Conquer Club

German/Italian Unif.[D, Gp, Gr] BETA, all files p.1

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: German/Italian Unif. [D] 11/30 p. 8 Germany set for GP?

Postby lt_oddball on Tue Jan 12, 2010 7:23 am

iancanton wrote: if a split bonus is held in addition to BOTH zones, then the larger bonus applies.


So if you have france (2) and elzas (+1 or +2) and Rhein Preuss (2) you 'll receive only 4 bonustroops ?

:arrow: if a split bonus is held in addition to BOTH zones, then the larger SPLITbonus applies

Then you'll have 2 + (2+2) = 6 bonustroops for the lot.
Barbarus hic ego sum, quia non intellegor ulli.
User avatar
Major lt_oddball
 
Posts: 364
Joined: Mon Mar 05, 2007 11:17 am
Location: Fortress Europe
Medals: 3
Standard Achievement (2) Ratings Achievement (1)

Re: German/Italian Unif. [D] 11/30 p. 8 Germany set for GP?

Postby Industrial Helix on Tue Jan 12, 2010 10:01 pm

lt_oddball wrote:
iancanton wrote: if a split bonus is held in addition to BOTH zones, then the larger bonus applies.


So if you have france (2) and elzas (+1 or +2) and Rhein Preuss (2) you 'll receive only 4 bonustroops ?

:arrow: if a split bonus is held in addition to BOTH zones, then the larger SPLITbonus applies

Then you'll have 2 + (2+2) = 6 bonustroops for the lot.


Uh, yeah. I think I get what you're asking. France plus Rhine Provinces plus Alsace/Lothringen equals 6 total.

Fascisti wrote:I really like these maps.


Thanks!

@Natty - Yeah, I'll fix it next version. Thanks!
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: German/Italian Unif. [D] 11/30 p. 8 Germany set for GP?

Postby iancanton on Sat Jan 16, 2010 6:25 am

iancanton wrote:two further suggestions for austria, which has 7 regions, all of them borders: the first is to increase the bonus to +6 and the second is to extend the boehmervald-sumava mountains so that prag no longer borders oberpfalz. both make austria slightly stronger. i believe they'll improve the map, whose gameplay is already solid enough to be stamped.

http://www.czech-mountains.eu/sumava-en/guide.html

will u consider doing the above gameplay fix? u are not obliged to do so because we're already in the graphics workshop.

ian. :)
Image
User avatar
Brigadier iancanton
Foundry Foreman
Foundry Foreman
 
Posts: 1993
Joined: Fri Jun 01, 2007 5:40 am
Location: europe
Medals: 71
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Manual Troops Achievement (1)
Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Trench Warfare Achievement (1) Teammate Achievement (2)
Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (4) General Achievement (7) Clan Achievement (16)
General Contribution (19)

Re: German/Italian Unif. [D, Gp] 01/09 p. 9 General GR problems?

Postby Industrial Helix on Sat Jan 16, 2010 9:21 am

Sorry Ian, I did it and didn't update the first post and only posted it on the 9th page. You should see it on the first page now as well.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/09 p. 9 General GR problems?

Postby Industrial Helix on Sun Jan 17, 2010 10:03 pm

Ok... with the general lack of graphics complaints and crits, I went ahead and made up the small versions. There's a few revisions on the small map to accommodate the dots, ect.

Click image to enlarge.
image


Click image to enlarge.
image


Click image to enlarge.
image


Click image to enlarge.
image
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/16 p. 9 GR suggestions?

Postby Industrial Helix on Mon Jan 25, 2010 7:02 pm

Uh, so... any graphics suggestions for these maps or...
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/16 p. 9 GR suggestions?

Postby natty dread on Mon Jan 25, 2010 7:18 pm

Well, this is just my personal opinion, and I'm not sure if this has already been discussed in the thread... sorry if it has..

but on the italy map there's this grey stuff on the ocean, the germany map doesn't have this (actually now that I look closer it does, but is mostly covered by text so it's not so obvious). It makes the ocean look kinda dirty, I don't really like it. If you want the ocean to look "dull" or "worn" (which I suspect is the reasoning for the grey colour) I'd suggest you ditch the grey colour, instead decrease the saturation on the ocean colour.

