :)
Thanks, sam.

Thanks for the feedback, let's keep 'em coming!
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Re: Greenland - v3 on p1&3 › new icecap

Postby samuelc812 on Mon Mar 02, 2009 7:42 pm

the.killing.44 wrote:samuelc812
I am also wondering whether the bonus regions are a little too large, is there any way to break some of the bigger ones up into smaller bonuses?
Oh, I forgot to say: DON'T COMMENT ON BONUSES — THEY AREN'T REAL #s JUST PLACEHOLDERS


I didn't mean the bonus amount that a player get's i was talking about the bonus regions themselves. Perhaps it would be better to split "Nurdostgronland" into 2 bonuses?

Sam ;)
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Re: Greenland - v3 on p1&3 › new icecap

Postby the.killing.44 on Mon Mar 02, 2009 7:45 pm

samuelc812
I didn't mean the bonus amount that a player get's i was talking about the bonus regions themselves. Perhaps it would be better to split "Nurdostgronland" into 2 bonuses?

Sam ;)

I'm running out of names here! … nah I got something that can work over there, but there is definitely a lack of names out of the south and west regions. Anyway, hmm … that sounds like a pretty good idea to me ;)

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Re: Greenland - v3 on p1&3 › new icecap

Postby mibi on Tue Mar 03, 2009 7:19 am

The graphics are straight out of RJ's playbook. Nothing wrong with that though.
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Re: Greenland - v3 on p1&3 › new icecap

Postby RjBeals on Tue Mar 03, 2009 11:50 am

Click image to enlarge.
image


Click image to enlarge.
image


I think it's looking good. Sort of does take the style of the Iceland map.
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Re: Greenland - v3 on p1&3 › new icecap

Postby el-presidente on Tue Mar 03, 2009 3:37 pm

Some ports would be good. The paths across the ice cap are good, but some ports would make travel from top to bottom easier. I don't know Greenland very well but I think there are some cities along the western coast which would make good ports.
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Re: Greenland - v3 on p1&3 › new icecap

Postby InsomniaRed on Tue Mar 03, 2009 6:35 pm

I think the texture is bland and the borders are very thin and plain. I don't know. The map is good, but it seems a bit boring. All colors are about the same. Kind of reminds me of the Middle East map and how the entire map looks like different shades of sand (not exactly the most amazing map to look at on the site) and I don't want this to turn into a map of the different shades of water. I don't really have any specific ideas of how to liven it up, but right now, it's not as attractive as it could be.

However, the layout, territory count, etc. is all great.

The legend should be a bit more...I don't know...telling, if that makes any sense.
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Re: Greenland - v3 on p1&3 › new icecap

Postby the.killing.44 on Wed Mar 04, 2009 12:06 am

Another healthy dose of good feedback from some good members around here … nice:

mibi
The graphics are straight out of RJ's playbook. Nothing wrong with that though.
RjBeals
I think it's looking good. Sort of does take the style of the Iceland map.
I'll take that as a compliment :) I think the theme works well in both these places … perhaps an idea to spruce things up is to overlay that image of ice over the inland Greenland like you did Rj?

el-presidente
Some ports would be good. The paths across the ice cap are good, but some ports would make travel from top to bottom easier. I don't know Greenland very well but I think there are some cities along the western coast which would make good ports.
Added one from Nuuk to Muriusaq.

InsomniaRed
I think the texture is bland and the borders are very thin and plain. I don't know. The map is good, but it seems a bit boring. All colors are about the same. Kind of reminds me of the Middle East map and how the entire map looks like different shades of sand (not exactly the most amazing map to look at on the site) and I don't want this to turn into a map of the different shades of water. I don't really have any specific ideas of how to liven it up, but right now, it's not as attractive as it could be.
I do know what you mean — maybe my above comment about a low-opacity image(s) overlayed over the entire island would be a nice touch?

However, the layout, territory count, etc. is all great.
:)

The legend should be a bit more...I don't know...telling, if that makes any sense.
Minimap help ;)

Okay … here's Large Version 4 … please note the bonus numbers are just placeholders. And, per my note on the map, lany(ards) will be doing the XML here.
Click image to enlarge.
image

show: Updates and To-Do


Keep 'em coming, let's get this map goin'! Thanks for the support,
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Re: Greenland - v4 on p1&3 › added minimap

Postby InsomniaRed on Wed Mar 04, 2009 3:21 am

Love the mini-map! Great work =D> :D
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Re: Greenland - v4 on p1&3 › added minimap

Postby aequitas08 on Wed Mar 04, 2009 10:58 am

The mini map is better then the key, but there is something missing texture-wise. I like the idea of overlaying an image on the inland areas, also you could try adding shadow along outer perimeter or something that will make the island look more "natural" against the ocean background.

