ender516 wrote: If the OP of this topic doesn't mind, I will post a link when the script is available. What do you say, natty?
fine by me
natty dread wrote:WILLIAMS5232 wrote:but if you go making a lighter blue then you'll start having trouble on maps with a lighter blue background.
Eh... try thinking about that a second time.
ender516 wrote:A lighter blue background won't make a lighter blue number disappear, since every number is outlined in black.
natty dread wrote:WILLIAMS5232 wrote:right now, to me, the cyan looks the same color as neutralnatty dread wrote:Use colour codes.
chapcrap wrote:WILLIAMS5232 wrote:i do use the colorcodes but some colors seem to just hide on certain maps.natty dread wrote:Use colour codes.
WILLIAMS5232 wrote:please don't change blue to lighter. i know you just get bored with things the way they are.
WILLIAMS5232 wrote:it's not going to bring any more people to cc.
WILLIAMS5232 wrote:i see the blue fine the way it is. i'm sure you do too.
natty dread wrote:WILLIAMS5232 wrote:please don't change blue to lighter. i know you just get bored with things the way they are.
Wow, no offense but you're acting like an asshole. What's up with the condescending attitude there? Just because you don't understand the reason for a proposed change doesn't mean that it's only proposed because someone is "bored".WILLIAMS5232 wrote:it's not going to bring any more people to cc.
Yeah, and I don't really care about bringing more people to CC. CC should concentrate on keeping the existing customers satisfied before trying to gather new ones. That's just good business sense.WILLIAMS5232 wrote:i see the blue fine the way it is. i'm sure you do too.
You know, it's the go-to explanation of the small-minded person to assume that anyone whose opinions he disagrees with or doesn't understand, doesn't really believe their views, but is just voicing them out of spite or boredom... that's also why you see idiots all over the forums instantly jumping to accuse people of "trolling" whenever they disagree about someone's posts.
Anyway, maybe you should come back when you've read the OP of this thread and actually understand what this suggestion is about. Just saying...
agentcom wrote:This suggestion is stickied for some reason even though it doesn't appear to be going anywhere. There's enough people saying "please don't do this" that I think it shouldn't be implemented. I pointed out before that having a vote that doesn't include the alternative or "Leave it as it is" deprives the voting that occurred of much meaning.
TheForgivenOne wrote:agentcom wrote:This suggestion is stickied for some reason even though it doesn't appear to be going anywhere. There's enough people saying "please don't do this" that I think it shouldn't be implemented. I pointed out before that having a vote that doesn't include the alternative or "Leave it as it is" deprives the voting that occurred of much meaning.
Not really, before I stickied this, there was all sorts of support, but as soon as I Sticky'd it and added a poll, people came in here saying to leave it as it is. A few users have even contradicted each other in posts, saying "yes, change it" earlier in the thread, to "no, leave it". Since I stickied it back in August, 5 users have said no, and 1 of them said yes earlier in the thread. So you are saying, if something like, oh, Adjacent Attacks had 5 users say no, I should throw it in Rejected? There has been plenty of users that have posted, and more of them have said Yes to it, then no.
Jippd wrote:I find no problem with blue. Looked up ancient greece maps and can see blue clear as day (I use color codes). So I see no confusion with color codes on. Checked conquer man as well.
I think there are better suggestions that deserve the extremely limited time CC has. IMO.
So maybe give another map as an example, but I have no problem seeing blue or any other colors with color codes on.
messenger wrote:Something needs to be done with the colors of player armies. For instance, the blue and green used are too close in the color spectrum. Maybe consider using more fluorescent colors? Although still confusing, it isn't a huge problem (for me) on less complicated maps...but on the more complicated and detailed maps it is a big problem.
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