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Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Sun Jan 10, 2010 11:51 pm
by Evil DIMwit
The whole thing in the code box? Or "Or is the second reinforcement tag unnecessary?"?

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Mon Jan 11, 2010 5:52 am
by WidowMakers
Replace this:
Code: Select all
<reinforcements>
<reinforcement>
<lower>37</lower>
<upper>352</upper>
<divisor>400</divisor>
</reinforcement>
</reinforcements>


With this:
Code: Select all
  <minreinforcement>3</minreinforcement>
   <reinforcements>
      <reinforcement>
         <lower>1</lower>
         <upper>36</upper>
         <divisor>3</divisor>
      </reinforcement>
      <reinforcement>
         <lower>37</lower>
         <upper>352</upper>
         <divisor>400</divisor>
      </reinforcement>
   </reinforcements>

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Mon Jan 11, 2010 4:29 pm
by Evil DIMwit
Whew. All right, done

Re: The HIVE *V20*- [AdvD, D,GP,GX,] XML Approved By Forza AZ

PostPosted: Mon Jan 11, 2010 5:25 pm
by WidowMakers

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Mon Jan 11, 2010 9:27 pm
by Rakio
Beta means that we have to wait for lack to upload the map to the game?

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Mon Jan 11, 2010 10:01 pm
by fumandomuerte
Rakio wrote:Beta means that we have to wait for lack to upload the map to the game?


Correct 8-)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Tue Jan 19, 2010 1:55 pm
by killerpit4e
lackattack wrote:Hive is live!


The Map Is Now Live :D

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Tue Jan 19, 2010 2:20 pm
by natty dread
Finally! Been waiting for this one.

Game 6309349 seq. esc. 6p sunny terminator, public game all welcome!

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Tue Jan 19, 2010 3:51 pm
by ben79
big map looks kind of nice but once again they made the regions almost the same colors ( colorblindness ) black line are not dark enough, the rest seems ok, congrats

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Tue Jan 19, 2010 5:20 pm
by Evil DIMwit
Here's another one: Game 6310464
7p, Std., Aut., Seq., Esc., Unl., Sun.

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Wed Jan 20, 2010 11:30 am
by Rakio
Have different textures on the colours to help the colour blind?

Also is this map slow on BOB/Clicky or just me?

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Wed Jan 20, 2010 1:48 pm
by jman10012
Oh man im in the middle of playing and im wondering why cant i cant with this guy. Theres enemy units right next to it. :o Theres a friggin wall right there. I didnt even realise theres walls!

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Wed Jan 20, 2010 3:10 pm
by the.killing.44
Rakio wrote:Have different textures on the colours to help the colour blind?

Also is this map slow on BOB/Clicky or just me?

Yes, überlaggy.

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Wed Jan 20, 2010 9:23 pm
by captainwalrus
Just one little thing, the map name shows up as just "Hive". Doesn't "The Hive" make more sense?

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Thu Jan 21, 2010 4:30 am
by natty dread
I guess it's for consistency, no other map has a "the" in front in the map list... also helps to find the map alphabetically (when it gets out of β)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Thu Jan 21, 2010 10:03 am
by jammyjames
Okay quite a big suggestion here:

I played a speed game on this earlier with our man AAfitz Game 6319308

This game took us about 45 minutes to complete, most of the time was spent mopping up armies at the end of the game, i think that instead of the middle honeycomb we could have say an objective with 1000 men on it... this would make finishing the game so much quicker and easier. either that or put say 400 armies on it, and then make it a bombardment spot to bombard all territs...

Just a suggestion

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Fri Jan 22, 2010 5:26 pm
by yeti_c
jammyjames wrote:Okay quite a big suggestion here:

I played a speed game on this earlier with our man AAfitz Game 6319308

This game took us about 45 minutes to complete, most of the time was spent mopping up armies at the end of the game, i think that instead of the middle honeycomb we could have say an objective with 1000 men on it... this would make finishing the game so much quicker and easier. either that or put say 400 armies on it, and then make it a bombardment spot to bombard all territs...

Just a suggestion


The Queen bee - perhaps?!

C.

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Fri Jan 22, 2010 5:28 pm
by Evil DIMwit
natty_dread wrote:I guess it's for consistency, no other map has a "the" in front in the map list...


That is just plain untrue.

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Fri Jan 22, 2010 5:35 pm
by yeti_c
Evil DIMwit wrote:
natty_dread wrote:I guess it's for consistency, no other map has a "the" in front in the map list...


That is just plain untrue.


Yeah - such an easy check...

I'm glad that we don't have so many maps that the 'the' gets appended instead of prepended.

C.

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Fri Jan 22, 2010 5:35 pm
by Bruceswar
yeti_c wrote:
jammyjames wrote:Okay quite a big suggestion here:

I played a speed game on this earlier with our man AAfitz Game 6319308

This game took us about 45 minutes to complete, most of the time was spent mopping up armies at the end of the game, i think that instead of the middle honeycomb we could have say an objective with 1000 men on it... this would make finishing the game so much quicker and easier. either that or put say 400 armies on it, and then make it a bombardment spot to bombard all territs...

Just a suggestion


The Queen bee - perhaps?!

C.



Sounds like a grand idea!

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Fri Jan 22, 2010 5:45 pm
by natty dread
yeti_c wrote:
Evil DIMwit wrote:
natty_dread wrote:I guess it's for consistency, no other map has a "the" in front in the map list...


That is just plain untrue.


Yeah - such an easy check...

I'm glad that we don't have so many maps that the 'the' gets appended instead of prepended.

C.


Ok yeah, The Citadel... ONE map with "The" in front... (and I'm talking about the names that show up on "browse maps" not the actual map names!)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Fri Jan 22, 2010 5:55 pm
by Rakio
Unnecessary to have "The" in the map name(as of the create game list etc).
Just messes up the order. "The Citadel" should be "Citadel" to be more consistent with other names and order.
Nothing wrong with "Hive" IMHO. "Beehive" might be even better ;) No big deal but is there a need for appending "The"?

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Sat Jan 23, 2010 9:32 am
by skeletonboy
Is anyone else getting patches of the map really blurry? Its so bad its hard to tell between neutral and grey. Probably just my laptop though.

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Sat Jan 23, 2010 9:59 am
by natty dread
Clean your monitor.

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

PostPosted: Sat Jan 23, 2010 10:27 am
by skeletonboy
Its not blurry anywhere else, just the numbers. Just a mo, ill get a screenshot.