The objective doesn't seems to me so easy to take/hold. For now I don't see real reasons to change the gameplay.
Obrens wrote:It shouldn't be Poszega but Pozsega. "-Can attack and be attacked by the territory with the same symbol." is, as many already pointed out, very confusing. The first time I played this map I didn't understand what it means, so I just decided to ignore that part of the map completely.
I'll fix Pozsega.
About the legend, I tried to add something like:
(Austrian symbol) Wien <--> Austrian Throne (Hungarian symbol) Pest <--> Hungarian Throne
Unfortunately there's no enough space to fit all those info. What do you suggest? (i'll change attack to assault in any case)
Btw for a strange reason the small version isn't updated, don't ask me why...no idea I'll post an update of both versions asap.
lostatlimbo wrote:One very minor note - at first glance, the darker shade appears to be that which you are referencing. Personally, I'd flip those, but as they don't really affect gameplay, no big deal.
Do you mean the minimaps in the right legend? I think the same and it was in that way (look the older versions) but the people suggested for the opposite.
I know I am probably a bit late in the game for bringing graphical issues up. But I am going to do it anyway .
Nobodies, the borders rounds your legends and your mountains are very blurry and pull down the otherwise clean and crisp look of the rest of your map. I think you need to bring these areas back into focus so that they tie your whole map together nicely. For the mountains I think you need a sharper bevel so they feel crisp and pointed. The borders I would suggest need a redraw (or maybe just a sharpen filter).
Other than those though, I like this map its different.
is there supposed to be a passable border between Somogy and Veszprein. If no, then i think the lake or the forst there makes it confusing. Perhaps some more forest if no. If yes, then some forest needs clearing. Also the forest above the name Bjelovar...is that meant to be an impassable between Veszprein and Bjelovar. If yes, then perhaps some more forest could make it less confusing.
What i cme in here for originally was to make sure there was the same issue with being able to read the legends as on Middle Ages. Because of the smallness of type in the small map, it coulddo with some background lighting or glow or similar around the Thrones legend and also the bonus legend....just for clarity and complete legiblity.
A small detail, which is probably only worth fixing if you are doing something else to the XML: the continents for "n transleithanian territories" and "n cisleithanian territories" would look better in BOB if they were capitalized like the "Austrian Throne and n Transleithanian territories" and "Austrian Throne and n Cisleithanian territories", which are the only ones which provide a bonus and thus appear in the game log.
I'm just underway in my first game on this map, and I like it so far. (I'm holding Bosnia & Herzegovina )
Temes needs another border than just that neutral. In 2v2 game, once that bonus is taken one has to go through a 3 unit neutral or go all of the way around. Maybe we just got one of the worst starting positions ever on that map, but still a neutral border is a border that doesnt need to be defended in most games.
Maybe another bridge from Syrmia? As of right now it is about 1 border for a +2 bonus.
Bohemia bonus is even worse. Yes one has to take a neutral for the bonus, but once u hold it there is a 3,3 neutral buffer, so basically defend one border for a +2 bonus. I think some of these bonuses should be slightly more breakable. If you want the map to be true to life then I guess it is what it is. But most 2v2 games will be fought around those easy to hold bonuses with neutral border buffers.
*Edit: Ill try out a FFA style play and see if the bonuses still seem a bit to easy to hold and give an update.
Ok, I'm tired to wait for the spare part for my laptop so I decided to go with the change using a old laptop I have (that makes everything slower and frustrating ).
Changes: - fixed poszega-pozsega also in the xml - Worked on woods to make clear there's no connections between somogy-vezprem and between veszprem-bjelovar. Cairnswk let me know if it's clearer now - The font...the problem is not the small font, in fact it is redeable on the version i send to Lack, the problem is just the compression when he uploads the files (i'm not the only one with this problem). So add a glow won't help so much...i can think to go with a "larger" small version to have a clearer text. - Added a bridge between syrmia and temes. I was also thinking about adding that connection. Changed the xml accordingly the new borders. The bonus is the same, i think it's good also with another connection. Just the new border open a bit more the game in that side of the map. - About the bonus in displayed in the bonus, It's a BOB problem that lists overriden bonuses so I won't change the bonus names in the xml to have a clearer BOB list (bob is not a official site feature, so I don't care about it). In the log bonuses are displayed in the right way so it's fine in tht way.
That looks more balanced with the bridge there. Consider a pathway thru the mountains from Mahren and Pozsony. I wish there was more feedback for you as Im basing this under my experience over all maps and then the one game Ive had on this map. Ill join some more on this map asap to get you better feedback.