Ran out of time and hadnt placed troops - they are just gone

Have any bright ideas? Share and discuss them with the community

Moderators: Global Moderators, Suggestions Team

Forum rules
Please read the Community Guidelines before posting.

And don't forget to search for previously suggested ideas first!

Ran out of time and hadnt placed troops - they are just gone

Postby jdtins on Thu Oct 27, 2011 10:53 pm

If you start your turn and then time runs out your troops just disappear. It would be nice if this happened that your troops would just get distributed evenly. This would be kind of like on a manual deployment map, if someone misses the first turn it just evenly distributes troops rather than just deleting them!
Lieutenant jdtins
 
Posts: 69
Joined: Wed Jul 21, 2010 6:40 pm
Medals: 20
Standard Achievement (3) Doubles Achievement (1) Quadruples Achievement (1) Terminator Achievement (1) Assassin Achievement (2)
Manual Troops Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (1) Tournament Achievement (1)

Re: Ran out of time and hadnt placed troops - they are just

Postby TheForgivenOne on Thu Oct 27, 2011 11:25 pm

jdtins wrote:If you start your turn and then time runs out your troops just disappear. It would be nice if this happened that your troops would just get distributed evenly. This would be kind of like on a manual deployment map, if someone misses the first turn it just evenly distributes troops rather than just deleting them!


How would the game engine know where to place them? In Manual, the game engine knows to distribute them evenly on all spaces, but if you have 3 to deploy, and 14 territories, where will the game engine place them? If I was playing adjacent, and they were deployed way behind my front line, they would pretty much be considered useless to me.

You should probably be more careful and deploy your troops, instead of running out of time. You have an hour, it's not like people are shortened for time.
Image
User avatar
Sergeant 1st Class TheForgivenOne
 
Posts: 5162
Joined: Fri May 15, 2009 8:27 pm
Location: Lost somewhere in the snow. HELP ME
Medals: 83
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (4) Nuclear Spoils Achievement (3) Fog of War Achievement (4)
Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Beta Map Achievement (1) Battle Royale Achievement (2) Ratings Achievement (3) General Achievement (14) Clan Achievement (7)
General Contribution (11)

Re: Ran out of time and hadnt placed troops - they are just

Postby Teflon Kris on Fri Oct 28, 2011 1:04 am

Be totally disorganised - get deferred troops (and a potential advantage in freestyle).

Your ISP lets you down as you start your turn - get nothing.
User avatar
Captain Teflon Kris
 
Posts: 3791
Joined: Sun Jul 13, 2008 4:39 pm
Location: Lancashire, United Kingdom
Medals: 176
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (2) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (4) Speed Achievement (4) Teammate Achievement (3) Random Map Achievement (4)
Cross-Map Achievement (4) Beta Map Achievement (2) Bot Achievement (3) Ratings Achievement (4) Tournament Achievement (30)
General Achievement (15) Clan Achievement (21) Challenge Achievement (2) Tournament Contribution (32) General Contribution (8)

Re: Ran out of time and hadnt placed troops - they are just

Postby patrickaa317 on Sun Oct 30, 2011 12:57 pm

TheForgivenOne wrote:
jdtins wrote:If you start your turn and then time runs out your troops just disappear. It would be nice if this happened that your troops would just get distributed evenly. This would be kind of like on a manual deployment map, if someone misses the first turn it just evenly distributes troops rather than just deleting them!


How would the game engine know where to place them? In Manual, the game engine knows to distribute them evenly on all spaces, but if you have 3 to deploy, and 14 territories, where will the game engine place them? If I was playing adjacent, and they were deployed way behind my front line, they would pretty much be considered useless to me.

You should probably be more careful and deploy your troops, instead of running out of time. You have an hour, it's not like people are shortened for time.


I'd rather have the system just drop them randomly even if it's behind the lines than lose them all together.
taking a break from cc, will be back sometime in the future.
User avatar
Sergeant 1st Class patrickaa317
 
Posts: 2268
Joined: Sat Jan 31, 2009 5:10 pm
Medals: 116
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (3) Cross-Map Achievement (4)
Beta Map Achievement (1) Ratings Achievement (4) Tournament Achievement (18) General Achievement (7) Clan Achievement (21)
Tournament Contribution (27) General Contribution (1)

Re: Ran out of time and hadnt placed troops - they are just

Postby rhp 1 on Sun Oct 30, 2011 7:39 pm

yea, i don't know how they just poof out of existence, makes no sense.. and yes, if it's an adjacent game and they're deployed behind your lines, they most likely are going to be "useless" but at least they don't just turn into ghosts. lol random placement is the only thing that makes sense.
User avatar
Lieutenant rhp 1
 
Posts: 1268
Joined: Fri Sep 14, 2007 5:19 pm
Location: IF YOU HAVE NO CLUE WHAT YOU'RE DOING, IT IS BEST TO DO IT....... QUICKLY
Medals: 44
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (4) Freestyle Achievement (4) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (2)
Ratings Achievement (3) General Achievement (1) Clan Achievement (2)

Re: Ran out of time and hadnt placed troops - they are just

Postby rhp 1 on Sat Nov 26, 2011 10:54 am

TheForgivenOne wrote:
jdtins wrote:If you start your turn and then time runs out your troops just disappear. It would be nice if this happened that your troops would just get distributed evenly. This would be kind of like on a manual deployment map, if someone misses the first turn it just evenly distributes troops rather than just deleting them!


