Fractured America [Quenched]

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Re: Fractured America - *Updated V2.3* - pg.4

Postby colton24 on Fri Sep 11, 2009 8:51 pm

Hmmm. The solid blue looks too dull/ordinary. The map on the water background looks a lot better. Of course, that is just me.
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Re: Fractured America - *Updated V2.3* - pg.4

Postby soundman on Fri Sep 11, 2009 9:34 pm

The blue you have for the water is too bright for me so maybe darken it.
Also you have a red route line over "Havana" so it's hard to read.
A few of your borders are darker and thicker than the others, like the one between San Diego and Baja Cali, Nuevo Arizona and Las Cruces. I think you should make all your borders the same.

Awesome map so far! Can't wait to see the next update. :)
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Re: Fractured America - *Updated V2.2* - pg.4

Postby jefjef on Fri Sep 11, 2009 9:36 pm

sailorseal wrote:Can you darken the colors a little, the whole map feels a bit washed out

I agree. The only shade I like on this map is the blue. And the flag type graphics are a little dizzying to me.
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Re: Fractured America - *Updated V2.3* - pg.4

Postby soundman on Fri Sep 11, 2009 10:15 pm

Could you put the newest update on the first post and continue to put the newest up there? That will make it easier to find. :)
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Re: Fractured America - *Updated V2.3* - pg.4

Postby Mr_Adams on Fri Sep 11, 2009 10:36 pm

The storyline deal reminds me of US apocolypso, or whatever it's called. I like how California is clearly marked as communist though :D

If you'd just remove AZ from that section, I have no objection to the idea :? :P
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Re: Fractured America - *Updated V2.4*

Postby isaiah40 on Sat Sep 12, 2009 12:26 am

Version 2.4

Changes are as follows (though not many):

- Took out the cracked rock legend area to make the print easier to read
- Changed a couple of borders (need input on them) Two I did with different colors, tow others I did with a black outline. Need to know which would be better to do.
- Changed the boldness of Las Cruces and Michigan to normal italics
- Put a white background on the Islamic States Flag and the Republican Flag in the ledgend
- Outlined the map inset
- Toned down the water a bit

Things I'm working on:

- Going to make some little bridges to represent the attack routes - which will be implemented hopefully in the next couple of revisions.

Need input on the borders.

Image
Last edited by isaiah40 on Sat Sep 12, 2009 12:30 am, edited 1 time in total.
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Re: Fractured America - *Updated V2.3* - pg.4

Postby isaiah40 on Sat Sep 12, 2009 12:30 am

soundman wrote:Could you put the newest update on the first post and continue to put the newest up there? That will make it easier to find. :)

Whenever there is a new revision I will change the first post to tell what revision and what page. That way any first timers to this thread can read everything and not miss anything.
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Re: Fractured America 2050

Postby isaiah40 on Sat Sep 12, 2009 12:38 am

sinctheassasin wrote:Maybe you could have a secret society nation or sumthin.

It would also be cool as a feature to have a special gameplay tidbit of a small, maybe four territory area (possibly swine flu quarentine) where people can go in, but cat come out? I'm not sure, but it seems a pandemic of sorts would cause all of this ruckus in the first place, no?

As good as the idea is sinc, I think the map already has enough going on as it stands. I also don't want it it leaning too heavily towards US Apocolapse then it wouldn't really be a unique map. As it is now, I believe it is an unique map with unique gameplay (all capitals can bombard each other while needing to hold all the capitals to win).
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Re: Fractured America - *Updated V2.4* - pg.5

Postby soundman on Sat Sep 12, 2009 10:56 am

I like the black borders better than the color ones. But I noticed that for some reason the top points of the capitals are black... Are they suppose to be like that?
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Re: Fractured America - *Updated V2.4* - pg.5

Postby WidowMakers on Sat Sep 12, 2009 11:35 am

I am not sure if this has been suggested yet but...