Or make it the other way around, so that the grey colour is around the shores and the middle of ocean is blue. Either way would work better in my opinion.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: German/Italian Unif. [D, Gp] 01/16 p. 9 GR suggestions?

Postby Industrial Helix on Mon Jan 25, 2010 8:07 pm

natty_dread wrote:Well, this is just my personal opinion, and I'm not sure if this has already been discussed in the thread... sorry if it has..

but on the italy map there's this grey stuff on the ocean, the germany map doesn't have this (actually now that I look closer it does, but is mostly covered by text so it's not so obvious). It makes the ocean look kinda dirty, I don't really like it. If you want the ocean to look "dull" or "worn" (which I suspect is the reasoning for the grey colour) I'd suggest you ditch the grey colour, instead decrease the saturation on the ocean colour.

Or make it the other way around, so that the grey colour is around the shores and the middle of ocean is blue. Either way would work better in my opinion.


Yeah, now that you mention it I see what you mean. The German map has more a a pop to it and the blue kind of glows. I think I prefer the German style over Italian... I'll see what I can do. Thanks!
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/16 p. 9 Need some crits here

Postby Industrial Helix on Fri Jan 29, 2010 3:25 pm

Well, I was waiting on some more crits but seems nobody has em for me. Oceans adjusted.

Click image to enlarge.
image


Click image to enlarge.
image


Image

Image
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby AndyDufresne on Fri Jan 29, 2010 3:45 pm

This is definitely one of my newer favorite looking maps (even if I would probably not play very often on these maps).

The only thing I would suggest is that the current title on the Kingdom of Italy map strangely stands outs---I'm assuming because of the white contrast. But it feels pasted on---when the German Map the title feels integrated into the actual map, and that is a plus.

=========================================

I'd also like to advocate for extremely clear rules about objectives, since I know we often receive E-tickets about people complaining they followed the instructions on the map and that they "controlled all the regions" but didn't win. So if you mention, "Control and hold" that would be pleasant...or even if better if you mentioned "Control and hold for one round."

More people will be happy, and we'll receive less e-tickets.


--Andy
User avatar
Sergeant AndyDufresne
 
Posts: 24913
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) General Achievement (4) General Contribution (2)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby Industrial Helix on Fri Jan 29, 2010 4:39 pm

AndyDufresne wrote:This is definitely one of my newer favorite looking maps (even if I would probably not play very often on these maps).

The only thing I would suggest is that the current title on the Kingdom of Italy map strangely stands outs---I'm assuming because of the white contrast. But it feels pasted on---when the German Map the title feels integrated into the actual map, and that is a plus.

=========================================

I'd also like to advocate for extremely clear rules about objectives, since I know we often receive E-tickets about people complaining they followed the instructions on the map and that they "controlled all the regions" but didn't win. So if you mention, "Control and hold" that would be pleasant...or even if better if you mentioned "Control and hold for one round."

More people will be happy, and we'll receive less e-tickets.


--Andy


Hmm yeah, I see what you mean about Italy's title... maybe a bluer glow would work better... I'll try it out.

As for the clarity of the rules... one would think "control" was implied in hold. Perhaps changing the rules to say "occupy/control/hold for one round..."

Thanks for you time and thoughts Andy!
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby AndyDufresne on Fri Jan 29, 2010 8:43 pm

Any additional clarification to the rules of objectives would be much appreciated.

The maps look great---unique and fun to play. Keep up the terrific work, I mean it.


--Andy
User avatar
Sergeant AndyDufresne
 
Posts: 24913
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) General Achievement (4) General Contribution (2)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby RedBaron0 on Sat Jan 30, 2010 12:54 am

Sorry posts for the fortnightly reviews didn't go out sooner. It's been tougher this time to get together with thenobodies this time around, both our time has been stretched.