also killing neutral territs in the glacier zone would be an interesting element, but it all depends on whether you want this map to be classic play or not (i would play either). The map is really coming along nicely.

keep up the good work.
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Re: Greenland - v4 on p1&3 › added minimap

Postby the.killing.44 on Wed Mar 04, 2009 10:19 pm

Here's the image for page 4:
Click image to enlarge.
image


InsomniaRed
Love the mini-map! Great work =D> :D
Nice :)

aequitas08
The mini map is better then the key,
Good ;)
but there is something missing texture-wise. I like the idea of overlaying an image on the inland areas, also you could try adding shadow along outer perimeter or something that will make the island look more "natural" against the ocean background.
Alright, I'll play around in PS

also killing neutral territs in the glacier zone would be an interesting element, but it all depends on whether you want this map to be classic play or not (i would play either). The map is really coming along nicely.
keep up the good work.
-aequitas08

What do other people think of this? I think it'd be cool, personally, but not over-the-top.

Thanks, and lets keep the feedback flowin' in ;)

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Re: Greenland - v4 on p1&3 › added minimap

Postby The Neon Peon on Wed Mar 04, 2009 10:33 pm

Add something to the land. It still looks really plain and boring.

Take a look at the Iceland map, it has a lot of snow areas and other things in the land, which you might not notice at first glance, but add a lot of effect. Or perhaps simply do what the Scotland map does with the darker colors around borders.

Just play around with some stuff. :)

A few other points:
1. "Denmark Strait" should be horizontal, or change the "Baffin Bay" to run along the edge of the continent too.
2. I would like to see the glacier texture more pronounced.
3. There is gray between Nord and Danmarkshavn (top right tip.), along with some other inlets.

I love the background, and your attack lines especially. Map looks great. Good luck with it.
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Re: Greenland - v4 on p1&3 › added minimap

Postby Joodoo on Thu Mar 05, 2009 7:55 am

a bonus for holding the "capital" might be nice
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Re: Greenland - v4 on p1&3 › added minimap

Postby the.killing.44 on Thu Mar 05, 2009 9:07 am

Joodoo
a bonus for holding the "capital" might be nice
That'd be "Nuuk" … not a bad idea. It's in the busiest region so that could work pretty well.

Neon I'll get to your comments later. gotta run ;)

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Re: Greenland - v4 on p1&3 › added minimap

Postby yeti_c on Thu Mar 05, 2009 9:11 am

I'd drop the attack routes legend bit - it's pretty damn obvious on this map - and it seems to tie the map to the minimap a bit - implying that area is more land...

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Re: Greenland - v4 on p1&3 › added minimap

Postby the.killing.44 on Fri Mar 06, 2009 12:31 am

The Neon Peon
Add something to the land. It still looks really plain and boring.
Done.
Take a look at the Iceland map, it has a lot of snow areas and other things in the land, which you might not notice at first glance, but add a lot of effect. Or perhaps simply do what the Scotland map does with the darker colors around borders.
Bit of both ;) .
Just play around with some stuff. :)
as always ;)
A few other points:
1. "Denmark Strait" should be horizontal, or change the "Baffin Bay" to run along the edge of the continent too.

Fixed.
2. I would like to see the glacier texture more pronounced.
Reduced opacity of the grunge overlay layers that are on the glacier.
3. There is gray between Nord and Danmarkshavn (top right tip.), along with some other inlets.
Fixed.
I love the background, and your attack lines especially. Map looks great. Good luck with it.
Thanks Neon :)

yeti_c
I'd drop the attack routes legend bit - it's pretty damn obvious on this map - and it seems to tie the map to the minimap a bit - implying that area is more land...
Done. I didn't really want it, but added it out of confusion from some people. I'll put it back if necessary.

Large Version 5
Click image to enlarge.
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Keep the comments pourin' in!
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Re: Greenland - v5 on p1&4 › textured & burned

Postby InsomniaRed on Fri Mar 06, 2009 7:27 am

Hmm something about the glacier now just isn't doing it for me. Love the changes, but something about the glacier is throwing me off. I need to figure out what it is, but this map is looking really great .44!
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Re: Greenland - v5 on p1&4 › textured & burned

Postby The Neon Peon on Fri Mar 06, 2009 8:25 am

New land looks a lot better. Love hat you did to it.

Just a few points this time:
Can you add a translation to the "Nunarput..."?
The minimap seems a bit big. Try reducing the size a little even if it is 75%

I am not sure what you change the colors on certain words in the legend. I would suggest making each column the same color, making each line the same color, or making them all the same. It just looks kind of odd if you have KILLING and not the rest of your full username. The black colons are almost impossible to see, remove them or make them visible.
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Cross-Map Achievement (3) Ratings Achievement (1) Tournament Achievement (2) General Achievement (3)

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