I really think you need to work on teh small version. There is a TON of stuff going on here.
Right now you are 800x600. If you keep it at that size and then scale down to the small, the small would be 630x473.
And it would look like this.
Image

But here are some issues with the small:
    1) The army circles and 88's don't scale down. You need to make sure they are still the same size and have room
    2) Teh territory font and names still needs to be readable
    3) Some borders might now be harder to see.

Just wanted to make sure you were aware and did not spend a bunch of time working on a map when you might have to start over when the small map is started.

Also, I understand that the flags and symbols are being used to represent the bonus regions but it is very hard to follow and confusing. I ran into the same issue with Great lakes. The solution was to pick general colors for each group and then have the flag in the background with a slightly lowered opacity.

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Re: Fractured America - *Updated V2.4* - pg.5

Postby isaiah40 on Sat Sep 12, 2009 11:56 am

WidowMakers wrote:I am not sure if this has been suggested yet but...

I really think you need to work on the small version. There is a TON of stuff going on here.
Right now you are 800x600. If you keep it at that size and then scale down to the small, the small would be 630x473.
And it would look like this.
Image

But here are some issues with the small:
    1) The army circles and 88's don't scale down. You need to make sure they are still the same size and have room
    2) The territory font and names still needs to be readable
    3) Some borders might now be harder to see.

Just wanted to make sure you were aware and did not spend a bunch of time working on a map when you might have to start over when the small map is started.

Also, I understand that the flags and symbols are being used to represent the bonus regions but it is very hard to follow and confusing. I ran into the same issue with Great lakes. The solution was to pick general colors for each group and then have the flag in the background with a slightly lowered opacity.

WM


Thank you WM! :) I took a look at Great Lakes and I see what you mean. Question though. Did you do a color overlay on the flag or the other way around? Looking at it it looks like you put the flag over the colored background then increased the opacity. I guess it's time to play again :D

Concerning doing the small map, yes I was thinking about having to start doing last night. So hopefully my next post I'll have both versions up.

Also the army circles, I gather I have to physically put them on the small version? I gather that is what you mean by they have to be the same size (just making sure I'm thinking on the same page)?
soundman wrote:I like the black borders better than the color ones. But I noticed that for some reason the top points of the capitals are black... Are they suppose to be like that?

Will be fixed next revision.
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Re: Fractured America - *Updated V2.2* - pg.4

Postby ben79 on Sat Sep 12, 2009 12:00 pm

jefjef wrote:
sailorseal wrote:Can you darken the colors a little, the whole map feels a bit washed out

I agree. The only shade I like on this map is the blue. And the flag type graphics are a little dizzying to me.



same here, and you can't call french canada -> parti québecois. You need to call it the québec republic that's what the parti québécois would call it
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Re: Fractured America - *Updated V2.4* - pg.5

Postby WidowMakers on Sat Sep 12, 2009 12:21 pm

isaiah40 wrote:Thank you WM! :) I took a look at Great Lakes and I see what you mean. Question though. Did you do a color overlay on the flag or the other way around? Looking at it it looks like you put the flag over the colored background then increased the opacity. I guess it's time to play again :D

Concerning doing the small map, yes I was thinking about having to start doing last night. So hopefully my next post I'll have both versions up.

Also the army circles, I gather I have to physically put them on the small version? I gather that is what you mean by they have to be the same size (just making sure I'm thinking on the same page)?


NP.

1) In Great lakes I had my territory/bonus region shape. I used a layer mask in the shape of the region to hide the outside edges of the flag. I put the flag layer on top of another colored layer below. The lower layer was the same shape as the flag mask but I added an inner glow for my color. Then I lowered the opacity to make the flag drop off into the background but still be noticeable if a player studies the map.

2) For army circle you will need the basic same size. I now always use 20x20 (for large and small). This big issue will be where you have smaller terts and possible borders would get covered up when you make the small version.