You are definitely looking good. I've noticed a couple things, and I'll list them, but this won't be it. thenobodies, being a native of the region, will have some more to say for sure. ;)

Germany:
  • Border between Koln and Trier isn't complete, finish the line all the way to the river. (Both big and small map)
  • Another border issue is that there is a 3 way border that can be confusing between Koln, Trier and Lux. Can't quite tell if Lux. and Koln connect or not. (Both big and small map)
  • There is a smidgen of white from Munster bleeding into Hanover, more noticeable on the big map, but just barely there on the small.
  • Your hyphenations are good to keep the territory names in the territories, but the one for Oberpflaz has a massive gap between the 2 parts where the other hyphenations are much closer together. Just for consistency, match the hyphenations of Oberpflaz to the rest of the hyphenations. (Both big and small map)
  • The colors you've got look great and of course you're going for a theme to match the flags of each nation. The black text on the Ostpruben bonus are kinda difficult to make out. Is there a way you think you can get that text to standout a little more that doesn't ruin your theme? Slight glow (in grey perhaps?) to the text maybe?
  • Sea connector dots are on top of the land... again. ;) (Both big and small map)

Italy
  • Trieste and Krain, do they connect? The mountains don't go all the way to the sea. (Both big and small map)
  • Sea connector dots are on top of the land... again. ;) (Both big and small map)
  • Nice has that one little bar in it for the 2 bonus indicator. Can you adjust this a little bit to get more than 3 colors inside the territory? Say at least one more change back to green? (Both big and small map)
  • You've got some red color or small gaps along the southern coast. Again more noticeable on the big map, not so noticeable on the small.
  • There is a bit of a gap in the coastal border of Provence. Again more noticeable on the big map, not so noticeable on the small.
  • What is the little square inside Nice? (Both big and small map)
  • There's a little chunk of border sticking into Piemonte. (Both big and small map)
ImageImage
User avatar
Captain RedBaron0
 
Posts: 2655
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania
Medals: 86
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Beta Map Achievement (1) Battle Royale Achievement (2) Ratings Achievement (4) Tournament Achievement (9) General Achievement (9)
Clan Achievement (9) Challenge Achievement (1) Map Contribution (2) Tournament Contribution (3) General Contribution (13)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby Beko the Great on Sun Jan 31, 2010 9:03 am

I like the design of both maps and I'm really intersted in playing both. I had no time for look better for them but in a first glimpse I see the legend is way too close to the map. For example in German Unification map you have the impassables so close to netherlands that it seems there are mountains on the sea. The river is really hard to distinguish as well. In the Italy map Sardegna is touching a square in the legend. You can put the legend smaller or close it in a box.

Good luck with this! Keep going! Really eager to play this ones!
User avatar
Major Beko the Great
 
Posts: 802
Joined: Fri Oct 26, 2007 3:27 am
Location: Best Score: 3555 pts - 22-11-2014
Medals: 60
Monthly Leader Silver (1) Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1)
Terminator Achievement (2) Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Nuclear Spoils Achievement (1)
Fog of War Achievement (3) Trench Warfare Achievement (1) Speed Achievement (2) Teammate Achievement (1) Random Map Achievement (2)
Cross-Map Achievement (3) Beta Map Achievement (1) Battle Royale Achievement (2) Ratings Achievement (4) Tournament Achievement (11)
General Achievement (2) Clan Achievement (5) Tournament Contribution (8)

Re: German/Italian Unif. [D, Gp] 02/01 p.10 Need some crits here

Postby Industrial Helix on Mon Feb 01, 2010 3:30 pm

RedBaron0 wrote:Sorry posts for the fortnightly reviews didn't go out sooner. It's been tougher this time to get together with thenobodies this time around, both our time has been stretched.

You are definitely looking good. I've noticed a couple things, and I'll list them, but this won't be it. thenobodies, being a native of the region, will have some more to say for sure. ;)

Germany:
  • Border between Koln and Trier isn't complete, finish the line all the way to the river. (Both big and small map)
  • Another border issue is that there is a 3 way border that can be confusing between Koln, Trier and Lux. Can't quite tell if Lux. and Koln connect or not. (Both big and small map)
  • There is a smidgen of white from Munster bleeding into Hanover, more noticeable on the big map, but just barely there on the small.
  • Your hyphenations are good to keep the territory names in the territories, but the one for Oberpflaz has a massive gap between the 2 parts where the other hyphenations are much closer together. Just for consistency, match the hyphenations of Oberpflaz to the rest of the hyphenations. (Both big and small map)
  • The colors you've got look great and of course you're going for a theme to match the flags of each nation. The black text on the Ostpruben bonus are kinda difficult to make out. Is there a way you think you can get that text to standout a little more that doesn't ruin your theme? Slight glow (in grey perhaps?) to the text maybe?
  • Sea connector dots are on top of the land... again. ;) (Both big and small map)

