by DubWarrior on Sun Aug 30, 2009 4:14 am
Hi Oddball,
Thanks for all your comments so far. You bring up some true questions.
-This sea-link was an idea to link 2 'ends' on the map with eachother. If it's impossible for a player to cross the map, some good action can be taken in that way, by using this connection. it's just a very small detail, and can be easily removed from the map.
No armys where shipped at that time, but, as I said already, I try to make some historical background, not a scenario. Just to give an impression of that time, there is an auto-deploy on the major cities, and their is a sea-link, representing the traderoutes at that time (it's not a historic sealink, but cities such as bruges, had a very important sea-trade at that time)
So, the importance of 'free' trade-cities at that time is suggested with a sea-link and the auto deploy.
-The same answer for 'the french' part of the map. Their isn't a french part on the map, that's true. I suggest more an internal revolt. As I said, a scenario-map isn't exactly what I'm looking for so far; imagine a standard-game with 8 players? It's CC, its always an internal revolt

So I'm more looking for a historical background, rather then a historical scenario.
On the other hand, it's just my opinion, some other players's opinions are welcome, It's to hard to make a decision now.
Thanks so far, but more comments are neccesary.
Grtz
DubWarrior