Good Luck
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Re: Fractured America - *Updated V2.4* - pg.5

Postby soundman on Sat Sep 12, 2009 8:17 pm

It's a hard to see one of the territory names case of the background picture. I think it's "Motoni"? Right below Ida.
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Re: Fractured America - *Updated V2.4* - pg.5

Postby isaiah40 on Sat Sep 12, 2009 8:20 pm

Redone Version 3 here with small map finally! =D>

Changes made for this revision are:
- Took out the flag backgrounds
- Used softer, pastel type colors to be easier on the eyes
- Deleted the small map inset
- Changed the attack route symbol to be easier to see
- Increased the font size from 10 to 11(Can read the territories on the small map)
- Put a black border around all bonuses
- Bonus names are color coded to map colors
- Made the special game play instructions stand out so they are easier to read
- Renamed map from Fractured America 2050 to just Fractured America (easier to remember)
- Removed the shadow that was on the tops of the stars
- Realigned a couple of borders that had gaps in them
- Finally did a small map =D>

Things to do:
Only one thing right now, and that is to put larger army circles on the small map so you can read the numbers better.

Here is the large map:

Image

And here is the small map:

Image

That's all folks (for now)!
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Re: Fractured America - *Updated V2.4* - pg.5

Postby Danyael on Sat Sep 12, 2009 8:23 pm

wow vast improvement remember the 888 are the same size no matter the size of map =D>
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Re: Fractured America - *Updated V2.4* - pg.5

Postby soundman on Sat Sep 12, 2009 8:24 pm

The only problem I can see right now is that I can't tell which bonus is Democratic Socialists and Freemen Territory cause they're both yellow.
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Re: Fractured America - *Updated V3* - pg.5

Postby soundman on Sat Sep 12, 2009 8:28 pm

Also, does SC and Jacksonville share a border? It's hard to tell. Great improvement though!! =D>
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Re: Fractured America - *Updated V2.4* - pg.5

Postby isaiah40 on Sat Sep 12, 2009 8:28 pm

soundman wrote:The only problem I can see right now is that I can't tell which bonus is Democratic Socialists and Freemen Territory cause they're both yellow.


Hmmm ... They are a little close aren't they? Well back to the playpen to make the minor changes!
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Re: Fractured America - *Updated V3* - pg.5

Postby isaiah40 on Sat Sep 12, 2009 8:30 pm

soundman wrote:Also, does SC and Jacksonville share a border? It's hard to tell. Great improvement though!! =D>


Yes, I'll change it so you're able to see that better. Thanks ;)
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Re: Fractured America - *Updated V2.4* - pg.5

Postby isaiah40 on Sat Sep 12, 2009 8:31 pm

Danyael wrote:wow vast improvement remember the 888 are the same size no matter the size of map =D>


Yes and that is the next thing I'll be working on!
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Re: Fractured America - *Updated V3* - pg.5

Postby isaiah40 on Sat Sep 12, 2009 8:51 pm

Small changes here!
- Changed background colors for Democratic Socialists and Quebec to better tell them apart from the other bonuses.
- Made SC and Jacksonville easier to tell that they are next to each other.

Large map:Image

Small map:
Image

Please no more changes tonight! :lol:
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Re: Fractured America - *Updated V3.1* - pg.6

Postby soundman on Sat Sep 12, 2009 10:22 pm

Much better. :) Gameplay wise I think you should make the Quebec bonus 4 instead of 3. Oh, and can the capitals conquer the other capitals or only bombard? It sounded like they could conquer earlier...
Last edited by soundman on Sat Sep 12, 2009 10:24 pm, edited 1 time in total.
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Re: Fractured America - *Updated V3.1* - pg.6

Postby sinctheassasin on Sat Sep 12, 2009 10:24 pm

yeah, this is a good improvement. but maybe you can let a little of the earlier symbols show through, just the tineist bit... 8-[

i feel like a hypocryte
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Re: Fractured America - *Updated V3.1* - pg.6

Postby soundman on Sat Sep 12, 2009 10:25 pm

sinctheassasin wrote:yeah, this is a good improvement. but maybe you can let a little of the earlier symbols show through, just the tineist bit... 8-[

i feel like a hypocryte

Yeah I like that idea that WM had. Maybe you could try it out?
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