Conquer Club

[Official] Classic Revamp [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: [Official] Classic Revamp

Postby lilwdlnddude on Tue Oct 06, 2009 8:24 pm

i think this map looks GREAT.....and i love the sig in the bottom corner :lol: :lol: :lol:

great job =D>
Where's Waldo?!
User avatar
Captain lilwdlnddude
 
Posts: 302
Joined: Wed Feb 01, 2006 8:26 pm
Location: Earth

Re: [Official] Classic Revamp

Postby MyTurnToWin on Tue Oct 06, 2009 8:47 pm

Perhaps it will look different when there are numbers in the circles. But right now the map reminds me of the map in the movie War Games when all the nuclear bombs were going off all over the world. The circles look like explosions and the arc lines seem to be leaping to the next explosion.

I do appreciate all the work and look forward to the new map.
User avatar
Sergeant MyTurnToWin
 
Posts: 1214
Joined: Sun Jun 08, 2008 5:44 pm
Location: Southern California

Re: [Official] Classic Revamp

Postby sully800 on Tue Oct 06, 2009 9:05 pm

Thanks for the replies everyone.

My to do list at the moment
  • Move signature to bottom left corner, and flesh out the face a bit to make it look less like a Cheshire cat
  • Redo the flags to reflect the new countries (some cities are not represented and some flags probably shouldn't be there any more)
  • Adjust lines so that they flow better between each city. You will notice that the lines in the World Cities thread were much more fluid, which takes some time to achieve
  • Adjust the red in the title. I initially liked the light red because it fits well with the pastels of the city line, but a brighter color will go better with the CC logo. Shooting for a middle ground in the next draft.

Please give your comments on city changes ASAP. I'm open for swap suggestions if we can make the connections work, but big changes will be difficult later in the game (ie, once the new flag borders are created I will not want to change them unless there is a VERY good reason). Simple swaps, like Johannesburg vs. Cape Town can be done at any moment since they don't require a flag change or any broad connection changes. Of course we eventually have to settle on the "best" world city for those locales, and much of that discussion took place in the World Cities thread.

As for implementation, I believe the idea is to replace Shapes and Art (and at the same time, World Cities won't be added). I personally wouldn't mind leaving Shapes and Art, since they already exist and probably have a fan case. Historically we haven't kept multiples once a map is revamped, so that decision will lie with the Supreme Turtle.
User avatar
Major sully800
 
Posts: 4978
Joined: Wed Jun 14, 2006 5:45 pm
Location: Bethlehem, Pennsylvania

Re: [Official] Classic Revamp

Postby alex951 on Tue Oct 06, 2009 9:29 pm

=D> =D> =D> =D> =D>
User avatar
Corporal alex951
 
Posts: 919
Joined: Thu Aug 28, 2008 1:00 pm

Re: [Official] Classic Revamp

Postby Evil DIMwit on Tue Oct 06, 2009 9:30 pm

Once again, is there a good reason why we've given up this city arrangement:
Click image to enlarge.
image

for the old Pacific-split version with the traditional continent arrangement?
ImageImage
User avatar
Captain Evil DIMwit
 
Posts: 1616
Joined: Thu Mar 22, 2007 1:47 pm
Location: Philadelphia, NJ

Re: [Official] Classic Revamp

Postby john9blue on Tue Oct 06, 2009 9:32 pm

So this map is going to be THE classic revamp? In that case, some of the countries in Asia are messed up and you should change the connections. Other than that, this looks like a nice substitute! Although, how is this any different than what we were forced to take down? I think the old version (with America in the right) might avoid any legal trouble. :|



EDIT: Fastposted. :lol:
natty_dread wrote:Do ponies have sex?
Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
(proud member of the Occasionally Wrongly Banned)
User avatar
Captain john9blue
 
Posts: 1268
Joined: Mon Aug 20, 2007 6:18 pm
Location: FlutterChi-town

Re: [Official] Classic Revamp

Postby sully800 on Tue Oct 06, 2009 9:42 pm

The current version (division on the Pacific) was chosen because it will be more recognizable to new players and more familiar to players who knew the original Classic. I know there are several advantages to the Pacific split in terms of cities (America and Oceania get more, for example) but the benefits of having a recognizable and familiar map outweighed the other options.

To be a revamped Classic this is the orientation we must proceed with, I don't think that point can be up for debate.
User avatar
Major sully800
 
Posts: 4978
Joined: Wed Jun 14, 2006 5:45 pm
Location: Bethlehem, Pennsylvania

Re: [Official] Classic Revamp

Postby WidowMakers on Tue Oct 06, 2009 9:48 pm

How on earth did this map get a GP stamp?!?!!?
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: [Official] Classic Revamp

Postby whitestazn88 on Tue Oct 06, 2009 10:00 pm

WidowMakers wrote:How on earth did this map get a GP stamp?!?!!?


heh
Lieutenant whitestazn88
 
Posts: 3128
Joined: Mon Feb 05, 2007 2:59 pm
Location: behind you

Re: [Official] Classic Revamp

Postby sully800 on Tue Oct 06, 2009 10:21 pm

WidowMakers wrote:How on earth did this map get a GP stamp?!?!!?


