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Re: No dice games

PostPosted: Sat Aug 14, 2010 10:24 am
by demonthunder
And use what instead?

Re: No dice games

PostPosted: Sat Aug 14, 2010 10:04 pm
by TheForgivenOne
demonthunder wrote:And use what instead?


Bunnies with cards.

Re: No dice games

PostPosted: Sat Aug 28, 2010 4:20 pm
by goldstrike
YEEEEESSSSS......after losing 20 v 3 and 7 v 1 in the same game...i need this fixed...where is the voting thing?

Re: No dice games

PostPosted: Mon Sep 06, 2010 11:15 pm
by blakebowling
When I first saw this, I was sure it was a troll thread that had went uncontrolled for 18 pages.

I'm glad to find I was mistaken, great idea.

Re: No dice games

PostPosted: Wed Sep 08, 2010 8:44 pm
by Victor Sullivan
They should "beta test" this idea. Watch for unbalanced games, what maps it works for, get feedback, etc.

a "no dice" option

PostPosted: Thu Nov 04, 2010 6:12 pm
by 40kguy
Concise description:

have it so there's no dice and everything will be equal

Specifics/Details:
shown above

How this will benefit the site and/or other comments:
we have a lot of people complain about dice an conquer club is losing people because of it. so i think there should be an option where there is no dice. just an option people i don't see how this can make the site any worse just help it. i also don't know if this will take that long i think it will take like 5 minuets or something like that.

Re: a "no dice" option

PostPosted: Thu Nov 04, 2010 6:34 pm
by TheForgivenOne
40kguy wrote:Concise description:

have it so there's no dice and everything will be equal

Specifics/Details:
shown above

How this will benefit the site and/or other comments:
we have a lot of people complain about dice an conquer club is losing people because of it. so i think there should be an option where there is no dice. just an option people i don't see how this can make the site any worse just help it. i also don't know if this will take that long i think it will take like 5 minuets or something like that.


Already been suggested before. Think about it, this will create a ton of stalemates, and will suddenly depend a lot more on the drop.

Re: a "no dice" option

PostPosted: Thu Nov 04, 2010 6:41 pm
by 40kguy
TheForgivenOne wrote:
40kguy wrote:Concise description:

have it so there's no dice and everything will be equal

Specifics/Details:
shown above

How this will benefit the site and/or other comments:
we have a lot of people complain about dice an conquer club is losing people because of it. so i think there should be an option where there is no dice. just an option people i don't see how this can make the site any worse just help it. i also don't know if this will take that long i think it will take like 5 minuets or something like that.


Already been suggested before. Think about it, this will create a ton of stalemates, and will suddenly depend a lot more on the drop.

actually i don't see how this will cause stuff to go stale. Think about it in escalating games someone will eliminate them if they got 1 more guy then them so it wont go stale. Also in no spoils it wont go stale because you will be able to stop there bonuses and same with flat rate. This is also why im saying it should be an option because in all most everyone of my games i see someone complaining. So the worst possibility is that no one likes it and no one plays it or we just take it away.

Re: a "no dice" option

PostPosted: Thu Nov 04, 2010 6:55 pm
by TheForgivenOne
40kguy wrote:
TheForgivenOne wrote:
40kguy wrote:Concise description:

have it so there's no dice and everything will be equal

Specifics/Details:
shown above

How this will benefit the site and/or other comments:
we have a lot of people complain about dice an conquer club is losing people because of it. so i think there should be an option where there is no dice. just an option people i don't see how this can make the site any worse just help it. i also don't know if this will take that long i think it will take like 5 minuets or something like that.


Already been suggested before. Think about it, this will create a ton of stalemates, and will suddenly depend a lot more on the drop.

actually i don't see how this will cause stuff to go stale. Think about it in escalating games someone will eliminate them if they got 1 more guy then them so it wont go stale. Also in no spoils it wont go stale because you will be able to stop there bonuses and same with flat rate. This is also why im saying it should be an option because in all most everyone of my games i see someone complaining. So the worst possibility is that no one likes it and no one plays it or we just take it away.


And what about a 1v1 game on Circus Maximus with No spoils?

Re: a "no dice" option

PostPosted: Thu Nov 04, 2010 11:07 pm
by Victor Sullivan
I believe this was suggested before. I'll let you know when I find the link.

Re: a "no dice" option

PostPosted: Fri Nov 05, 2010 1:31 am
by TheForgivenOne
Merged

Re: a "no dice" option

PostPosted: Fri Nov 05, 2010 2:43 pm
by Darwins_Bane
I feel like this has reached a good point in the discussion phase of this.Stickied.

