Kabanellas - I like the grayscale version. I think you could add a little more contrast there between the various regions and find a happy compromise between the gray and the 'ethnic' versions, but the gray works, in my opinion.
I noticed another color issue - is Malta part of the England bonus, because the color looks identical to me. You might want to put that to gray as well, if not.
The background images are looking better, but I'm still not feeling the ship(s). If I had not seen the larger version before, I'm not sure I'd know what those are at their current size and they'll be even more indistinct on the smaller map.
barterer2002 wrote: Now in truth the way it works is that holding Ratts and any French tert is going to be -4 but for some reason you haven't gotten it written that way. (you've got the French/Iberia type of thing that should likely be fixed).
Yeah, I was rather confused by this as well and to a larger point, I think this will be tremendously frustrating during gameplay as a player holding Paris or Ratisbone will have no recourse to disable their opponent to the West. In Risk, it isn't enough to just defend your territories well, you need to be able to hinder your opponents growth as well.
You said earlier:
Kabanellas wrote:But I just didn’t want to go in the way that the ‘New world’ map went, having the European powers in a small frame without connection between each others.
However, this map has similar boundaries. Unlike New World, a player CAN attack from France to Iberia, but why would they? The border between Toulouse and Iberia may as well be impassable from Paris's POV, except that the Leon player can torment them endlessly - without fear of retaliation.
It also means that the player in HRE can drop troops on Corsica & Arles and if any other player got ahold of Tyre, the Paris player is trapped and cannot move anywhere on the map. (Unless they then go north, which requires passage through 7-10 territories to reach anything resembling a significant bonus.)
Still, that's a minor problem compared to not being able to attack an opponent in Leon. Ditto for the Ratisbone player trying to hinder his Paris opponent. While I love the visuals of this map, this element of gameplay would instantly turn me away.