Conquer Club

Good Morning Woodboro (V7.X) -- Home for the Holidays

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Good Morning Woodboro (V7.4) -- Font lines

Postby Evil DIMwit on Tue Apr 20, 2010 1:12 pm

I actually do like this font better. As a bonus, the ks and Hs don't look like Xs (not that any of the names start with an H):
Click image to enlarge.
image

Click image to enlarge.
image
ImageImage
User avatar
Captain Evil DIMwit
 
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Location: Philadelphia, NJ

Re: Good Morning Woodboro (V7.6) -- Font lines

Postby ender516 on Tue Apr 20, 2010 5:28 pm

Yes, that font looks like an improvement.
User avatar
Sergeant 1st Class ender516
 
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario

Re: Good Morning Woodboro (V7.6) -- Font lines

Postby natty dread on Tue Apr 20, 2010 6:51 pm

On the small version, "Mitch's" looks really fuzzy. I'd still recommend changing the colour of the sponsor names... That light blue doesn't look too good on a pastel background.

ps. good choice on the font.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Good Morning Woodboro (V7.6) -- Font lines

Postby yeti_c on Wed Apr 21, 2010 2:33 am

Actually font does look better now - and agree with ND about Mitchs.

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: Good Morning Woodboro (V7.6) -- Font lines

Postby carlpgoodrich on Wed Apr 21, 2010 7:28 am

Looks awesome!
Lieutenant carlpgoodrich
 
Posts: 408
Joined: Tue Aug 04, 2009 2:12 pm

Re: Good Morning Woodboro (V7.6) -- Font lines

Postby MrBenn on Wed Apr 21, 2010 5:24 pm

Some of the kerning (gaps between letters) looks a little off; most notably on "Di jkstr a".

Other than that, I do prefer this typeface.
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Good Morning Woodboro (V7.6) -- Font lines

Postby Evil DIMwit on Tue Apr 27, 2010 3:01 pm

I went in and manually kerned the offending letters and made the sponsor names less blurry. I also wrote up the XML and tweaked some house positions to make the numbers fit better. Tell me what you think:

Click image to enlarge.
image

Click image to enlarge.
image


http://rassyndrome.webs.com/CC/Woodboro.xml
Click image to enlarge.
image

Click image to enlarge.
image

Click image to enlarge.
image

Click image to enlarge.
image
ImageImage
User avatar
Captain Evil DIMwit
 
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Location: Philadelphia, NJ

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby MrBenn on Thu Apr 29, 2010 4:55 pm

That looks heaps better ;-)

There are a couple of other names that could be adjusted a bit (Warr en), but that's only because I'm deliberately looking for them now :P

I really can't see too much to nit-pick at...
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby natty dread on Thu Apr 29, 2010 5:06 pm

The kerning looks fine now. No more additional adjustment is needed IMO.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby carlpgoodrich on Thu Apr 29, 2010 5:23 pm

=D> =D> =D> =D> =D>
Lieutenant carlpgoodrich
 
Posts: 408
Joined: Tue Aug 04, 2009 2:12 pm

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby RedBaron0 on Fri Apr 30, 2010 7:19 am

Anyone have have any other concerns or comments before it gets kicked upstairs?
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby yeti_c on Fri Apr 30, 2010 2:13 pm

I only wish that Lack would fix 3 digit numbers display centreing.

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby thenobodies80 on Fri Apr 30, 2010 7:23 pm

only a small thing: what is the small gray line after natty's name in the big version?

The map looks very nice, good work Evil DIMwit ;)
User avatar
Sergeant 1st Class thenobodies80
 
Posts: 5400
Joined: Wed Sep 05, 2007 4:30 am
Location: Milan

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby Evil DIMwit on Fri Apr 30, 2010 7:42 pm

thenobodies80 wrote:only a small thing: what is the small gray line after natty's name in the big version?