It was quite a struggle in fact!

"Why don't you add some arbitrary connections between these continents and cities?"

"The current gameplay was carefully designed to be as traditional as possible."

"Oh okay. How about adding a bunch of connections in this other region then?"

"Facepalm."
User avatar
Major sully800
 
Posts: 4978
Joined: Wed Jun 14, 2006 5:45 pm
Location: Bethlehem, Pennsylvania

Re: [Official] Classic Revamp

Postby ender516 on Tue Oct 06, 2009 10:50 pm

sully800 wrote:The current version (division on the Pacific) was chosen because it will be more recognizable to new players and more familiar to players who knew the original Classic. I know there are several advantages to the Pacific split in terms of cities (America and Oceania get more, for example) but the benefits of having a recognizable and familiar map outweighed the other options.

To be a revamped Classic this is the orientation we must proceed with, I don't think that point can be up for debate.

I regret losing the Atlantic division, but I understand the reasoning.

Congratulations, sully800 on creating a map of such high quality that it is being drafted into the premier position on the site. =D>

And as for that signature, I kinda like the Cheshire Cat effect. 8-) Plus, it may save us all from trading Hasbro's lawyers for Disney/Pixar's! :lol:
User avatar
Sergeant 1st Class ender516
 
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario

Re: [Official] Classic Revamp

Postby zeppelin90 on Wed Oct 07, 2009 12:30 am

Wow - nothing classic about this map - i just miss the original...
Colonel zeppelin90
 
Posts: 70
Joined: Wed May 02, 2007 8:21 pm

Re: [Official] Classic Revamp

Postby Incandenza on Wed Oct 07, 2009 1:52 am

Hmmm, instead of having anchorage connect to seoul, how about replacing seoul with Petropavlovsk? Not a huge city by any stretch of the imagination, but it is the largest city in Kamchatka, giving the new map a nice symmetry with the old.
THOTA: dingdingdingdingdingdingBOOM

Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
User avatar
Colonel Incandenza
 
Posts: 4949
Joined: Thu Oct 19, 2006 5:34 pm
Location: Playing Eschaton with a bucket of old tennis balls

Re: [Official] Classic Revamp

Postby Bruceswar on Wed Oct 07, 2009 2:07 am

While the concept is nice, I am not a fan of the connecting lines. Is there not a way we can have something that looks like a territory?
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Corporal Bruceswar
 
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Re: [Official] Classic Revamp

Postby MrBenn on Wed Oct 07, 2009 2:54 am

Just to clarify, it is only Classic Shapes that is being revamped and replaced. Classic Art will remain alongside the new Classic - at least in the short term.

There are certain aspects of the revamp that are non-negotiable - these include the map projection (ie Americas on the left, Eurasia on the right), and that territory connections are indicated through attack paths.

There is a bit of flexibility in relation to the cities names on the map, but the connectivity of them must remain unchanged.
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: [Official] Classic Revamp

Postby Tiller on Wed Oct 07, 2009 3:58 am

Is there any chance that the World Cities map could be rolled out in tandem with this so that we get two at once? I know you're going for familiarity with this one, but it's the unfamiliarity of the other arrangement around the Atlantic that I like, the reversal breaks down the mental block I have against it. I never play Classic anything anymore because I got completely bored with looking at the same map (abstracted or not), at least WC changed the visual arrangement up so that I could get interested in it again. And putting out WC when this exists would maybe allow a few minor tweaks to gameplay that were refused to it before...
User avatar
Colonel Tiller
 
Posts: 35
Joined: Thu Mar 06, 2008 9:56 am

Re: [Official] Classic Revamp

Postby WidowMakers on Wed Oct 07, 2009 4:40 am

Incandenza wrote:Hmmm, instead of having anchorage connect to seoul, how about replacing seoul with Petropavlovsk? Not a huge city by any stretch of the imagination, but it is the largest city in Kamchatka, giving the new map a nice symmetry with the old.

I agree. Northern Asia is quite bare right now. Plus it would give a nod back to Kamchatka as Inc has explained.

WM
Image
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Re: [Official] Classic Revamp

Postby SultanOfSurreal on Wed Oct 07, 2009 4:43 am

MrBenn wrote:There are certain aspects of the revamp that are non-negotiable - these include the map projection (ie Americas on the left, Eurasia on the right),


that's fucking retarded, you've shoehorned a great map into a mold that it doesn't fit into for completely arbitrary reasons
User avatar
Private SultanOfSurreal
 
Posts: 97
Joined: Thu Jul 03, 2008 3:53 am

Re: [Official] Classic Revamp

Postby padsta on Wed Oct 07, 2009 5:44 am

I love this new map and can't wait for it to replace shapes. The only problem i have is asia looks a little cramped, why not utilise that bare patch in the north and spread it out a bit, other than that awesome work sully
User avatar
Captain padsta
 