Italy
  • Trieste and Krain, do they connect? The mountains don't go all the way to the sea. (Both big and small map)
  • Sea connector dots are on top of the land... again. ;) (Both big and small map)
  • Nice has that one little bar in it for the 2 bonus indicator. Can you adjust this a little bit to get more than 3 colors inside the territory? Say at least one more change back to green? (Both big and small map)
  • You've got some red color or small gaps along the southern coast. Again more noticeable on the big map, not so noticeable on the small.
  • There is a bit of a gap in the coastal border of Provence. Again more noticeable on the big map, not so noticeable on the small.
  • What is the little square inside Nice? (Both big and small map)
  • There's a little chunk of border sticking into Piemonte. (Both big and small map)


OK, with Germany I fixed just about everything you said. I totally do not get this sea connectors thing though... I mean, i figured they should touch land to perfectly illustrate where they go and that the ships or what have you are landing. Eh well, I really don't care a whole lot :P

With Italy, I made all the changes though Nice looks a tad stranger now. I prefer it the other way and now that I changed it and you can have a look, do you agree? I think a single stripe through it was much clearer.

And that dot down by Nice is Monaco. I can get rid of it if you really hate it. It was just on the map of the region I traced and I kept it for fun... logically I should add San Marino and Lichtenstein as well. Thoughts? Maybe I'll just get rid of Monaco.... And I did.

Nobodies has been keeping up with this map pretty good, I think. He's already helped me out with a number of things on the Italian map, names, borders, ect.

Edit: I forgot to address Beko's comments. Well, I pulled that box off Sardinia... but I dunno if I can get an outline around all the Key information. It's already crammed in there quite tight. As for the rivers, I'm going to play with them some more and see what I can get out of them. I don't want to create giant gleaming rivers that blow out the colors of the regions though and I don't want to carve out a section similar to your map, which seems incorrect for this period. I'll see what I can do.

Click image to enlarge.
image


Click image to enlarge.
image


Click image to enlarge.
image


Click image to enlarge.
image
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby Evil DIMwit on Thu Feb 04, 2010 9:25 pm

I showed this map to my friend and he thought Luxembourg was impassable. Could you perhaps separate the "Impassable" label from the bonus list in the German map?

P.S. Looking forward to playing these. Keep up the good work.
ImageImage
User avatar
Captain Evil DIMwit
 
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Location: Philadelphia, NJ
Medals: 20
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Manual Troops Achievement (1) Fog of War Achievement (2) Cross-Map Achievement (2) Map Contribution (4) General Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby Industrial Helix on Fri Feb 05, 2010 10:24 am

Yeah, well... tell your friend that's what France thought in 1940 and see what it got them...




... a new map, :lol:

Click image to enlarge.
image

Click image to enlarge.
image
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby jefjef on Sat Feb 06, 2010 3:49 pm

Trieste mountains aren't as pronounced/distinct as the other mountains.

Also think a mountain barrier at Piemonte & Cote De Azur would be good.
This post was made by jefjef who should be on your ignore list.
Image
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
User avatar
Colonel jefjef
 
Posts: 6025
Joined: Mon Feb 23, 2009 8:41 pm
Location: on my ass
Medals: 49
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (1)
Manual Troops Achievement (1) Fog of War Achievement (4) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (4) Tournament Achievement (4) General Achievement (2) Clan Achievement (11)
Tournament Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby jefjef on Mon Feb 08, 2010 9:13 am

Hey IH!

Luxembourg is about the same shade as water. looks like a lake.
This post was made by jefjef who should be on your ignore list.
Image
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
User avatar
Colonel jefjef
 
Posts: 6025
Joined: Mon Feb 23, 2009 8:41 pm
Location: on my ass
Medals: 49
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (1)
Manual Troops Achievement (1) Fog of War Achievement (4) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (4) Tournament Achievement (4) General Achievement (2) Clan Achievement (11)
Tournament Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby Industrial Helix on Mon Feb 08, 2010 11:20 pm

Ok, did a little work on the mountains... any better? Is there any confusion about the borders there?

As for adding in mountains... i see your point but its a bit late for adding gameplay twists. I'll talk to the mods or they can post here and we'll see what happens. So stay tuned regarding that matter cause I'm not opposed to the idea.

