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chapcrap wrote:
Has unlimited adjacent been suggested before? You can move as much as you want, but only adjacently.
TheForgivenOne wrote:
I'm really not sure how that could be coded. Say you are in Africa on Classic, You start with 3 on Johannesburg, 3 on Cape Town, and 3 on Lagos. You reinforce the 2 from Johan to Cape Town. Now you wanted to move those 2 that were originally on Cape Town to Lagos. How will the game engine know that you can only reinforce 2 out of there? Because technically you hadn't reinforced out of Cape Town yet.

agentcom wrote:chapcrap wrote:
Has unlimited adjacent been suggested before? You can move as much as you want, but only adjacently.
Haha, I thought this was sarcasm when I first read it. For the same reasons as TFO.TheForgivenOne wrote:
I'm really not sure how that could be coded. Say you are in Africa on Classic, You start with 3 on Johannesburg, 3 on Cape Town, and 3 on Lagos. You reinforce the 2 from Johan to Cape Town. Now you wanted to move those 2 that were originally on Cape Town to Lagos. How will the game engine know that you can only reinforce 2 out of there? Because technically you hadn't reinforced out of Cape Town yet.
Well, it seems this particular problem is solvable.



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