The Dawn Of Ages - Quenched

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Re: The Dawn Of Ages[D,Gp,Gr,XML] Beta v2 is ON

Postby MrBenn on Thu Jun 24, 2010 5:39 pm

              Quenching

---The Beta period has concluded for the Dawn of Ages Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

ImageCongratulations Kabanellas and AndrewB, your shiny new medals are well-earned =D>


Conquer Club, enjoy!
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--MrBenn
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PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
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Re: The Dawn Of Ages[D,Gp,Gr,XML] Beta v2 is ON

Postby natty dread on Thu Jun 24, 2010 5:41 pm

Congrats =D>
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Re: The Dawn Of Ages[D,Gp,Gr,XML] Beta v2 is ON

Postby ender516 on Thu Jun 24, 2010 10:54 pm

Yes, congratulations! I will have to have another crack at this map, since I haven't yet played with the reduced neutral starts.
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Re: The Dawn Of Ages[D,Gp,Gr,XML] Beta v2 is ON

Postby Raskholnikov on Fri Jun 25, 2010 12:41 am

Bravo guys! Amazing map!
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Re: The Dawn Of Ages[D,Gp,Gr,XML] Beta v2 is ON

Postby Kabanellas on Fri Jun 25, 2010 5:04 am

Thanks guys!!!!!!!!!!
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Re: The Dawn Of Ages - Quenched

Postby GloverParkDude on Mon Sep 27, 2010 11:58 pm

HELP

my oponent keeps attacking Aesir-Vanir from somewhere i cant see. where is that?
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Re: The Dawn Of Ages - Quenched

Postby Blinkadyblink on Tue Sep 28, 2010 12:01 am

GloverParkDude wrote:HELP

my oponent keeps attacking Aesir-Vanir from somewhere i cant see. where is that?


My guess is Raider's Haven. It's on the other side of the map and it one-way attacks Aesir Vanir.
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Re: The Dawn Of Ages - Quenched

Postby Kabanellas on Thu Sep 30, 2010 4:47 pm

Blinkadyblink wrote:
GloverParkDude wrote:HELP

my oponent keeps attacking Aesir-Vanir from somewhere i cant see. where is that?


My guess is Raider's Haven. It's on the other side of the map and it one-way attacks Aesir Vanir.


Totally right ;)
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Re: The Dawn Of Ages - Quenched

Postby musteriuz on Mon Nov 08, 2010 1:31 pm

A pity I got into this situation a little late, but must there really be no way back from the island in the northwest? I thought by biding my time I could get back to the mainland via Hellnor and the ports, but alas ...
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Re: The Dawn Of Ages - Quenched

Postby Czarski on Sat Apr 23, 2011 5:02 pm

Hi there,

We got the Dawn of Ages map via the random map function for Game 8904156, part of a tournament. I thought that the Tower of Control would autodeploy one troop per turn, but so far I haven't gotten any troops autodeployed there, though I've held it for a couple turns now.

Am I mistaken about the autodeployment, or is there a bug in the map?

Thanks,
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Re: The Dawn Of Ages - Quenched

Postby ender516 on Sat Apr 23, 2011 10:59 pm

You need to look a little closer. It's the Tower of Doom that gets the +1 autodeploy. (The bases of the towers are oriented differently.)

Once you get the hang of it, it is a very good map.
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Re: The Dawn Of Ages - Quenched

Postby Mr_Adams on Tue May 03, 2011 12:10 pm

error report

Game 8896380
round 5

I hold horses, and Warrior training ground and a human village, so i should get

Horse+village=+2
Warrior training ground + village=+2

I only get 1 human bonus.
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Re: The Dawn Of Ages - Quenched

Postby danryan on Tue May 03, 2011 12:41 pm

No error there, you need another settlement to get the second bonus.
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Re: The Dawn Of Ages - Quenched

Postby Mr_Adams on Tue May 03, 2011 1:04 pm

ah, only paired once. got it. thanks :)
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Re: The Dawn Of Ages - Quenched

Postby Neato Missile on Fri Jan 27, 2012 10:42 pm

In a game I'm part of now (10408154), there is a player whose only troops are on The House of Gods. All he can do each turn is deploy his troops and bombard anyone foolish enough to take one of the towers.

I realize this is Working As Intended, but it is... not ideal, especially for the unlucky player marooned on the island. I'm sure this isn't the first time the issue's come up, probably not even the first time it's come up in this thread-- sorry for not reading!-- has there been any thought about making one of The House's bombard routes an assault route instead, to give people a way off?
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Re: The Dawn Of Ages - Quenched

Postby IcePack on Sat Jan 28, 2012 12:27 am

Same thing can happen on monsters.
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12:11:16 ‹Swifte› good thing we have the beta program to weed all these problems out
12:15:00 * IcePack joins Social
12:15:35 ‹Swifte› well that's just bad timing
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Re: The Dawn Of Ages - Quenched

Postby natty dread on Sat Jan 28, 2012 2:21 am

And various other maps.

However, there's really no way to fix this - if we make it so that you lose the game when you can only bombard, then the team game players will complain, because someone who can only bombard can still be useful to their team.

Of course it's not ideal for someone who is freemium to get stuck with a game they can't win...

But I'd say that's just all the more reason to get premium! ;)
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