Chicago [Quenched]

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Re: Chicago-- [ NEW ] Version 4--Pg 3

Postby luxCRUSADER on Wed Jul 08, 2009 12:32 pm

I love the forest ! As an avid camper, the THREE tone trees is reflection of the author's ability to grab the viewers attention to beauty ... AMAZING JOB !!!!!
I love the rail connections, as it relates to gameplay balance !
I love the Chicago Imagery with the train, and the building- and its actually the building that compelled me to type today at your site- when I don't really have the time, cuz of the many errands in front of me; but like I said this a DAMN GOOD MAP from a gamers point of view ... the art compels me to stare !!! the Chicago map itself makes it easy to see the choke points.. and then I am left drooling over my keyboard demanding to start a game NOW !!! :evil:

I hope you'll be alright with the copyright to "Chicago Transit Authority"- looks like you'll be OK- as long as your not affiliated with it in any way ;)

What type of connection is that black and gray symbol between 'WEST PULLMAN' and 'SOUTH DEERING' ? I'm guessing its a bridge ?

And before I depart, I'm thinking you have already done this... but you might want to experiment with blending the opacity down as the eyes move from the main art work imagery of building and train as it approaches the map proper area ??? In either event that side is a little dark ... Quite Frankly, I don't know if that would improve things ... not sure...but what I am sure about is that this map is going all the way !!!!!!!!!

I CAN'T WAIT TO PLAY ON IT !!!

Good Job !- NO: ... GREAT JOB !!!!!!!! =D>
despite "crazy dice" ... Conquer Club is still da best show around :) lol
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Re: Chicago-- [ NEW ] Version 4--Pg 3

Postby whitestazn88 on Wed Jul 08, 2009 4:13 pm

write that the train stations attack adjacent train stations, otherwise the way its worded now is that you can attack any train station.
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Re: Chicago-- [ NEW ] Version 4--Pg 3

Postby Night Strike on Wed Jul 08, 2009 5:15 pm

It seems like there is way too much deadspace on the map, especially for when you have to scale it down for the small map.
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Re: Chicago-- [ NEW ] Version 4--Pg 3

Postby Scott-Land on Wed Jul 08, 2009 10:05 pm

luxCRUSADER wrote:I love the forest ! As an avid camper, the THREE tone trees is reflection of the author's ability to grab the viewers attention to beauty ... AMAZING JOB !!!!!
I love the rail connections, as it relates to gameplay balance !
I love the Chicago Imagery with the train, and the building- and its actually the building that compelled me to type today at your site- when I don't really have the time, cuz of the many errands in front of me; but like I said this a DAMN GOOD MAP from a gamers point of view ... the art compels me to stare !!! the Chicago map itself makes it easy to see the choke points.. and then I am left drooling over my keyboard demanding to start a game NOW !!! :evil:

I hope you'll be alright with the copyright to "Chicago Transit Authority"- looks like you'll be OK- as long as your not affiliated with it in any way ;)

What type of connection is that black and gray symbol between 'WEST PULLMAN' and 'SOUTH DEERING' ? I'm guessing its a bridge ?

And before I depart, I'm thinking you have already done this... but you might want to experiment with blending the opacity down as the eyes move from the main art work imagery of building and train as it approaches the map proper area ??? In either event that side is a little dark ... Quite Frankly, I don't know if that would improve things ... not sure...but what I am sure about is that this map is going all the way !!!!!!!!!

I CAN'T WAIT TO PLAY ON IT !!!

Good Job !- NO: ... GREAT JOB !!!!!!!! =D>


Wow thanks @!

whitestazn88 wrote:write that the train stations attack adjacent train stations, otherwise the way its worded now is that you can attack any train station.


Suppose I can-- but it should be clear that you can't hop over a terr to attack w/out it being bombardments.

Night Strike wrote:It seems like there is way too much deadspace on the map, especially for when you have to scale it down for the small map.


