Page 10 of 14

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Tue Apr 06, 2010 1:11 pm
by Evil DIMwit
Knock yourself out...
Click image to enlarge.
image

Image

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Tue Apr 06, 2010 1:49 pm
by natty dread
Ok, how's this?

result:

Click image to enlarge.
image



text layer alone:

Click image to enlarge.
image

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Tue Apr 06, 2010 11:57 pm
by ender516
Hmm, I kinda like the look of that.

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Wed Apr 07, 2010 12:02 am
by Evil DIMwit
It looks kind of strange to me since the letters have a shadow and nothing else does. Do people like this, though?

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Wed Apr 07, 2010 5:45 am
by carlpgoodrich
It looks kind of strange to me since the letters have a shadow and nothing else does.

I agree... and I'm sorry Natty, I know this is something you feel strongly about, and you know a lot more than me about it, but I really like Evil's version from page 14 (before all this text tweaking started) the best. I know the text is plain, and that that style wouldn't work for the majority of maps, but this map is supposed to be simple and cartoonish, that's one of the things that made me really like it in the first place. The fonts you made look very pretty in and of themselves, but I just don't think they fit with the rest of the map. I also do not understand what was wrong with the original text in the first place... "If it ain't broke, don't fix it." If it was illegible then I agree that's a problem, but I don't think it was.

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Wed Apr 07, 2010 7:56 am
by ender516
carlpgoodrich wrote:
It looks kind of strange to me since the letters have a shadow and nothing else does.

I agree... and I'm sorry Natty, I know this is something you feel strongly about, and you know a lot more than me about it, but I really like Evil's version from page 14 (before all this text tweaking started) the best. I know the text is plain, and that that style wouldn't work for the majority of maps, but this map is supposed to be simple and cartoonish, that's one of the things that made me really like it in the first place. The fonts you made look very pretty in and of themselves, but I just don't think they fit with the rest of the map. I also do not understand what was wrong with the original text in the first place... "If it ain't broke, don't fix it." If it was illegible then I agree that's a problem, but I don't think it was.

I suppose the shadows do seem a little out of place. I also agree that the version at the top of page 14 was legible. I only made suggestions in the hope that it would help those who were having trouble reading that one. But once again, as I have learned so many times in the real world, "better" is the enemy of "good enough".

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Wed Apr 07, 2010 8:18 am
by natty dread
Ok, here's another shot.

Click image to enlarge.
image

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Wed Apr 07, 2010 11:03 am
by carlpgoodrich
Ooooh, I actually do like that one O:) It kinda looks like someone mowed the names into the lawn.

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Wed Apr 07, 2010 11:54 am
by Evil DIMwit
carlpgoodrich wrote:Ooooh, I actually do like that one O:) It kinda looks like someone mowed the names into the lawn.

...Which is pretty much what I was looking for. Can I get the names on a transparent PNG by themselves?
I'll post the large version of the names once I've scaled up the map.

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Wed Apr 07, 2010 11:58 am
by natty dread
The text is on two layers, with blend modes that do not work on a transparent background...

How about I just give you the .pdn file? That way you can also see how they are made, and can adjust / tweak the details if you like.

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Wed Apr 07, 2010 12:05 pm
by Evil DIMwit
Sure, I guess.

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Wed Apr 07, 2010 12:12 pm
by natty dread
http://www.fileden.com/files/2010/2/7/2 ... /wood2.pdn

ripway suddenly closed my account for no apparent reason... odd.

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Thu Apr 08, 2010 12:30 pm
by yeti_c
Yeah - that text is much easier to read - nice work guys...

Once you get that in - I reckon you'll be set for a schtamp.

C.

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Thu Apr 08, 2010 2:37 pm
by jasnostj
This looks absolutely marvellous!

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Thu Apr 08, 2010 6:58 pm
by Evil DIMwit
Actually, Natty, could you describe the steps you took with the text so that I can just reproduce it on a larger scale?

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Thu Apr 08, 2010 7:55 pm
by natty dread
Sure.

1. I used Object outline on the text. Be sure to use the right one, there's 2 "object outline" plugins out there - I used pyrochild's one, it has this chinese symbol as the icon, the plugin can be found here > http://forums.getpaint.net/index.php?/t ... 2010-4-01/

I set it on colour black, thickness 2 and softness of 254, non-angled.

2. I duplicated the text layer, set the top layer on additive and bottom layer on multiply, and adjusted opacities of both layers to 127 (I think, you can check the numbers on the file).

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Fri Apr 09, 2010 3:56 pm
by MrBenn
Looks like you could do something similar with some sort of outer glow using a slightly darker green than the green of the grass (select the colour of the green using the eyedropper, and change it to another closish one that's just darker).

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Fri Apr 09, 2010 4:16 pm
by natty dread
MrBenn wrote:Looks like you could do something similar with some sort of outer glow using a slightly darker green than the green of the grass (select the colour of the green using the eyedropper, and change it to another closish one that's just darker).


My way is better, because it adapts itself to whatever background colour. Like if we decide to change the tone of the grass later, we won't have to adjust the text again.

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Sat Apr 10, 2010 2:56 am
by Evil DIMwit
Thank you, Natty. I'll probably not get done with this step for a while, though, because work is mounting on all sides.

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Sat Apr 17, 2010 4:09 pm
by Evil DIMwit
All right, here at long last are the small and large sizes with the new font. Versions with 88s are forthcoming.

Click image to enlarge.
image


Click image to enlarge.
image

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Sat Apr 17, 2010 4:18 pm
by natty dread
Real nice! Good job with the outlines.

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Sat Apr 17, 2010 4:32 pm
by MrBenn
I have to admit that I'm not a great fan of the territory name font...

I'm not too sure what I'd suggest as an alternative; the typeface affects the aesthetic of the whole image. I don;t know if anything like these would fit?
http://www.fontspace.com/rick-mueller/stereo-mf
http://www.1001fonts.com/font_details.html?font_id=2681
http://www.1001fonts.com/font_details.html?font_id=2485

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Sat Apr 17, 2010 4:34 pm
by natty dread
No offense MrB, but I couldn't see any of those fonts really fitting the style of the map...

A solid, thick hand-written-ish font would be best I think... perhaps just a little less squiggly than the current one?


http://www.dafont.com/yikes.font?psize= ... e+Lazy+Dog.

http://www.dafont.com/fast-action.font? ... e+Lazy+Dog.

either of these could work IMO...

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Sun Apr 18, 2010 7:05 am
by yeti_c
Disagree - I really like the current font - it fits the theme and the aesthetics very well.

C.

Re: Good Morning Woodboro (V7.4) -- Font lines

PostPosted: Sun Apr 18, 2010 2:38 pm
by MrBenn
natty_dread wrote:No offense MrB, but I couldn't see any of those fonts really fitting the style of the map...

A solid, thick hand-written-ish font would be best I think... perhaps just a little less squiggly than the current one?

http://www.dafont.com/yikes.font?psize= ... e+Lazy+Dog.

This one looks pretty good - much better than the random ones I posted. I think my only concern about the current one is that I think it's a bit wibbly. It's fine as it is, of course (so I won't push for a change), I was just trying to articulate my thoughts and suggest an alternative.