Kill Ratio to Replace Percent Won

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Re: winning rate

Postby betiko on Wed Apr 04, 2012 8:27 pm

anything new about this???

it's simple; just multiply the win rate of a 3 player game by 1.5, a 4 player game win rate by 2 and so on.
just to avoid mixing apples and pears.
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Re: winning rate

Postby ljex on Thu Apr 05, 2012 1:28 am

i like this, it has also been called relative win % and it would be cool to implement this to cc profile page
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Re: winning rate

Postby agentcom on Sun Apr 08, 2012 10:02 pm

This seems like a quick fix that would turn a useless stat that CC generates into a useful stat that CC generates.
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Re: winning rate

Postby army of nobunaga on Sun Apr 08, 2012 10:04 pm

I agree.

The games on the web that succeed have very in depth stat trackers for players... CC has always and may always LACK in this area.

This is a great Idea
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Re: winning rate

Postby Kaskavel on Thu Jun 14, 2012 10:04 pm

Unfortunately, it does not seem to get much attention, although it is quite beneficial.
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Re: winning rate

Postby JBlombier on Fri Jun 15, 2012 7:54 am

I'm in favour of this suggestion. Everything that adds more detail to the actual skills of players, is a good addition to the site. As mentioned before, win percentage as it is on our current profiles doesn't add that at all.
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Re: winning rate

Postby chapcrap on Fri Jun 15, 2012 3:17 pm

chapcrap wrote:This sounds like something called kill ratio.

For instance, if you play an 8 player game and win but lose a 2 player game, you win percentage is 50%. However, you're kill ratio is 87.5%.

This can be seen using the Map Rank addon. However, I would like to see kill ratio be part of the profile.

+1
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Re: winning rate

Postby greenoaks on Fri Jun 15, 2012 7:03 pm

chapcrap wrote:
chapcrap wrote:This sounds like something called kill ratio.

For instance, if you play an 8 player game and win but lose a 2 player game, you win percentage is 50%. However, you're kill ratio is 87.5%.

This can be seen using the Map Rank addon. However, I would like to see kill ratio be part of the profile.

+1

:lol:

btw i'd love for Kill Ratio to replace Win % on our profile and be on the scoreboard so we can sort by it.
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Re: winning rate

Postby agentcom on Sat Jun 23, 2012 2:05 pm

greenoaks wrote:
btw i'd love for Kill Ratio to replace Win % on our profile and be on the scoreboard so we can sort by it.


Yes to this too
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Re: winning rate

Postby Chigga on Sun Jun 24, 2012 6:28 pm

I like this idea. Kill ratio is a much better comparison than win ratio.
also, you have to take account of team games, so 2 players team games with 4 teams would be 3:1 ratio and 4 players team games would be 1:1 ratio.
I don't believe the coding to implement this change is hard either.
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Re: winning rate

Postby King Engineer on Sun Jun 24, 2012 7:50 pm

Nice suggestion, I hope it gets implemented
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Re: winning rate

Postby squishyg on Sun Jun 24, 2012 10:51 pm

I like this! Kill ratio is a good name. Does chappy get a saxbuck for that?

It should count each kill, including players eliminated in terminator games you didn't win. And every time you kill the same player it should count.
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Re: winning rate

Postby tkr4lf on Sun Jun 24, 2012 11:02 pm

Good idea. Much more useful than win percentage.

One question about it though.

How would it work if somebody won using the objective? Like if they didn't actually eliminate any players, but won the game by capturing the objective. Would they still get the kills for all the other players, or a percentage of the players, or what?
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Re: winning rate

Postby Seulessliathan on Mon Jun 25, 2012 4:40 am

I support this suggestion. It makes much more sense than the actual formula.
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Re: winning rate

Postby skychaser on Mon Jun 25, 2012 7:21 am

Thumbs up. Hope it gets implemented.
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