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[UI] Make blue army numbers lighter

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Re: Make blue army numbers lighter

Postby blakebowling on Tue Dec 27, 2011 3:18 pm

If changing one color would satisfy everyone, it would be an easy fix. The hard part is finding a color that makes the most people happy.

If you have a (serious) suggestion for a color that you'd like to replace blue, please post the color code in this thread and I'll make a Poll with the submitted options on it. Please don't submit more than one or two each.
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Re: Make blue army numbers lighter

Postby natty dread on Tue Dec 27, 2011 10:24 pm

blakebowling wrote:If changing one color would satisfy everyone, it would be an easy fix. The hard part is finding a color that makes the most people happy.

If you have a (serious) suggestion for a color that you'd like to replace blue, please post the color code in this thread and I'll make a Poll with the submitted options on it. Please don't submit more than one or two each.


#5555ff
or
#3f7fff
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Re: Make blue army numbers lighter

Postby chapcrap on Tue Dec 27, 2011 10:43 pm

natty_dread wrote:
blakebowling wrote:If changing one color would satisfy everyone, it would be an easy fix. The hard part is finding a color that makes the most people happy.

If you have a (serious) suggestion for a color that you'd like to replace blue, please post the color code in this thread and I'll make a Poll with the submitted options on it. Please don't submit more than one or two each.


#5555ff
or
#3f7fff
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Re: Make blue army numbers lighter

Postby TheForgivenOne on Fri Jan 06, 2012 3:43 pm

chapcrap wrote:
natty_dread wrote:
blakebowling wrote:If changing one color would satisfy everyone, it would be an easy fix. The hard part is finding a color that makes the most people happy.

If you have a (serious) suggestion for a color that you'd like to replace blue, please post the color code in this thread and I'll make a Poll with the submitted options on it. Please don't submit more than one or two each.


#5555ff
or
#3f7fff


Does anyone else have any other suggestions for colors? Or do they like the two presented? If so, we could put up a poll to find out which one people like most.
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Re: Make blue army numbers lighter

Postby ndrs on Fri Jan 06, 2012 9:43 pm

TheForgivenOne wrote:Does anyone else have any other suggestions for colors? Or do they like the two presented? If so, we could put up a poll to find out which one people like most.


TheForgivenOne wrote:Does anyone else have any other suggestions for colors? Or do they like the two presented? If so, we could put up a poll to find out which one people like most.


Current:

Image


Suggestion:

Image

blue: #3494ff
grey: #9a9a9a (a bit brighter)


Or, if I could change them all: (:lol:)

Image

red: #ff464a
pink: #ffb0f9
teal: #70f0e9
blue: #5d9aff
yellow #f8ef5b
grey: #a6a6a6
orange: #ff8c4c
green: #6ee069

teal vs. green would need some tweaking, probably others as well, but...
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Re: Make blue army numbers lighter

Postby King_Herpes on Sun Feb 05, 2012 11:13 pm

This thread fucking rocks. Two years strong, let's get to work troops.

EVERYBODY LET'SS MAKE SSOME NOOOOOOOOIIIIIIIISSSSSEEEEEEEE!!!!!!!

DON'T THIS HERE MAKE MY PEOPLE WANNA JUMP!!! JUMP!!!

DON'T THIS HERE MAKE MY PEOPLE WANNA JUMP!!! JUMP!!!

DON'T THIS SHIT HERE MAKE MY PEOPLE WANNA JUMP!!! JUMP!!!
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Re: Make blue army numbers lighter

Postby natty dread on Mon Feb 06, 2012 1:40 am

TheForgivenOne wrote:
Does anyone else have any other suggestions for colors? Or do they like the two presented? If so, we could put up a poll to find out which one people like most.


So, where's the poll?
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Re: Make blue army numbers lighter[Poll Added]

Postby TheForgivenOne on Tue Feb 07, 2012 5:42 pm

Sorry, totally slipped my mind. Poll added
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Re: Make blue army numbers lighter

Postby Dukasaur on Thu Feb 09, 2012 3:58 am

Minister X wrote:Please fix blue. If it was consistently associated with a certain position in an 8-player game (e.g. first or last) I'd never sign up for a game at that position. I hate playing dark blue.

I'm the exact opposite. I always try to be the third player just so I can be blue, or the sixth so I can be cyan. They are absolutely the coolest colours. Quite honestly, I'm distressed by the idea of screwing with them. The only colours on this site that I've ever had trouble distinguishing are green/grey.
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Re: Make blue army numbers lighter[Poll Added]

Postby natty dread on Thu Feb 09, 2012 5:10 am

Dukasaur wrote:The only colours on this site that I've ever had trouble distinguishing are green/grey.


This is not about distinguishing colours from each other, there's colour codes for that.

