The HIVE [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby john9blue on Mon Apr 26, 2010 5:53 pm

If you've already basically won after you get 250 territories, why bother adding a victory condition? Just to save a few turns? In an escalating game, you could definitely lose after getting 250 territories, if the cards are high enough.
natty_dread wrote:Do ponies have sex?
Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
(proud member of the Occasionally Wrongly Banned)
User avatar
Captain john9blue
 
Posts: 1270
Joined: Mon Aug 20, 2007 6:18 pm
Location: FlutterChi-town
Medals: 14
Standard Achievement (2) Quadruples Achievement (1) Terminator Achievement (1) Freestyle Achievement (2) Fog of War Achievement (2)
Speed Achievement (1) Cross-Map Achievement (1) Tournament Achievement (1) General Achievement (3)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby Draco74 on Mon Apr 26, 2010 5:56 pm

once you hold 250 the remaining ones shouldnt be that hard to conquer. leave it bee
User avatar
Sergeant Draco74
 
Posts: 157
Joined: Mon Oct 19, 2009 11:48 pm
Location: Calgary
Medals: 17
Standard Achievement (2) Doubles Achievement (1) Quadruples Achievement (1) Terminator Achievement (1) Assassin Achievement (1)
Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1)
Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (1) Ratings Achievement (2)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby giantrascal on Mon Apr 26, 2010 6:08 pm

this map has proved to be extremly difficult under fog of war. I would fully agree to the 250 territ hold but maybe not for a 2 player game. more people, sure.
User avatar
Sergeant 1st Class giantrascal
 
Posts: 181
Joined: Tue Jun 24, 2008 11:04 am
Location: New Hampshire
Medals: 15
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Manual Troops Achievement (1) Freestyle Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Ratings Achievement (3)
Tournament Contribution (2)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby BBoz on Mon Apr 26, 2010 6:11 pm

You could do something like 66% of the cells AND must hold All 5 Honey Storage Cells for 1 turn to ensure the person really has dominance on the map.
User avatar
Sergeant 1st Class BBoz
 
Posts: 112
Joined: Wed May 02, 2007 12:06 am
Medals: 7
Standard Achievement (2) Terminator Achievement (1) Freestyle Achievement (1) Fog of War Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (1)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby I_am_DOOZY on Mon Apr 26, 2010 7:05 pm

I'll agree with others to a point on here...if 250 territories are held by one player, the game is basically over, and the rest is basically so many rounds of finishing the game up. Not really a point to that, though it would clear up spots quicker for freemiums, like myself.
Something I have thought to myself was that the map could easily be an objective map with the objective being to hold all the storage cells. Thinking that before, I like BBoz's idea of controlling 250 territories, including the storage cells, for a conditional win. Though as I already said, there wouldn't really be a point...the dominant player would almost be in total control by then.
Lieutenant I_am_DOOZY
 
Posts: 35
Joined: Wed Jan 28, 2009 3:29 pm
Medals: 2
Standard Achievement (1) Ratings Achievement (1)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby I_am_DOOZY on Mon Apr 26, 2010 7:10 pm

Taking a look at my current game, the power is in total control and is only holding 195 territories/regions at this point. So the objective of 250 territories/regions I believe is totally unnecessary.
Lieutenant I_am_DOOZY
 
Posts: 35
Joined: Wed Jan 28, 2009 3:29 pm
Medals: 2
Standard Achievement (1) Ratings Achievement (1)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby carlpgoodrich on Mon Apr 26, 2010 7:46 pm

The point of this 250 territ condition is to end games quickly without changing the eventual winner, not to change the gameplay (which I don't think it will). I like the idea of also holding all the storage cells.
Captain carlpgoodrich
 
Posts: 408
Joined: Tue Aug 04, 2009 2:12 pm
Medals: 16
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (3) Teammate Achievement (1) Cross-Map Achievement (2) Ratings Achievement (1) Tournament Achievement (1)
General Achievement (1)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby mattattam on Mon Apr 26, 2010 8:29 pm

250 sounds good
Major mattattam
 
Posts: 302
Joined: Sat Jun 20, 2009 3:54 am
Medals: 31
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (2)
Speed Achievement (3) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (4)
General Achievement (3) Tournament Contribution (3)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby volrazz on Mon Apr 26, 2010 9:34 pm

If escalading spoils + fog never finish !!! it s possible to hide a big army !!!
Captain volrazz
 
