Rail Africa [Quenched]

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Re: RAIL AFRICA [D,Gp,Gr] (V18)

Postby cairnswk on Sat Jan 09, 2010 3:22 pm

vodean wrote:....
sure. could you connect addis to djibouti, though?

Had you asked when the map was in production i would have considered it, but not now, since it is not important to the current gameplay which is already worked out.
Thanks for asking anyways.
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Re: RAIL AFRICA [BETA]

Postby cairnswk on Sat Jan 09, 2010 3:24 pm

onbekende wrote:again a train map, I love you :D

won my first already >_>, first try, direct victory, that hardly happens :o

btw, isn't it "Zuid Afrikaanse" as the N railway, thats the correct dutch name for it, dunno if the south africans went crazy and took over the S from south during there english period, but if you went for the sole dutch correct name, its with a Z.


Glad you've had a win,,,i think it has more to do with your luck with dice than anything else having watched your play... :)
Suid - what gogle gave gave in it's translator, and since this map is based in 2019, let's pretend eh?
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Re: RAIL AFRICA [BETA]

Postby onbekende on Sun Jan 10, 2010 6:43 am

yeah probably the dices :D

really, did you translate to dutch or to south african?
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Re: RAIL AFRICA [BETA]

Postby cairnswk on Sun Jan 10, 2010 6:44 am

onbekende wrote:yeah probably the dices :D

really, did you translate to dutch or to south african?


Afrikaans
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Re: RAIL AFRICA [BETA]

Postby onbekende on Sun Jan 10, 2010 9:05 am

figured, darn africans >_>

must blame the english, they made them being unable to speak a "z" >_>
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Re: RAIL AFRICA [BETA]

Postby knubbel on Fri Jan 15, 2010 9:24 am

why is the bonus for G just 3?
N for example has as many borders but less territs and is worth 4.
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Re: RAIL AFRICA [BETA]

Postby cairnswk on Sun Jan 17, 2010 3:41 pm

knubbel wrote:why is the bonus for G just 3?
N for example has as many borders but less territs and is worth 4.

Because G Line has only 3 territories attacking it,
whereas N Line has 7 territories attacking it.
:)
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Re: RAIL AFRICA [BETA]

Postby MrBenn on Tue Jan 19, 2010 5:47 pm

I'm not aware of any discussion about imbalance etc?

Does anybody have any legitimate concerns about imbalance, or has anybody noticed any glaring errors/omissions? If not we'll have to push the boat out....
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Re: RAIL AFRICA [BETA]

Postby cairnswk on Wed Jan 20, 2010 3:42 am

MrBenn wrote:I'm not aware of any discussion about imbalance etc?

Does anybody have any legitimate concerns about imbalance, or has anybody noticed any glaring errors/omissions? If not we'll have to push the boat out....


Nothing yet of significance that i know of.....although several months now after Rail Europe has gone live....there is a call from some to adjust the bonuses on two small bonus lines. ;)
Is there any chance the boat can be left at the dock for a while longer while some games finish....this is a large map to conquer.
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Re: RAIL AFRICA [BETA]

Postby ender516 on Wed Jan 20, 2010 4:19 pm

cairnswk wrote:
MrBenn wrote:I'm not aware of any discussion about imbalance etc?

Does anybody have any legitimate concerns about imbalance, or has anybody noticed any glaring errors/omissions? If not we'll have to push the boat out....


Nothing yet of significance that i know of.....although several months now after Rail Europe has gone live....there is a call from some to adjust the bonuses on two small bonus lines. ;)
Is there any chance the boat can be left at the dock for a while longer while some games finish....this is a large map to conquer.

This is a switch: the Boys In Blue pushing to quench the map, and the mapmaker saying "Let's take it slow".

Does anyone know how many games have been played on Rail Europe and Rail Africa, just to get an idea of how many it might take to get people to call for adjustments?
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Re: RAIL AFRICA [BETA]

Postby cairnswk on Wed Jan 20, 2010 4:42 pm

ender516 wrote:...
This is a switch: the Boys In Blue pushing to quench the map, and the mapmaker saying "Let's take it slow".

Does anyone know how many games have been played on Rail Europe and Rail Africa, just to get an idea of how many it might take to get people to call for adjustments?


Yes, :lol: :lol: I thought that was novel also.
Anyway, this map has just over 100 games finished.
R Europe has 3717 games finished.

I think if there is no calls for change in a week, then the boat can probably go out then.
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Re: RAIL AFRICA [BETA]

Postby ender516 on Wed Jan 20, 2010 10:47 pm

cairnswk wrote:
ender516 wrote:...
This is a switch: the Boys In Blue pushing to quench the map, and the mapmaker saying "Let's take it slow".

Does anyone know how many games have been played on Rail Europe and Rail Africa, just to get an idea of how many it might take to get people to call for adjustments?


Yes, :lol: :lol: I thought that was novel also.
Anyway, this map has just over 100 games finished.
R Europe has 3717 games finished.

