qeee1 wrote:Ok, graphically, it's so much nicer than before, the sea is beautiful... but I don't like the sort of speckled shading on some of the continents, like central malta and southern malta. Also as Andy said, the black lines between continents need to be all the same thickness.
Gameplay wise it's a bit of a mess, I agree we need to reduce continent numbers and borders. Have a look at the Japan map thread to see how it was accomplished there. Also, I'd avoid having too many bonus things-lands end, capital city, main city, helipad. A map should only have maybe one or two. I'd go for the helipad and capital if I was to choose, but the placement of continents should ultimately make the decision.
Yes, I have fixed the thickness problem in a revised map that I haven't put on yet but it wasn't Andy who pointed that out.
Vis-a-vis borders and bonuses...I am trying to create something different from the other maps here. A player will have to think a lot while playing this map as defending you territory is an important factor to take into consideration. It is harder to defend because of the sea routes and the helipad and the many borders.
Also it makes the game more unpredictable in my opinion as someone who is losing could make a comeback because of these features.
Of course I am not assuming that everyone will like it but that's ok because I am sure no one likes all the maps that are available. Some will like it, others will not but the response has been quite positive until now.