The map looks very nice, good work Evil DIMwit ;)


Good catch. And now, it's gone.
ImageImage
User avatar
Captain Evil DIMwit
 
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Location: Philadelphia, NJ

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby RedBaron0 on Sun May 02, 2010 4:36 am

:punt:

Image
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby natty dread on Sun May 02, 2010 6:18 am

Congrats for the stampedness e.dw! ;) =D>
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby carlpgoodrich on Sun May 02, 2010 9:08 am

=D> =D> =D>
Congratulations, this is well deserved.

Now that this is in the FF, I have a few small nit-picking things, specifically with the starting neutral count. Noel and Singer are almost identical territs in terms of gameplay, so they should probably have the same neutral count. You probably wanted Singer to be 3 to increase the distance between the station and the pirate, so I suggest making Noel 3. Similarly, shouldn't Love, Klein, Fife and Jiang be the same? I suggest making them all 2's so make the distance from the pirates to the sponsors the same as from the stations to the sponsors. I remember there was some discussion about this a while ago, but I don't think it was ever really settled.
Lieutenant carlpgoodrich
 
Posts: 408
Joined: Tue Aug 04, 2009 2:12 pm

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby MrBenn on Sun May 02, 2010 10:21 am

Congrats mate!

carlpgoodrich wrote:Now that this is in the FF, I have a few small nit-picking things...

Those nit-picks needn't be saved until FF!
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby Evil DIMwit on Tue May 04, 2010 1:15 pm

carlpgoodrich wrote:=D> =D> =D>
Congratulations, this is well deserved.

Now that this is in the FF, I have a few small nit-picking things, specifically with the starting neutral count. Noel and Singer are almost identical territs in terms of gameplay, so they should probably have the same neutral count. You probably wanted Singer to be 3 to increase the distance between the station and the pirate, so I suggest making Noel 3. Similarly, shouldn't Love, Klein, Fife and Jiang be the same? I suggest making them all 2's so make the distance from the pirates to the sponsors the same as from the stations to the sponsors. I remember there was some discussion about this a while ago, but I don't think it was ever really settled.


How's this? The pirates are now each the same distance as the stations from two sponsors, and McKay's neutral has been lowered to give easier access to the southeast quadrant, since it's less busy.
Click image to enlarge.
image
ImageImage
User avatar
Captain Evil DIMwit
 
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Location: Philadelphia, NJ

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby carlpgoodrich on Tue May 04, 2010 1:50 pm

Evil DIMwit wrote:
carlpgoodrich wrote:=D> =D> =D>
Congratulations, this is well deserved.

Now that this is in the FF, I have a few small nit-picking things, specifically with the starting neutral count. Noel and Singer are almost identical territs in terms of gameplay, so they should probably have the same neutral count. You probably wanted Singer to be 3 to increase the distance between the station and the pirate, so I suggest making Noel 3. Similarly, shouldn't Love, Klein, Fife and Jiang be the same? I suggest making them all 2's so make the distance from the pirates to the sponsors the same as from the stations to the sponsors. I remember there was some discussion about this a while ago, but I don't think it was ever really settled.


How's this? The pirates are now each the same distance as the stations from two sponsors, and McKay's neutral has been lowered to give easier access to the southeast quadrant, since it's less busy.


Great!
Lieutenant carlpgoodrich
 
Posts: 408
Joined: Tue Aug 04, 2009 2:12 pm

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby MrBenn on Tue May 04, 2010 3:01 pm

Once you've posted the XML for checking, could you also post the links to the files here. Cheers ;-)
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty


Re: Good Morning Woodboro (V7.7) -- Homing In

Postby isaiah40 on Tue May 04, 2010 4:23 pm

Congrats evil!! =D> =D>
Lieutenant isaiah40
 
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby yeti_c on Sun May 09, 2010 1:41 pm

I'd drop Webster to 2 - as a 3 it's doing nothing - and is probably just going to be ignored in a lot of games.

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: Good Morning Woodboro (V7.7) -- Homing In

Postby Evil DIMwit on Tue May 11, 2010 3:49 pm

yeti_c wrote:I'd drop Webster to 2 - as a 3 it's doing nothing - and is probably just going to be ignored in a lot of games.


Good point. Fixed.
ImageImage
User avatar
Captain Evil DIMwit
 
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Location: Philadelphia, NJ

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users