It's the shape of Chicago-- somewhat like Florida's pan handle. I've enlarged the current map to 110% taking the southern/northern borders to the edge. You don't gain much east/west at least nothing substantial and if anything, it looks as though parts of the map is missing. I prefer it the way it is over the other. Without distorting the map to make it larger east/west, I can't go any further north/south. I have about a 1/4 of inch I can shift to the left-- someone had mentioned that already.

As far as scaling it down to the small version, it won't create more or less space as it's relative and proportionate to the larger one- 800x840 to 600x630

If you have suggestions, I'd be more than happy to accommodate. It doesn't help me that you're saying there's dead space.... I've tried to fill the voids the best that I can.
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Re: Chicago-- [ NEW ] Version 4--Pg 3

Postby Risky_Stud on Thu Jul 09, 2009 12:23 am

O.K., don't know why you had to change the background.
I liked the original better. It was brighter and fun to look at.
The new one is to dark and with the water also darker gives
it an all around strange feeling for me.

I do like the idea of the impassibles on a street sign though.
Maybe if you can find a way to combine them both or just make
the new one brighter to contrast with the water. And like i said
before with soldier field , if you can add something on the map itself
to give some flavor. even a small sear's tower or some other chicago
landmark would be cool.

But after all this is just my opinion and you should do what you feel
is best. Game play so far, i think looks just fine. Keep up the good work
buddy. Will be keepin an Eye on ya. :lol: :lol:
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Re: Chicago-- [ NEW ] Version 4--Pg 3

Postby Industrial Helix on Thu Jul 09, 2009 5:22 am

I hate to say it, but I liked the old background better. I understand why you had to get rid of it, but the color in it and the the contrast with the dark tones of the map really made the image quite appealing. Surely there's a better image, I think.

The dotted line to the loop is a tad faint. I'd recommend a solid line.

Couldn't Roger's Park easily fit on its terr.?

Anyway, keep up the good work!
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Re: Chicago-- [ NEW ] Version 4--Pg 3

Postby laddida on Thu Jul 09, 2009 10:58 am

Risky_Stud wrote:O.K., don't know why you had to change the background.
I liked the original better. It was brighter and fun to look at.
The new one is to dark and with the water also darker gives
it an all around strange feeling for me.



whats the matter we scared of the dark?
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Re: Chicago-- [ NEW ] Version 4--Pg 3

Postby Risky_Stud on Thu Jul 09, 2009 11:56 am

laddida wrote:
Risky_Stud wrote:O.K., don't know why you had to change the background.
I liked the original better. It was brighter and fun to look at.
The new one is to dark and with the water also darker gives
it an all around strange feeling for me.



whats the matter we scared of the dark?


Nothin to do with being scared.
With everything around the map being dark,
it feels like it makes the map dark.
And i like to see what i'm attacking
and were i'm forting.
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Re: Chicago-- [ NEW ] Version 4--Pg 3

Postby Scott-Land on Thu Jul 09, 2009 3:16 pm

I'll tweak the lake to make it a bit brighter for the current version. Some say the Sears Tower on the old one takes away from the map and some prefer the less distracting one. Some prefer the old version, trees and some the new version. Maybe I should use a poll. lol--

I should say that I changed the graphics because I had the wrong train so went more towards the new l theme.
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Re: Chicago-- Version 5 [Update Pg 4]

Postby Scott-Land on Sat Jul 11, 2009 2:03 am

--Adjusted map/bonus contrast and colors.
--Added Sears Tower.
--Centered map.
-- Small map 600x630

Even tho' the backdrop is dark, I adjusted the map itself to give it some contrast. This update was all you Risky... MJ didn't show up tho'.

