[Official] Classic Revamp [Quenched]

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Re: [Official] Classic Revamp

Postby lilwdlnddude on Tue Oct 06, 2009 8:24 pm

i think this map looks GREAT.....and i love the sig in the bottom corner :lol: :lol: :lol:

great job =D>
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Re: [Official] Classic Revamp

Postby MyTurnToWin on Tue Oct 06, 2009 8:47 pm

Perhaps it will look different when there are numbers in the circles. But right now the map reminds me of the map in the movie War Games when all the nuclear bombs were going off all over the world. The circles look like explosions and the arc lines seem to be leaping to the next explosion.

I do appreciate all the work and look forward to the new map.
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Re: [Official] Classic Revamp

Postby sully800 on Tue Oct 06, 2009 9:05 pm

Thanks for the replies everyone.

My to do list at the moment
  • Move signature to bottom left corner, and flesh out the face a bit to make it look less like a Cheshire cat
  • Redo the flags to reflect the new countries (some cities are not represented and some flags probably shouldn't be there any more)
  • Adjust lines so that they flow better between each city. You will notice that the lines in the World Cities thread were much more fluid, which takes some time to achieve
  • Adjust the red in the title. I initially liked the light red because it fits well with the pastels of the city line, but a brighter color will go better with the CC logo. Shooting for a middle ground in the next draft.

Please give your comments on city changes ASAP. I'm open for swap suggestions if we can make the connections work, but big changes will be difficult later in the game (ie, once the new flag borders are created I will not want to change them unless there is a VERY good reason). Simple swaps, like Johannesburg vs. Cape Town can be done at any moment since they don't require a flag change or any broad connection changes. Of course we eventually have to settle on the "best" world city for those locales, and much of that discussion took place in the World Cities thread.

As for implementation, I believe the idea is to replace Shapes and Art (and at the same time, World Cities won't be added). I personally wouldn't mind leaving Shapes and Art, since they already exist and probably have a fan case. Historically we haven't kept multiples once a map is revamped, so that decision will lie with the Supreme Turtle.
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Re: [Official] Classic Revamp

Postby alex951 on Tue Oct 06, 2009 9:29 pm

=D> =D> =D> =D> =D>
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Re: [Official] Classic Revamp

Postby Evil DIMwit on Tue Oct 06, 2009 9:30 pm

Once again, is there a good reason why we've given up this city arrangement:
Click image to enlarge.
image

for the old Pacific-split version with the traditional continent arrangement?
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Re: [Official] Classic Revamp

Postby john9blue on Tue Oct 06, 2009 9:32 pm

So this map is going to be THE classic revamp? In that case, some of the countries in Asia are messed up and you should change the connections. Other than that, this looks like a nice substitute! Although, how is this any different than what we were forced to take down? I think the old version (with America in the right) might avoid any legal trouble. :|



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Re: [Official] Classic Revamp

Postby sully800 on Tue Oct 06, 2009 9:42 pm

The current version (division on the Pacific) was chosen because it will be more recognizable to new players and more familiar to players who knew the original Classic. I know there are several advantages to the Pacific split in terms of cities (America and Oceania get more, for example) but the benefits of having a recognizable and familiar map outweighed the other options.

To be a revamped Classic this is the orientation we must proceed with, I don't think that point can be up for debate.
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Re: [Official] Classic Revamp

Postby WidowMakers on Tue Oct 06, 2009 9:48 pm

How on earth did this map get a GP stamp?!?!!?
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Re: [Official] Classic Revamp

Postby whitestazn88 on Tue Oct 06, 2009 10:00 pm

WidowMakers wrote:How on earth did this map get a GP stamp?!?!!?


heh
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Re: [Official] Classic Revamp

Postby sully800 on Tue Oct 06, 2009 10:21 pm

WidowMakers wrote:How on earth did this map get a GP stamp?!?!!?


It was quite a struggle in fact!

"Why don't you add some arbitrary connections between these continents and cities?"

"The current gameplay was carefully designed to be as traditional as possible."

"Oh okay. How about adding a bunch of connections in this other region then?"

"Facepalm."
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Re: [Official] Classic Revamp

Postby ender516 on Tue Oct 06, 2009 10:50 pm

sully800 wrote:The current version (division on the Pacific) was chosen because it will be more recognizable to new players and more familiar to players who knew the original Classic. I know there are several advantages to the Pacific split in terms of cities (America and Oceania get more, for example) but the benefits of having a recognizable and familiar map outweighed the other options.

To be a revamped Classic this is the orientation we must proceed with, I don't think that point can be up for debate.

I regret losing the Atlantic division, but I understand the reasoning.

Congratulations, sully800 on creating a map of such high quality that it is being drafted into the premier position on the site. =D>

And as for that signature, I kinda like the Cheshire Cat effect. 8-) Plus, it may save us all from trading Hasbro's lawyers for Disney/Pixar's! :lol:
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Re: [Official] Classic Revamp

Postby zeppelin90 on Wed Oct 07, 2009 12:30 am

Wow - nothing classic about this map - i just miss the original...
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Re: [Official] Classic Revamp

Postby Incandenza on Wed Oct 07, 2009 1:52 am

Hmmm, instead of having anchorage connect to seoul, how about replacing seoul with Petropavlovsk? Not a huge city by any stretch of the imagination, but it is the largest city in Kamchatka, giving the new map a nice symmetry with the old.
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Re: [Official] Classic Revamp

Postby Bruceswar on Wed Oct 07, 2009 2:07 am

While the concept is nice, I am not a fan of the connecting lines. Is there not a way we can have something that looks like a territory?
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Re: [Official] Classic Revamp

Postby MrBenn on Wed Oct 07, 2009 2:54 am

Just to clarify, it is only Classic Shapes that is being revamped and replaced. Classic Art will remain alongside the new Classic - at least in the short term.

There are certain aspects of the revamp that are non-negotiable - these include the map projection (ie Americas on the left, Eurasia on the right), and that territory connections are indicated through attack paths.

There is a bit of flexibility in relation to the cities names on the map, but the connectivity of them must remain unchanged.
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