gho wrote:Starting first already gives you the advantage of staking out your territory and being the first to trade cards, why should it also give you the bonus of having more reinforcements at the beginning.
Not always true about being able to cash first. MANY a time in Flat rate, i've lost, even though i went first, because the opponent got a BGR, while i got RGG.
What cards you get are irrelevant for this suggestion (I'd personally like to see a card rate option with a set amount, but thats also irrelevent to this thread), everybody has the same chance with which cards they get. You could say that who starts first is random and is part of the game, but with cards if the game progresses long enough all players will have bad sets and good sets.
This change would significantly affect the way 1vs1 games are played. Currently 1vs1 games would be the most up to chance, with who starts first having a significant affect on who wins. The most common strategy for 1v1 is to knock off your opponents territories to get them with less than 12 territories while you keep expanding to improve your territory bonus. Due to this I think alot of people avoid 1v1, I know I definitely avoid playing 1v1 because of it.
How do I get this suggestion to progress?