Re: a "no dice" option

PostPosted: Fri Nov 05, 2010 4:45 pm
by rdsrds2120
Darwins_Bane wrote:I feel like this has reached a good point in the discussion phase of this.Stickied.


With 19 pages I agree, spite what TFO says :P

Re: a "no dice" option

PostPosted: Fri Nov 05, 2010 5:55 pm
by RedFlyingGolf
No, it takes out the whole point of the game. It is like suggesting to put a whole new game on this website. They would have to change the name from "Conquer Club" to "Game Club".

Re: a "no dice" option

PostPosted: Mon Nov 08, 2010 3:50 pm
by PLAYER57832
No.

Re: a "no dice" option

PostPosted: Wed Nov 10, 2010 2:56 pm
by Darwins_Bane
I feel like this has reached the conclusion of its discussion phase. Moving to submitted.

n/a

PostPosted: Wed Dec 15, 2010 4:41 pm
by DontAttackMeYet
n/a anymore

Re: conquer club dice

PostPosted: Wed Dec 15, 2010 5:03 pm
by nebsmith
would you like to post your dice analyser results to back up your statement that the dice aren't random ?

Re: conquer club dice

PostPosted: Wed Dec 15, 2010 6:27 pm
by Woodruff
tcpdavis wrote:[THESE DICE ARE NOT RANDOM, THEY ARE THE STUPIDEST HING I'VE EVER ENCOUNTERED. I PLAY RISK AND OTHER DICE ROLLING STRATEGY GAMES ALL THE TIME AND HAVE NEVER ENCOUNTERED THE TYPE OF BULLSHIT ROLLS THAT I COME ACROSS IN CONQUER CLUB. THE PROGRAMMER OF THIS GAMES DICE ROLLS NEEDS TO JUMP OFF A ROCKY CLIFF AND DIE IN ORDER FOR ME TO SLEEP AT NIGHT. THANK YOU.]


That's what it takes for you to sleep at night? I suggest you cut back on the caffeine.

As to your claim...where is your proof of the unrandomality of the dice here?

Re: conquer club dice

PostPosted: Wed Dec 15, 2010 10:53 pm
by rdsrds2120
I wonder when a mod's going to lock this? Oh wait...

tcpdavis, flaming is not allowed here. If you have a suggestion for a new dice system, please fill one out using the template provided to encourage reasonable discussion. If you just need to blow off some dice steam, there are plenty of dice complaint threads in General Discussion. Please keep Suggestions for actual suggestions, thank you!

-rd

using regular math (+1/-1)

PostPosted: Sun Jan 02, 2011 7:03 pm
by Donlarry
lets get rid of the dice program and just use regular math


dice should not be determining the outcome of the game


its like they should put my record against people and my record vs the dice cuz i got to play them in everygame


if u go home and play monopoly the dice dont feel like these dice ive played c-lo craps everything

these computer dice r just made up to be bad so can we change them finally half the member want them more fair


so what up with that

Re: lets use regular math (+1/-1)

PostPosted: Sun Jan 02, 2011 7:32 pm
by Donlarry
or cut down on the number of doubles

Re: lets use regular math (+1/-1)

PostPosted: Sun Jan 02, 2011 7:34 pm
by TheForgivenOne
Donlarry wrote:lets get rid of the dice program and just use regular math


dice should not be determining the outcome of the game


its like they should put my record against people and my record vs the dice cuz i got to play them in everygame


if u go home and play monopoly the dice dont feel like these dice ive played c-lo craps everything

these computer dice r just made up to be bad so can we change them finally half the member want them more fair


so what up with that


I do Play monopoly at home quite a bit, seems like at critical moments of the game, I land on a hotel. THOSE DICE MUST BE BROKEN

Re: lets use regular math (+1/-1)

PostPosted: Sun Jan 02, 2011 7:44 pm
by 40kguy
TheForgivenOne wrote:
Donlarry wrote:lets get rid of the dice program and just use regular math


dice should not be determining the outcome of the game


its like they should put my record against people and my record vs the dice cuz i got to play them in everygame


if u go home and play monopoly the dice dont feel like these dice ive played c-lo craps everything

these computer dice r just made up to be bad so can we change them finally half the member want them more fair


so what up with that


I do Play monopoly at home quite a bit, seems like at critical moments of the game, I land on a hotel. THOSE DICE MUST BE BROKEN

hahahahaha yeah you should play with me and my friends we complain on if it was a roll or if it was a drop or if we land on a hotel we wouldnt be aloud to put it on national tv.

Re: lets use regular math (+1/-1)

PostPosted: Wed Jan 05, 2011 9:04 am
by blakebowling
What is this suggestion? I understand that you don't like the dice, but I'm not sure what your idea for improvement is.