Posts: 300
Joined: Thu Feb 22, 2007 10:55 am

Re: [Official] Classic Revamp

Postby pamoa on Wed Oct 07, 2009 6:55 am

I love this new version of the classic map
great graphics
but
why did Istanbul 13 millions inhabitants transform in Athens 4 millions inhabitants
what would be Europe without Paris
where is Beijing
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
User avatar
Cadet pamoa
 
Posts: 1242
Joined: Sat Sep 01, 2007 3:18 am
Location: Confederatio Helvetica

Re: [Official] Classic Revamp

Postby sully800 on Wed Oct 07, 2009 7:16 am

pamoa wrote:I love this new version of the classic map
great graphics
but
why did Istanbul 13 millions inhabitants transform in Athens 4 millions inhabitants
what would be Europe without Paris
where is Beijing


Since the bonus region is now named Europe (and not Europe + Mediterranean) I thought Athens was more appropriate. Istanbul has a lot of European influence, but is on the Asian continent. It's certainly a much bigger city, but it's hard to argue that Athens isn't "worldly". Anyway, I can be swayed on this one for sure.

Paris seems to be an impossibility based on it's proximity to it's neighbors. As you may know, I tried Paris when this map was first made, and it just doesn't fit between Madrid/London/Rome unfortunately. I know it's the biggest shame of the map at the moment.

Beijing was knocked off for a Shanghai/Seoul combo in this edition which I think was a fairly good trade. As you can see by the other version floating through this thread I used to have Beijing and then some less famous Asian cities (Magadan). It seems like people would prefer a more spread out Asia with less populous cities. Please refer to the other version and let me know if you think that is an improvement.

I kind of like the current Asia though. It feels cramped, but Asian cities ARE cramped. Western Russia feels sparse and it IS sparse. I suppose to be consistent I would have to eliminate cities like Anchorage and Edmonton and add Toronto/Atlanta or something to that effect. Let me know if that sounds workable, or if spread out cities are preferred over the biggest world cities.
User avatar
Major sully800
 
Posts: 4978
Joined: Wed Jun 14, 2006 5:45 pm
Location: Bethlehem, Pennsylvania

Re: [Official] Classic Revamp

Postby saaimen on Wed Oct 07, 2009 7:30 am

I'd stick with important world cities. Indeed Toronto and Atlanta sound more familiar.

Nice revamp though that wasn't your original intention.
One thing though, don't take this personal... I'd drop the skyline. Keep it pure.
ImageImage
Winner of "As Easy As 1, 2, 3! - Africa I", "Championship Series: British Isles",
"1v1 Battle to Rule Doodle Earth 2", "Connect 4 (Restarted)" and "Blind Fold Buddy - BeNeLux"
Sergeant 1st Class saaimen
 
Posts: 476
Joined: Thu Nov 29, 2007 10:04 pm

Re: [Official] Classic Revamp

Postby yeti_c on Wed Oct 07, 2009 8:37 am

pamoa wrote:what would be Europe without Paris


A better place?

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Re: [Official] Classic Revamp

Postby pamoa on Wed Oct 07, 2009 9:45 am

pamoa wrote:what would be Europe without Paris

yeti_c wrote:A better place?

it's true I forget London is now part of the American Empire ;)

sully800 wrote:Paris seems to be an impossibility based on it's proximity to it's neighbors. As you may know, I tried Paris when this map was first made, and it just doesn't fit between Madrid/London/Rome unfortunately. I know it's the biggest shame of the map at the moment.

then why not Brussels as Europe "capital" instead of Berlin

sully800 wrote:... Istanbul has a lot of European influence, but is on the Asian continent...

well you need to look more closely to your map as it is mainly on the north-western side of the Bosphorus which is in ... Europe
so maybe can you reconsider it

for the Anchorage Edmonton Astana case I understand you needed some cities up there even if everybody knows it impossible to live there :lol:
maybe Calgary instead of Edmonton as it was an Winter Olympics spot
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
User avatar
Cadet pamoa
 
Posts: 1242
Joined: Sat Sep 01, 2007 3:18 am
Location: Confederatio Helvetica

Re: [Official] Classic Revamp

Postby Bruceswar on Wed Oct 07, 2009 10:39 am

WidowMakers wrote:
Incandenza wrote:Hmmm, instead of having anchorage connect to seoul, how about replacing seoul with Petropavlovsk? Not a huge city by any stretch of the imagination, but it is the largest city in Kamchatka, giving the new map a nice symmetry with the old.

I agree. Northern Asia is quite bare right now. Plus it would give a nod back to Kamchatka as Inc has explained.

WM



I agree also :)
Highest Rank: 26 Highest Score: 3480
Image
User avatar
Corporal Bruceswar
 
Posts: 9713
Joined: Sun Dec 23, 2007 12:36 am
Location: Cow Pastures

Next

Return to The Atlas

Who is online

Users browsing this forum: No registered users