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Re: Chicago-- Version 5 [Update Pg 4]

Postby laddida on Sat Jul 11, 2009 2:20 am

wow i think that look is awesome scott almost feel that im sitting downtown lookin at it :) =D>
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Re: Chicago-- Version 5 [Update Pg 4]

Postby Risky_Stud on Sat Jul 11, 2009 10:22 am

Scott-Land wrote:--Adjusted map/bonus contrast and colors.
--Added Sears Tower.
--Centered map.
-- Small map 600x630

Even tho' the backdrop is dark, I adjusted the map itself to give it some contrast. This update was all you Risky... MJ didn't show up tho'.

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Much better, thank's scott!
Yes just adding the tower gives it some brightness.
nicely done! =D> =D> =D>
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Re: Chicago-- Version 5 [Update Pg 4]

Postby WidowMakers on Sat Jul 11, 2009 12:56 pm

Sweet Looking map. I agree with some of teh others that there is lots of dead space.
Maybe make the legend bigger and fill up some of the lower left area. it will also make the legend easier to read.

Some questions and observations:
    -What are teh bonus regions names. The mini map does not list them
    -The train station and train station/territory symbols are easy to see in the legend but hard to tell apart in the map. Maybe have a square for train only and a diamond for both. That way they are easily distinguishable.

For "rail stations can only attack stations" in Pullman. Does that mean that the circle in Pullman cannot attack the rail square in Pullman?

WM

P.S. Teh white border in Dunning is going out of the territory and into dead space (top right side of Dunning)
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Re: Chicago-- Version 5 [Update Pg 4]

Postby Night Strike on Sat Jul 11, 2009 9:22 pm

Did you shrink the army circle size when you scaled down to the small version? They seem too small to hold the numbers.

I would consider moving some of those names on the right side a bit closer to the corresponding territory. Hyde Park especially needs moved closer since it also has the extra name and dotted path to the border territory. (The dashes may need to be darkened a bit as well.)
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Re: Chicago-- Version 5 [Update Pg 4]

Postby Scott-Land on Sat Jul 11, 2009 10:24 pm

WidowMakers wrote:Sweet Looking map. I agree with some of teh others that there is lots of dead space.
Maybe make the legend bigger and fill up some of the lower left area. it will also make the legend easier to read.

Some questions and observations:
    -What are teh bonus regions names. The mini map does not list them
    -The train station and train station/territory symbols are easy to see in the legend but hard to tell apart in the map. Maybe have a square for train only and a diamond for both. That way they are easily distinguishable.

For "rail stations can only attack stations" in Pullman. Does that mean that the circle in Pullman cannot attack the rail square in Pullman?

WM

P.S. Teh white border in Dunning is going out of the territory and into dead space (top right side of Dunning)


Nice of you to stop in WM... always nice to get tips from a pro. I'll see if I can't fix those issues this weekend. Thanks again.

and NightS-- the small map was just a reference. I havent done anything to it outside of resizing it [in it's entirety]. Prolly shouldn't had posted it......
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Re: Chicago-- Version 6 Legend Update [Pg 5]

Postby Scott-Land on Wed Jul 15, 2009 4:12 am

WidowMakers wrote:Sweet Looking map. I agree with some of teh others that there is lots of dead space.
Maybe make the legend bigger and fill up some of the lower left area. it will also make the legend easier to read.

Some questions and observations:
    -What are teh bonus regions names. The mini map does not list them
    -The train station and train station/territory symbols are easy to see in the legend but hard to tell apart in the map. Maybe have a square for train only and a diamond for both. That way they are easily distinguishable.

For "rail stations can only attack stations" in Pullman. Does that mean that the circle in Pullman cannot attack the rail square in Pullman?

WM

P.S. Teh white border in Dunning is going out of the territory and into dead space (top right side of Dunning)


-Fixed the language on the rail station attack routes.
- I redid the legend since I had to assign actual names to bonus regions ( I dont have the room to name West Side and Downtown for the minimap).
- New color scheme in Lake Michigan.
- Also adjusted the borders against Lake Michigan for it to blend in more, removed the textures from bonus regions to brighten up and separate the map , changed colors on terr names. Old white version was definitely more clear and defined but it seemed to be too white. ( Not sure which one I prefer).

