neanderpaul14 wrote:Welcome back CAIRNS
As always I look forward to playing, and learning the intricacies, of any of your maps. They are truly my favorites
Sorry to go off topic but what happened to Jamaica?? That was looking sweet.
the.killing.44 wrote:All Red X terts can attack one another? Seems a bit harsh, I'd go with adjacent or up to two terts away.
Understand, Good idea.For the ships, I know you're working on it but a suggestion would be to graphically represent a ship with a army circle on it that can be bombarded, then try to help that 4-way arrow thing that has me tied up in knots
For the attacks, does it apply to everyone? i.e. could Red Army Air Force attack Barrikady Factory via the plane –› bomb route?
Incandenza wrote:Seems like planes should only be able to bombard bomb targets (and perhaps opposing planes)
... also might want to add another red army plane and heavy artillery, it'll at least kinda balance things out with the german airfield (how's that going to work, btw?)
cairnswk wrote:Further comments?
Incandenza wrote:cairnswk wrote:Further comments?
Can we assume that empty circles will start neutral and filled circles will be player starting terits?
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