This is about blue numbers not being VISIBLE on a dark background, due to being so dark themselves. Just try being the blue player on Ancient Greece.
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Re: Make blue army numbers lighter[Poll Added]

Postby Dukasaur on Thu Feb 09, 2012 5:38 am

natty dread wrote:
Dukasaur wrote:The only colours on this site that I've ever had trouble distinguishing are green/grey.


This is not about distinguishing colours from each other, there's colour codes for that.

This is about blue numbers not being VISIBLE on a dark background, due to being so dark themselves.

I'm sorry, I'm not trying to be argumentative, but I have 2700 games completed and I have never encountered the alleged problem. I know you cited the Conquerman map as an example, and I rarely play that one, so just to be sure I used Game Finder and loaded up some currently-active Sunny games on Conquerman. I can see the blue numbers clear as day. About the closest I could find to a problem (and I've looked at a LOT of maps in the last hour) is the Tamriel map with its dark army circles.

On the other hand, any day of the week I can show you a Clandemonium game where the green numbers and the grey numbers vanish in the dark grassland. And Siege and quite a few others.
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Re: Make blue army numbers lighter[Poll Added]

Postby TheForgivenOne on Thu Feb 09, 2012 5:55 am

I think it's all a point of perspective. I've looked at both maps/colors, and I see points from where you are coming from. I, personally, don't have a problem seeing the blue or green/grey, but doesn't mean others won't/don't have a problem with it. Doesn't mean that I am right or wrong. I have problems with yellow/white, but doesn't mean others will. Natty has made a good suggestion, and yes, it has gone along slowly, but I think it is close to being Submitted.
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Re: Make blue army numbers lighter[Poll Added]

Postby natty dread on Thu Feb 09, 2012 6:07 am

Dukasaur wrote:I'm sorry, I'm not trying to be argumentative, but I have 2700 games completed and I have never encountered the alleged problem.


Just because you can't see a problem, doesn't mean it doesn't exist.

Dukasaur wrote:About the closest I could find to a problem (and I've looked at a LOT of maps in the last hour) is the Tamriel map with its dark army circles.


This is not just about existing maps - even if there are very few maps where the blue numbers are a problem, this is because the mapmakers know of this problem and are able to take it in account when designing the graphics. That's why so many maps use light-coloured army circles, and other things to help with the number visibility. However, this is also about maps that will be made in the future - if this one army colour is fixed, then mapmakers will be free to create graphics with dark backgrounds, without worrying about the visibility of blue numbers. This would give more artistic freedom to mapmakers, and more variation to the styles of maps on CC.
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Re: Make blue army numbers lighter[Poll Added]

Postby Gilligan on Thu Feb 09, 2012 9:44 am

Where's the option for "keep it as is"?
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Re: Make blue army numbers lighter[Poll Added]

Postby DiM on Thu Feb 09, 2012 1:38 pm

Gilligan wrote:Where's the option for "keep it as is"?


+1

colours are fine. and for those that don't think they're fine we have colour codes.
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Re: Make blue army numbers lighter[Poll Added]

Postby natty dread on Thu Feb 09, 2012 1:49 pm

DiM wrote:
Gilligan wrote:Where's the option for "keep it as is"?


+1

colours are fine. and for those that don't think they're fine we have colour codes.


Again... this is not about being able to distinguish colours from each other - we indeed have colour codes for that.

But just try being the blue player on Ancient Greece. Or go to game finder and look at any ongoing game with 3 or more players on Ancient Greece - the blue numbers are damn near illegible.

So, if we make the blue numbers lighter, we no longer need to worry about the background for numbers being too dark. We can use black or dark army circles, things like that, we get more artistic freedom for the visual design for our new maps. I would have thought you of all people would be all for that.
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Re: Make blue army numbers lighter[Poll Added]

Postby DiM on Thu Feb 09, 2012 2:26 pm

natty dread wrote:
DiM wrote:
Gilligan wrote:Where's the option for "keep it as is"?


+1

colours are fine. and for those that don't think they're fine we have colour codes.


Again... this is not about being able to distinguish colours from each other - we indeed have colour codes for that.

But just try being the blue player on Ancient Greece. Or go to game finder and look at any ongoing game with 3 or more players on Ancient Greece - the blue numbers are damn near illegible.

So, if we make the blue numbers lighter, we no longer need to worry about the background for numbers being too dark. We can use black or dark army circles, things like that, we get more artistic freedom for the visual design for our new maps. I would have thought you of all people would be all for that.



i've played ancient greece and i've even been blue on that map and i didn't have any sort of problem seeing my armies.
if somebody can't see blue armies on ancient greece then playing CC should be the least of their worries. seeing an optician should be their top priority.
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Re: Make blue army numbers lighter[Poll Added]

Postby Gilligan on Thu Feb 09, 2012 2:51 pm

I agree...I've never had any issues reading any numbers on any map.
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Re: Make blue army numbers lighter[Poll Added]

Postby natty dread on Thu Feb 09, 2012 3:15 pm

DiM wrote:i've played ancient greece and i've even been blue on that map and i didn't have any sort of problem seeing my armies.
if somebody can't see blue armies on ancient greece then playing CC should be the least of their worries. seeing an optician should be their top priority.


