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Re: Chicago V14 [D,GP,GR,XML]

Postby Georgerx7di on Fri Jan 01, 2010 11:21 am

Very nice scott. Can someone pm me when they see this one out. I'd like to try to get the first game on it :D
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Re: Chicago V14 [D,GP,GR,XML]

Postby Scott-Land on Fri Jan 01, 2010 1:01 pm

Thx fellas--

Ya I wouldn't mind playing in the first game either. 8-)

HNY!
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Re: Chicago V14 [D,GP,GR,XML] [Submitted for Beta]

Postby Anders2004 on Sat Jan 09, 2010 7:10 pm

How long until this is ready to be played? Looking forward to it.
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Re: Chicago V14 [D,GP,GR,XML] [Submitted for Beta]

Postby laddida on Tue Jan 19, 2010 2:49 pm

woohoo its up! congrats scott
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Re: Chicago V14 [D,GP,GR,XML] [Submitted for Beta]

Postby Scott-Land on Tue Jan 19, 2010 5:53 pm

Yaay-- play time .... thanks !
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Re: Chicago V14 [D,GP,GR,XML] [Submitted for Beta]

Postby azezzo on Tue Jan 19, 2010 8:21 pm

just played my 1st game, it looks great, but 1 complaint, please remove the helipad from south deering and jefferson park, i live in chicago, how do you justify that connection? I understand midway airport connecting to o'hare, that makes sense but to randomly put a helipad somewhere, i just dont get it, and how does it relate to chicago? otherwise great job. =D>
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Re: Chicago V14 [D,GP,GR,XML] [Submitted for Beta]

Postby laddida on Wed Jan 20, 2010 1:16 pm

Found out when i wanted to fort to morgan park it was listed twice in the drop box. IM sure if i picked either one it would go to the same spot but still shouldnt be in there twice.
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Re: Chicago V14 [D,GP,GR,XML] [Submitted for Beta]

Postby laddida on Wed Jan 20, 2010 3:43 pm

laddida wrote:Found out when i wanted to fort to morgan park it was listed twice in the drop box. IM sure if i picked either one it would go to the same spot but still shouldnt be in there twice.



must of been a one time glitch? second time i had to fort morgan i didnt have that problem although second time i forted it it was my only option last time i had like 6 other territories listed with it. Ill keep checking though.
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Re: Chicago V14 [D,GP,GR,XML] [Submitted for Beta]

Postby Scott-Land on Wed Jan 20, 2010 5:41 pm

azezzo wrote:just played my 1st game, it looks great, but 1 complaint, please remove the helipad from south deering and jefferson park, i live in chicago, how do you justify that connection? I understand midway airport connecting to o'hare, that makes sense but to randomly put a helipad somewhere, i just dont get it, and how does it relate to chicago? otherwise great job. =D>


Hmm... wanted to create an access point from the north to the south. I'm not against removing it, although it does bring some unique strategy ( which was why it was included ) to the gameplay. Perhaps we should poll it ?
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby laddida on Wed Jan 20, 2010 5:45 pm

im not insulted by a helepad there :-P its fun.
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby Industrial Helix on Wed Jan 20, 2010 7:17 pm

Congrats! =D> =D> =D>

I'm looking forward to playing my first game on this map!
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Cool

Postby VectorxMan on Wed Jan 27, 2010 3:20 pm

thank you for using a few lines from the El and not Metra, although you can drink on the metra ;)
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby Shatners Bassoon on Fri Feb 05, 2010 2:12 am

Nice map Scott,well done....great for esc dubs.
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby MrBenn on Sat Feb 06, 2010 6:39 pm

How goes things with Chicago?
Any further thoughts/feedback?
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby laddida on Sat Feb 06, 2010 9:09 pm

MrBenn wrote:How goes things with Chicago?
Any further thoughts/feedback?



so far plays great no complaints :)
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby Peter Gibbons on Mon Feb 08, 2010 7:04 pm

MrBenn wrote:How goes things with Chicago?
Any further thoughts/feedback?
I might be in the minority, but I had agreement from the players that I played my first game with...