Posts: 16
Joined: Wed Jan 13, 2010 10:19 pm
Location: montreal
Medals: 8
Standard Achievement (1) Doubles Achievement (1) Quadruples Achievement (1) Terminator Achievement (2) Fog of War Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (1)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby Chariot of Fire on Mon Apr 26, 2010 11:55 pm

I think the escalating spoils argument is a fair one. I'd pity the player who holds two pairs (when trades are big) while the opponent mops up most of the board and can't be taken under 250 on the next turn. Having to hold an objective, e.g. all storage cells, would be a fairer proposition as it gives an opportunity to the player holding two pairs to at least hit one of them and stay in the game. There would therefore be a greater impetus on strategy (gearing up to take and hold all storage cells with sufficient troops) rather than tailoring the new win rule to the player who has probably had the luckier dice and/or cards.
User avatar
General Chariot of Fire
 
Posts: 3116
Joined: Wed Oct 24, 2007 8:13 am
Location: Hong Kong
Medals: 90
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (3) Tournament Achievement (21) General Achievement (9) Clan Achievement (26)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby skeletonboy on Tue Apr 27, 2010 10:49 am

I disagree with the victory condition because on escalating, the cards get very high. I played a game when I held almost 300 teritories, but the other player had a set worth over 500 and then another the next turn. He then won the game.
Image
User avatar
Corporal 1st Class skeletonboy
 
Posts: 364
Joined: Wed Oct 24, 2007 8:17 am
Location: With Jesus
Medals: 9
Standard Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Fog of War Achievement (1) Ratings Achievement (1)
General Achievement (3) Tournament Contribution (1)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby squishyg on Tue Apr 27, 2010 11:27 am

i just want to be clear- would this proposal make Hive an objective map?
Image
Visit CC on Facebook and Twitter!
Robinette wrote:
Kaskavel wrote:Seriously. Who is the female conqueror of CC?

Depends on what metric you use...
The coolest is squishyg
User avatar
Captain squishyg
 
Posts: 3149
Joined: Sun Jan 04, 2009 11:05 pm
Medals: 42
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (3) Freestyle Achievement (1) Nuclear Spoils Achievement (3) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3) Ratings Achievement (4) Tournament Achievement (4)
General Achievement (2) Clan Achievement (1) General Contribution (4)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby Orange-Idaho-Dog on Tue Apr 27, 2010 12:33 pm

I've never played this map, but I can assume it's rather annoying because of it's size. While the 250 territory objective would be a pretty big task in itself, it would seem to me at least, to make under dog victories impossible.

If you still have 100 territories left, I'd think you could still have a chance with some decent dice going your way, which does happen, and strategic moves. Then again I've never played the map, so what do I know. I'm sure an objective of some sort should be put into place here though.


*Edit

When I posted the above, I was mainly talking about flat rate or no spoils. I completely forgot about escalating, which would give the under dog an even better chance at pulling out the win.
Image
Looking for a clan? Click here to send me a PM and find out how to join The Underworld! *Selective Recruitment*
User avatar
Sergeant 1st Class Orange-Idaho-Dog
 
Posts: 834
Joined: Sun Jan 14, 2007 12:41 pm
Location: South Carolina
Medals: 27
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Freestyle Achievement (3) Fog of War Achievement (2) Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (2)
Ratings Achievement (4) General Achievement (2) Clan Achievement (2)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby mattattam on Tue Apr 27, 2010 3:42 pm

In a game with an objective gametype like... St. Patrick's comes to mind, there are certainly times where u get two pair and could have won otherwise if you cashed. It would be rare in Hive where the escalating spoils would have to be high enough to make that difference. If you lose this way I don't think it is a problem. Makes it more a strategy to try and take 250 territories and end it when you might not win otherwise. I'm not too familiar with this map though.