I think if there is no calls for change in a week, then the boat can probably go out then.

Hmm, well then, we can't really wait for Rail Africa to get up into that level of play. I must say, I am enjoying this map.
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Re: RAIL AFRICA [BETA]

Postby knubbel on Fri Jan 22, 2010 6:53 am

cairnswk wrote:
knubbel wrote:why is the bonus for G just 3?
N for example has as many borders but less territs and is worth 4.

Because G Line has only 3 territories attacking it,
whereas N Line has 7 territories attacking it.
:)


hmmmm but in both cases you need to stack on three territs to defend the bonus. But I'm not very experienced with mapmaking (and I hardly play flat rate/ no spoils games) so maybe my opinion should not count that much. And since I hold the N bonus in the game that I'm playing on this map...
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Re: RAIL AFRICA [BETA]

Postby cairnswk on Fri Jan 22, 2010 5:22 pm

knubbel wrote:
cairnswk wrote:
knubbel wrote:why is the bonus for G just 3?
N for example has as many borders but less territs and is worth 4.

Because G Line has only 3 territories attacking it,
whereas N Line has 7 territories attacking it.
:)


hmmmm but in both cases you need to stack on three territs to defend the bonus. But I'm not very experienced with mapmaking (and I hardly play flat rate/ no spoils games) so maybe my opinion should not count that much. And since I hold the N bonus in the game that I'm playing on this map...


These bonuses are what bonus creator template makes, and these bonuses were supposedly gone over by the gameplay guys, so if they're happy with them.... :)
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Re: RAIL AFRICA [BETA]

Postby Coleman on Thu Feb 18, 2010 12:43 am

I'd just like to say this is the best looking rail map by a large margin. I'm not sure what I like so much about it, but you definitely did something great here.
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Re: RAIL AFRICA [BETA]

Postby MrBenn on Thu Feb 18, 2010 3:28 pm

Coleman wrote:I'd just like to say this is the best looking rail map by a large margin. I'm not sure what I like so much about it, but you definitely did something great here.

On that note....

              Quenching

---The Beta period has concluded for the Rail Africa Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

ImageCongratulations cairnswk and AndrewB, your shiny new medals are well-earned =D>


Conquer Club, enjoy!
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Re: RAIL AFRICA [BETA]

Postby cairnswk on Thu Feb 18, 2010 3:32 pm

^^^^^^^^^^^^^
Thanks MrBenn
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Re: RAIL AFRICA [BETA]

Postby cairnswk on Thu Feb 18, 2010 3:35 pm

Coleman wrote:I'd just like to say this is the best looking rail map by a large margin. I'm not sure what I like so much about it, but you definitely did something great here.

Wow, Coleman. thanks. :)
Shame you couldn't place what you like about it.
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Re: RAIL AFRICA [BETA]

Postby AndrewB on Thu Feb 18, 2010 3:39 pm

Great Job, Cairnswk. And thanks for the opportunity to do the XML for this map.
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Re: RAIL AFRICA [BETA]

Postby isaiah40 on Thu Feb 18, 2010 3:42 pm

MrBenn wrote:
Conquer Club, enjoy!
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Congrats cairnswk!! Great job! =D> =D> =D>
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Re: RAIL AFRICA [BETA]

Postby Coleman on Fri Feb 19, 2010 3:17 am

cairnswk wrote:
Coleman wrote:I'd just like to say this is the best looking rail map by a large margin. I'm not sure what I like so much about it, but you definitely did something great here.

Wow, Coleman. thanks. :)
Shame you couldn't place what you like about it.

I think it's because the places for the army numbers aren't boxes. The shape you used instead is quite aesthetically pleasing.
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Re: RAIL AFRICA [BETA]

Postby Matthys on Sun Feb 21, 2010 11:50 pm

You got my home town's abbreviation wrong. :D
We abbreviate Pretoria as PTA and not PRA, it just reads easier.

Regards!
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Re: Rail Africa [Quenched]

Postby nikola_milicki on Mon May 16, 2011 6:50 pm

can somebody please explain why L is a +3 bonus with 3 lands and 1 border when O is a +2 with 2 borders? how does this make sense??
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Re: Rail Africa [Quenched]

Postby cairnswk on Mon May 16, 2011 8:15 pm

nikola_milicki wrote:can somebody please explain why L is a +3 bonus with 3 lands and 1 border when O is a +2 with 2 borders? how does this make sense??

L has 4 lands (there's one in Capetown) and effectively 5 bordering lands, that's why a +3 bonus.
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Re: Rail Africa [Quenched]

Postby nikola_milicki on Tue May 17, 2011 3:40 pm

cairnswk wrote:
nikola_milicki wrote:can somebody please explain why L is a +3 bonus with 3 lands and 1 border when O is a +2 with 2 borders? how does this make sense??

L has 4 lands (there's one in Capetown) and effectively 5 bordering lands, that's why a +3 bonus.


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