I'm thinking the map might look better with visible army circles. Totally a cosmetic thing, and if it was tried earlier in the thread and ditched (I forget if it was), ignore my suggestion. But anyway, something felt weird about the visual and I really think that was it.

Otherwise, great map.
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby ShreddingMyNotes on Tue Feb 09, 2010 1:58 pm

Wouldn't it be more appropriate for it to say "Pilsen" instead of "West Town"? I've never heard the term "West Town" while living in that area. Pilsen might be too specific, but at least it would be accurate to the neighborhood, eh?
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby Scott-Land on Sun Feb 14, 2010 10:31 am

ShreddingMyNotes wrote:Wouldn't it be more appropriate for it to say "Pilsen" instead of "West Town"? I've never heard the term "West Town" while living in that area. Pilsen might be too specific, but at least it would be accurate to the neighborhood, eh?


Have no problem changing the name-- not sure if Lack will want to reload the images for that type of change tho'. Mr Benn would know more about such things? tbh, not sure if it will warrant a change as Final Forge is typically directed more towards game play.
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby iancanton on Mon Feb 15, 2010 5:32 pm

such changes are indeed possible; u will need to submit new images (large and small) plus new xml. since we're so far seeing no gameplay or graphics complaints about anything at all - other than peter's suggestion on troop circles - we can be reasonably confident that this won't be the first of a great number of beta revisions, so feel free to make the change as and when u're ready.

ian. :)
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby Scott-Land on Mon Feb 15, 2010 6:03 pm

iancanton wrote:such changes are indeed possible; u will need to submit new images (large and small) plus new xml. since we're so far seeing no gameplay or graphics complaints about anything at all - other than peter's suggestion on troop circles - we can be reasonably confident that this won't be the first of a great number of beta revisions, so feel free to make the change as and when u're ready.

ian. :)


I was referring to the name change of West Town to Pilsen... as far as the army circles are concerned, if anyone wants to volunteer to redo the xml-- I can slap some circles on the map but that (graphical) ship has already sailed. I'm not spending hours re-coordinating the xml for circles at this point ( considering there's been only one complaint ). ;)

Ps. I've got three active games and once those are finished, I'm going to take an indefinite leave of absence so I'll take care of the name change within the week or so before I sign out. Hopefully that will be enough to get it through Beta as there hasn't been a game play issue / problem in the weeks it's been in beta.
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby Peter Gibbons on Mon Feb 15, 2010 7:45 pm

To be clear, I wouldn't classify it as a complaint. Just something that a few of us in a 4-player game thought might make the map a bit better. With that said, it's one of those things that might make it look worse--so if it's a ton of work (I have no idea how long these things take), then I totally understand not having a go at it.
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby Scott-Land on Mon Feb 15, 2010 9:12 pm

Peter Gibbons wrote:To be clear, I wouldn't classify it as a complaint. Just something that a few of us in a 4-player game thought might make the map a bit better. With that said, it's one of those things that might make it look worse--so if it's a ton of work (I have no idea how long these things take), then I totally understand not having a go at it.


Several months ago in the middle of the graphical stage ( I wanna say pages 5-9 ), I tried several variations of army circles and it did look a bit cluttered. Without the circles, it also helps separate/distinguish the rail stations. Definitely something that was tried, considered, then ultimately discounted for several reasons. Like I said, I have no objections to anyone that wants to volunteer and redo the xml if it becomes a major issue. If you take a look through those pages, I don't think it adds that much value to the map itself tbh.
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby MrBenn on Wed Feb 17, 2010 6:40 pm

The addition of army circles is generally a moot point unless there are severe complains about visibility of army numbers.

Any territory name-changes will require new XML and new images; I don't recall whether this went live before/after the change to the XML header information (ie most of it is no longer required)...
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby MrBenn on Thu Feb 18, 2010 3:26 pm

Further to the above, is the territory name-change something that is actually going to happen? If so, then I think that's the only thing keeping this map in Beta. :-$
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Re: Chicago [D,GP,GR,XML] [Beta]

Postby laddida on Thu Feb 18, 2010 4:57 pm

i dont think change of anything is neccsisary
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