Thanks for your input WM-- helped quite a bit.

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Re: Chicago-- Version 6 Legend Update [Pg 5]

Postby Masli on Wed Jul 15, 2009 4:26 am

looks great scott =D>
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Re: Chicago-- Version 6 Legend Update [Pg 5]

Postby mattosaurus on Wed Jul 15, 2009 7:55 am

I really like the graphics improvement. I think they really fit the big city feel. One thing, I think the order of the bonus groups needs to be changed. It appears you start and end going from left to right in lines from topp to bottom, but then in the middle the order gets mixed up. I would recommend this order to avoid confusion:
O'Hare
North Side
Near West Side
West Side
Downtown
Midway
Far South Side
South Side

Also, the territory train stations and the train station thing is a bit confusing. I'd either scrap that or make the icons look less alike.
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Re: Chicago-- Version 6 Legend Update [Pg 5]

Postby Industrial Helix on Wed Jul 15, 2009 8:01 am

Yeah, I second Mattosaurus on the Train station thing. I didn't even know what he was talking about until i looked at the map again. i thought they were all the same train terrs. and could all attack their base territories.

Maybe change the Train stations to a circle (as opposed to a circle in a box) or change the square to a filled in color )of the line it belongs to) and leave the circle white. That way it stands out a little more that not all train terrs. are the same, thus provoking the player to double check the rules.
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Re: Chicago-- Version 6 Legend Update [Pg 5]

Postby Scott-Land on Wed Jul 15, 2009 11:00 am

WM had suggested that I use diamonds but i had forgotten-- see what I can do with it.
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Re: Chicago-- Version 6 Legend Update [Pg 5]

Postby Bruceswar on Sat Jul 18, 2009 2:46 am

When does this very nice looking map get a draft stamp? Surely it is ready for the big show. :D
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Re: Chicago-- Version 6 Legend Update [Pg 5]

Postby laddida on Sat Jul 18, 2009 2:49 am

i agree STAMP! i wanna do battle in my favorite city in the world already :-P
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Re: Chicago-- Version 6 Legend Update [Pg 5]

Postby laddida on Sat Jul 18, 2009 2:50 am

i agree stamp it! I wanna do battle in my favorite city in the world sometime this year :-D lets move on to the next step.
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Re: Chicago-- Version 6 Legend Update [Pg 5]

Postby Scott-Land on Sat Jul 18, 2009 8:44 pm

Bruceswar wrote:When does this very nice looking map get a draft stamp? Surely it is ready for the big show. :D

laddida wrote:i agree STAMP! i wanna do battle in my favorite city in the world already :-P


Yeah not sure the process but I'd rather not spend time or more time on it if it's not going any further. This will be the last update until we know for sure. EDIT: Just to clarify, I'm not trying to rush the process or skip in line.

*Fixed train stations.
*Added Airport attack routes to further open O'hare Inter.-- pretty certain I don't want to create another bonus considering I have the Orange line as one.

Click image to enlarge.
image
Last edited by Scott-Land on Sun Jul 19, 2009 11:13 pm, edited 1 time in total.
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Re: Chicago-- Version 6 Legend Update [Pg 5]

Postby Tisha on Sun Jul 19, 2009 7:29 pm

Scott-Land wrote:
Bruceswar wrote:When does this very nice looking map get a draft stamp? Surely it is ready for the big show. :D

laddida wrote:i agree STAMP! i wanna do battle in my favorite city in the world already :-P


Yeah not sure the process but I'd rather not spend time or more time on it if it's not going any further. This will be the last update until we know for sure. EDIT: Just to clarify, I'm not trying to rush the process or skip in line.

*Fixed train stations.
*Added Airport attack routes to further open O'hare Inter.-- pretty certain I don't want to create another bonus considering I have the Orange line as one.

Click image to enlarge.
image

your image isn't working.. :-k
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