Come on now Dim. Try to make a map with black army circles today, and the graphics CA:s will tell you it's not acceptable because the blue numbers are hard to see on it. As they should, with the current blue colour.

Sure, they're not exactly invisible or impossible to see, but they're still harder to see than other numbers, and for someone who's unfamiliar with the map, or plays a speed game, or both, it may mean missing a territory, or things like that.

None of the other numbers are problematic on dark background. If the blue numbers are made lighter, then we can have more options in the visual design of maps.


Can you seriously tell me that you think the top blue number on this image is easy to read:
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Re: Make blue army numbers lighter[Poll Added]

Postby Bones2484 on Thu Feb 09, 2012 3:25 pm

I do not see a downside to this. Making things better and easier should be a priority... especially until I hear a reason why this shouldn't happen other than "it doesn't affect me, so no".

As a side note to recent posts, I want to point out what DiM said earlier in this thread:
DiM wrote:i agree to making blue lighter but more importantly i would like the grey/slate to be changed. it's a horribly difficult colour.
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Re: Make blue army numbers lighter[Poll Added]

Postby DiM on Thu Feb 09, 2012 4:15 pm

natty dread wrote:Can you seriously tell me that you think the top blue number on this image is easy to read:
Image


yes it easy to read. for me at least. reading the actual numbers is really easy regardless of how light or dark the background is.

the only problem i have is with slate which i sometimes confuse with neutral. but that's a matter of differentiating the colours not the numbers so i can simply turn on colour codes and it's fixed.

anyway, i'm not necessarily opposed to blue being changed but rather to the idea of not having an option to "keep it as it is" in the poll.
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Re: Make blue army numbers lighter[Poll Added]

Postby natty dread on Thu Feb 09, 2012 4:59 pm

DiM wrote:yes it easy to read. for me at least.


I can read it too. But not as easily as the other numbers. If you compare the other numbers on the top row to the blue, every other number is easier to read.

Anyway, even if you can read the numbers easily, there are lots of people in this thread alone who have problems reading the blue numbers on dark backgrounds, and this places limitations to the graphics we can currently do on our maps. I want the freedom to use black or almost black troop circles for my maps if I so choose. I want to have the option, if I some day decide I want to create a dark & sinister sci-fi/cyberpunk map or something like that...

DiM wrote:anyway, i'm not necessarily opposed to blue being changed but rather to the idea of not having an option to "keep it as it is" in the poll.


I didn't make the poll, if the mods want to change it it's fine with me.
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Re: Make blue army numbers lighter

Postby cairnswk on Thu Feb 09, 2012 5:01 pm

DiM wrote:i agree to making blue lighter but more importantly i would like the grey/slate to be changed. it's a horribly difficult colour.

Yes, i have to agree. Looking for the grey is horrifying. :roll:
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Re: Make blue army numbers lighter[Poll Added]

Postby agentcom on Sun Feb 19, 2012 4:46 pm

I don't see how this idea has been stickied. I assume that means that it's being implemented in some way. Making blue lighter will make it harder to distinguish from cyan. Someone pointed this out earlier, and I figured that would be the end of the conversation. If this is implemented, you'll get a bunch of people making the same complaints about how blue/cyan are hard to tell apart. And you'll have everyone responding "just use color codes." So you'll have the same debate as is happening now, but after you've gone and changed the army color for all the games on this site.

If you really want to make blue easier to see on darker maps, it's actually a lot more simple than this: make the outline white instead of black. That would solve any "problem" that people have without adding a different problem. It's really ridiculous that blue has a black outline anyway. Defeats the purpose of even having an outline. Can you imagine if yellow or neutrals had a white outline? That would be horrible.

Also, since someone is obviously messing with OP's post and adding a poll, it's not fair to only give the options for change but not give an option for leave it as it is. What good are your results going to be? All they'll tell you is that IF you make the change, then you should change it to that color. It does not tell you whether you should make the change in the first place. But considering that this topic has somehow been stickied and some (Mod?) is messing with OP's post and adding polls, I guess someone is trying to fast track this through. And make it look like it's getting a bunch of support.
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Re: Make blue army numbers lighter[Poll Added]

Postby natty dread on Sun Feb 19, 2012 4:50 pm

agentcom wrote:Making blue lighter will make it harder to distinguish from cyan.


And we have colour codes for that. There's always someone who has trouble telling some colours apart, no matter what colour they are.

The point is, blue numbers are the only ones that are hard to see on dark background.

agentcom wrote: I guess someone is trying to fast track this through. And make it look like it's getting a bunch of support.


It is getting a bunch of support though. There's several pages of support for this.
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