My question is in escalating game would it really happen much at all where a player could get 250, hold that count for one turn, and still lose?
Major mattattam
 
Posts: 302
Joined: Sat Jun 20, 2009 3:54 am
Medals: 31
Standard Achievement (3) Doubles Achievement (1) Manual Troops Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (2)
Speed Achievement (3) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (4)
General Achievement (3) Tournament Contribution (3)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby saaimen on Tue Apr 27, 2010 4:54 pm

TaCktiX wrote:... you own 66%* of the map, ...
*71.43%

?
ImageImage
Winner of "As Easy As 1, 2, 3! - Africa I", "Championship Series: British Isles",
"1v1 Battle to Rule Doodle Earth 2", "Connect 4 (Restarted)" and "Blind Fold Buddy - BeNeLux"
Sergeant 1st Class saaimen
 
Posts: 476
Joined: Thu Nov 29, 2007 10:04 pm
Medals: 13
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Fog of War Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (2) Tournament Achievement (5)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby MrGlassB on Tue Apr 27, 2010 4:58 pm

I play this map every day, and I usually have 4-5 games going at once. Most of the time, I play triples, no spoils, with fog. I strongly oppose the idea of an objective-based win. What's wrong with playing a massive map and actually needing to conquer all the territories to win? I would probably never play this map 1v1, but I think it's an amazing team map. Please don't mess it up by adding an objective-based winning condition.

MGB
User avatar
Lieutenant MrGlassB
 
Posts: 1580
Joined: Sat Dec 12, 2009 1:26 am
Location: Chicago, IL
Medals: 48
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Teammate Achievement (1)
Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (2) Tournament Achievement (2) General Achievement (3)
Clan Achievement (1) Tournament Contribution (19) General Contribution (1)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby ender516 on Tue Apr 27, 2010 6:03 pm

I wonder a little at the need for an objective. Going in, one must know this is a large map, and therefore may take a while to finish. Does it matter that much to take a few more turns to eliminate all opponents completely?
User avatar
Sergeant 1st Class ender516
 
Posts: 4452
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario
Medals: 37
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (9)
Map Contribution (5) General Contribution (11)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby Orange-Idaho-Dog on Tue Apr 27, 2010 9:17 pm

MrGlassB wrote:I play this map every day, and I usually have 4-5 games going at once. Most of the time, I play triples, no spoils, with fog. I strongly oppose the idea of an objective-based win. What's wrong with playing a massive map and actually needing to conquer all the territories to win? I would probably never play this map 1v1, but I think it's an amazing team map. Please don't mess it up by adding an objective-based winning condition.

MGB



I'm pretty sure the objective would only come into play in a standard game. As far as the xml goes, I'd think it would only count 1 player's territories, not a whole team's combined. Even in a 4 player doubles game, I don't think 1 player alone would be able to hold 250 territories.
Image
Looking for a clan? Click here to send me a PM and find out how to join The Underworld! *Selective Recruitment*
User avatar
Sergeant 1st Class Orange-Idaho-Dog
 
Posts: 834
Joined: Sun Jan 14, 2007 12:41 pm
Location: South Carolina
Medals: 27
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Freestyle Achievement (3) Fog of War Achievement (2) Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (2)
Ratings Achievement (4) General Achievement (2) Clan Achievement (2)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby denominator on Tue Apr 27, 2010 10:09 pm

I'm not a fan of the victory condition of holding X% of the map to win - on any map. All it does is allow a lazy player(s) to end their game(s) sooner. The tagline and motto of Conquer Club has always been to conquer the entire world, country, city, etc, NOT to conquer 66% of the world, country, city, etc. and be handed a victory.

For other objective maps, the players are always presented the choice of "kill all the other players, or hold these territories to win". This one is basically stating "kill 66% of the other players to win".

I personally like the tactics of the map and trying to work your borders slowly towards total victory, and waiting for the right opportunity to strike and cripple your opponent. With this, it bases even more luck on the cards and spreading your troops over a major landmass as opposed to stacking.

I say leave it as is, or come up with a better objective.
Image
User avatar
Lieutenant denominator
Beta Team Member
Beta Team Member
 
Posts: 1591
Joined: Thu May 24, 2007 9:41 am
Location: Calgary
Medals: 75
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Beta Map Achievement (1) Ratings Achievement (4) Tournament Achievement (11) General Achievement (8)
Clan Achievement (5) Challenge Achievement (2)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby MrGlassB on Tue Apr 27, 2010 10:11 pm

+1 :)

MGB
User avatar
Lieutenant MrGlassB
 
Posts: 1580
Joined: Sat Dec 12, 2009 1:26 am
Location: Chicago, IL
Medals: 48
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Teammate Achievement (1)
Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (2) Tournament Achievement (2) General Achievement (3)
Clan Achievement (1) Tournament Contribution (19) General Contribution (1)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby army of nobunaga on Tue Apr 27, 2010 10:53 pm

I dont really like victory conditions really... They are cool in a few maps.. Sort of like a unique gimick ... But the novelty has worn off on all the victory condition maps now..

