Chives1337 wrote:I can foresee a problem with this (the user-input one).
As we know, dice are bitches/godly at times.
Say you have 10 and opponent has 10. Then I put I want to lose 0 and him to lose 10. If coded improperly, I'd absolutely annihilate.
One solution is to roll first then check, but again there are still problems.
Just a thought.
chapcrap wrote:Been suggested before in a slightly different fashion. I would support either way.
The other way said that if you have a stack of, say 200, then you could say that you want to auto attack to a certain troop count, like down to 100 troops.
Pedronicus wrote:I already have the moderate assault option set as default on my account. I shit you not...
agentcom wrote:Pedronicus wrote:I already have the moderate assault option set as default on my account. I shit you not...
Is that some sort of plug-in that you've made? I've never seen anything like it, but I wouldn't imagine that it would be difficult or impossible to program something like that.
Kaskavel wrote:a button "attack 20 times" would be much simpler I think...
Funkyterrance wrote:Kaskavel wrote:a button "attack 20 times" would be much simpler I think...
That's not nearly the same as what he's suggesting though...
You could attack 20 times and go below your "safe" number or conversely you could attack 20 times for several times and not get your opponent lowered anywhere near the desired number.
While I think this suggestion has its merits, I don't think I personally would use it much.
Auto-Assault[x]. If theCTRLkey is held while auto-assaulting, then a prompt will appear allowing you to enter the minimum number of troops to leave on the assaulting territory (to be sure that the number of troops does not go below the number entered, assaults will stop if the remaining troops reaches the number entered plus one). This assault is slower than a regular auto-assault because each assault must be executedindivdually--but it is faster than doing it manually. Works in conjunction with Auto-Advance.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
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