Click image to enlarge.
image


Click image to enlarge.
image


As for Luxembourg... I think it looks a lot different than the sea... the sea is this gray green mud color and Lux is bright blue. Any ideas on which color to switch it to? Or how to play with the tone? Again, I'm not opposed to change just not sure what to do about it.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby RedBaron0 on Tue Feb 09, 2010 11:38 am

Industrial Helix wrote:Ok, did a little work on the mountains... any better? Is there any confusion about the borders there?

As for adding in mountains... i see your point but its a bit late for adding gameplay twists. I'll talk to the mods or they can post here and we'll see what happens. So stay tuned regarding that matter cause I'm not opposed to the idea.


Eh... the mountains there by Trieste were fine before, and they're probably fine now too. I would say don't fiddle with the gameplay until getting to the Forge/Beta and seeing whether or not another impassible is needed. You would have to go back through and adjust your numbers and possibly alter the balance of the board by changing bonus values.

Industrial Helix wrote:As for Luxembourg... I think it looks a lot different than the sea... the sea is this gray green mud color and Lux is bright blue. Any ideas on which color to switch it to? Or how to play with the tone? Again, I'm not opposed to change just not sure what to do about it.


It is different... maybe too different, to bright on a board that by comparison is dark. BUT... it's likely your best color choose since just about everything else will either clash(orange, pink, etc) or not make much sense.(purple)

Last quick thing, on the Italy maps, I think you should box off the impassibles like you have done on the Germany maps, for consistency.
ImageImage
User avatar
Captain RedBaron0
 
Posts: 2655
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania
Medals: 86
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Beta Map Achievement (1) Battle Royale Achievement (2) Ratings Achievement (4) Tournament Achievement (9) General Achievement (9)
Clan Achievement (9) Challenge Achievement (1) Map Contribution (2) Tournament Contribution (3) General Contribution (13)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby jefjef on Tue Feb 09, 2010 12:18 pm

jefjef wrote:Hey IH!

Luxembourg is about the same shade as water. looks like a lake.


I'm just saying it is close to the color ones mind associates with water.

How about one of these shades.

As for A Piemont mountain Barrier I don't think it would/should effect the currrent bonuses. I do think it would add a tad bit of balance in that area.
This post was made by jefjef who should be on your ignore list.
Image
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
User avatar
Colonel jefjef
 
Posts: 6025
Joined: Mon Feb 23, 2009 8:41 pm
Location: on my ass
Medals: 49
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (1)
Manual Troops Achievement (1) Fog of War Achievement (4) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (4) Tournament Achievement (4) General Achievement (2) Clan Achievement (11)
Tournament Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby Industrial Helix on Tue Feb 09, 2010 6:26 pm

Jef - Well, the problem with changing Lux to one of those colors is that it isn't one of the Luxembourg flag colors, red, white and blue. I chose blue because it wasn't being used as I went for indigo blue on France. I was going for more of a sky blue for Lux. I see what you saying, but I think its the only option available given the graphical style of the map.

Red - Yeah, I think I agree in holding those mountains off until it may be needed in Beta.

And I boxed off the Impassables :D

Click image to enlarge.
image


Click image to enlarge.
image
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby Industrial Helix on Wed Feb 10, 2010 6:07 pm

Jefjef wrote on my wall about changing the Luxembourg color to the flag. I have one problem with this, the flags are how I've done the neutrals. I think it would conflict.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
User avatar
Cook Industrial Helix
 
Posts: 3462
Joined: Mon Jul 14, 2008 6:49 pm
Location: Ohio
Medals: 36
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (1) Terminator Achievement (3)
Nuclear Spoils Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (2)
Cross-Map Achievement (3) Battle Royale Achievement (1) Ratings Achievement (2) Tournament Achievement (1) General Achievement (1)
Training Achievement (1) Map Contribution (5) Tournament Contribution (1) General Contribution (3)

Re: German/Italian Unif. [D, Gp] 01/29 p. 9 Need some crits here

Postby natty dread on Wed Feb 10, 2010 6:22 pm

Industrial Helix wrote:Jefjef wrote on my wall about changing the Luxembourg color to the flag. I have one problem with this, the flags are how I've done the neutrals. I think it would conflict.


Yes it would be confusing. I think the current colour is fine.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users