I agree.

you have a nice map here. One that takes completely different type of strategy and play. A fun map and different in its own way. You dont need to cheapen it with gimicks.

Example here where change is not always a good thing.



Edit... this seems like a proposal from 1vs1 people... Gimicks+freestyle=cheappoints in 1vs1 against newer players. I dont like this at all after reading all of this.
Maps Maps Maps!


Take part in this survey and possibly win an upgrade -->
https://docs.google.com/spreadsheet/embeddedform?formkey=dGg4a0VxUzJLb1NGNUFwZHBuOHRFZnc6MQ
User avatar
Cadet army of nobunaga
 
Posts: 2000
Joined: Sat Oct 13, 2007 10:06 pm
Location: www.facebook.com/armyofnobu and Houston.
Medals: 50
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Nuclear Spoils Achievement (3) Fog of War Achievement (3)
Trench Warfare Achievement (2) Speed Achievement (3) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3)
General Achievement (1) Clan Achievement (5) General Contribution (1)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby waerth on Wed Apr 28, 2010 9:45 am

MrGlassB wrote:I play this map every day, and I usually have 4-5 games going at once. Most of the time, I play triples, no spoils, with fog. I strongly oppose the idea of an objective-based win. What's wrong with playing a massive map and actually needing to conquer all the territories to win? I would probably never play this map 1v1, but I think it's an amazing team map. Please don't mess it up by adding an objective-based winning condition.

MGB


I agree I like the map because it is so big and I need to conquer it all ... please do not spoil the fun!
Lieutenant waerth
 
Posts: 4
Joined: Mon Aug 11, 2008 9:08 am
Location: Bangkok, Thailand
Medals: 8
Standard Achievement (2) Freestyle Achievement (1) Fog of War Achievement (2) Ratings Achievement (3)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby cliffaspinall on Wed Apr 28, 2010 5:43 pm

I would rather see the win condition be holding the all of the storage cells. The middle storage cell (which I would change to the Queen Bee) would be able to attack the outer storage cells in a one way direction (the outer storage cells could not attack the queen or the other storage cells). This would keep the major battles in the middle of the map.

Just don't see how you can have a bee hive and not have the queen bee.

Cliff
User avatar
Corporal 1st Class cliffaspinall
 
Posts: 27
Joined: Thu Aug 28, 2008 11:16 am
Medals: 35
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (3) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3) General Achievement (3)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby squishyg on Wed Apr 28, 2010 6:24 pm

i like big maps and long games. i say leave hive as is.
Image
Visit CC on Facebook and Twitter!
Robinette wrote:
Kaskavel wrote:Seriously. Who is the female conqueror of CC?

Depends on what metric you use...
The coolest is squishyg
User avatar
Captain squishyg
 
Posts: 3149
Joined: Sun Jan 04, 2009 11:05 pm
Medals: 42
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (3) Freestyle Achievement (1) Nuclear Spoils Achievement (3) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3) Ratings Achievement (4) Tournament Achievement (4)
General Achievement (2) Clan Achievement (1) General Contribution (4)

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

Postby VectorxMan on Wed Apr 28, 2010 7:36 pm

why not leave it it as-is. Sure one guy could hold a majority of the territories; but if he is facing multiple survivors and the game still has potential then the top dog can end the game by simply starting his turn...



:idea: :idea: :idea: :idea:
If anything this should branch off into a brand new map option available to all maps just like spoils, reinforcements, fog of war, etc. This way you dont single out and ruin The Hive.
If it is illegal to grow cannabis then by man's law, God, creator of all plants is a criminal.
    ~Bob Marley
User avatar
Corporal VectorxMan
 
Posts: 48
Joined: Fri Jul 10, 2009 8:42 pm
Location: Know your ABCs. [A]lways [B]e [D]rinking
Medals: 24
Standard Achievement (3) Doubles Achievement (2) Quadruples Achievement (1) Terminator Achievement (2) Assassin Achievement (1)
Manual Troops Achievement (1) Freestyle Achievement (3) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Speed Achievement (2)
Teammate Achievement (1) Cross-Map Achievement (2) Ratings Achievement (2)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users

Login