How would the game engine know where to place them? In Manual, the game engine knows to distribute them evenly on all spaces, but if you have 3 to deploy, and 14 territories, where will the game engine place them? If I was playing adjacent, and they were deployed way behind my front line, they would pretty much be considered useless to me.

You should probably be more careful and deploy your troops, instead of running out of time. You have an hour, it's not like people are shortened for time.



to me, it's not a snail game issue, it's a speed game issue.. obviously in free speeders, you're deploying late, and if the site LAGS (as rare as that is, haha) it's possible to lose your troops... happened before.. in snail games, it's almost irrelevant..
User avatar
Lieutenant rhp 1
 
Posts: 1268
Joined: Fri Sep 14, 2007 5:19 pm
Location: IF YOU HAVE NO CLUE WHAT YOU'RE DOING, IT IS BEST TO DO IT....... QUICKLY
Medals: 44
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (4) Freestyle Achievement (4) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (4) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (2)
Ratings Achievement (3) General Achievement (1) Clan Achievement (2)

Re: Ran out of time and hadnt placed troops - they are just

Postby anonymus on Sat Nov 26, 2011 1:20 pm

DJ Teflon wrote:Be totally disorganised - get deferred troops (and a potential advantage in freestyle).

Your ISP lets you down as you start your turn - get nothing.


yes it only happend to me one time but that sucked enough..
and having them reappear next round as deferred troops makes sense..

/ :?:
Click image to enlarge.
image

show: BoganGod speaks the truth
User avatar
Major anonymus
 
Posts: 1441
Joined: Tue Apr 28, 2009 10:09 am
Location: Former DDR
Medals: 113
Monthly Leader Bronze (1) Most Improved Gold (1) Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4)
Quadruples Achievement (4) Terminator Achievement (2) Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (3)
Polymorphic Achievement (2) Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3)
Teammate Achievement (2) Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (1) Ratings Achievement (4)
Tournament Achievement (17) General Achievement (11) Clan Achievement (18) Training Achievement (1) Challenge Achievement (1)

Re: Ran out of time and hadnt placed troops - they are just

Postby Qwert on Sat Nov 26, 2011 1:29 pm

rhp 1 wrote:yea, i don't know how they just poof out of existence, makes no sense.. and yes, if it's an adjacent game and they're deployed behind your lines, they most likely are going to be "useless" but at least they don't just turn into ghosts. lol random placement is the only thing that makes sense.

look these for diferent perspective- you start game ,and then you go to ride bycicle,or go to eat something,and leave that yours one hour expire?.
Or you can start a game,and finish turn in 5 minute, very simple and its will resolve these case withouth any new implementation. ;)
Image
NEW REVOLUTION-NEW RANKS PRESS THESE LINK viewtopic.php?f=471&t=47578&start=0
User avatar
Major Qwert
SoC Training Adviser
 
Posts: 9193
Joined: Tue Nov 07, 2006 5:07 pm
Location: VOJVODINA
Medals: 77
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1) Nuclear Spoils Achievement (1)
Fog of War Achievement (3) Trench Warfare Achievement (1) Speed Achievement (2) Teammate Achievement (1) Random Map Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (1) Tournament Achievement (5) General Achievement (3) Clan Achievement (6)
Training Achievement (2) Map Contribution (8) Tournament Contribution (22) General Contribution (4)

Re: Ran out of time and hadnt placed troops - they are just

Postby Agent 86 on Sat Nov 26, 2011 1:37 pm

Agree, start turn and all of a sudden power gone..wtf. Happened to me, thunderstorm and bam troops gone..power restored 2 hrs later. Would have been better to miss my turn and get deferred troops next turn. So advantage to all those that make everyone wait 24 hrs. Ouch and game over ;)

86
Image
User avatar
Major Agent 86
 
Posts: 1124
Joined: Mon Dec 29, 2008 6:15 pm
Location: Cone of silence
Medals: 64
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (4)
Trench Warfare Achievement (2) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (2) Tournament Achievement (7) General Achievement (4) Clan Achievement (15) Challenge Achievement (1)

Re: Ran out of time and hadnt placed troops - they are just

Postby zimmah on Sun Nov 27, 2011 3:53 pm

i have had my internet fail me once during a speed game after i started my turn (deployment phase). also just lost those troops.

it doens't happen often, but it's annoying when it does happen, and it most likely loses you the game or at least sets you back a lot.
Click image to enlarge.
image
User avatar
Sergeant 1st Class zimmah
 
Posts: 1634
Joined: Fri Jun 01, 2007 12:43 pm
Location: VDLL
Medals: 43
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Trench Warfare Achievement (1) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (3) Clan Achievement (4) Map Contribution (4)

Re: Ran out of time and hadnt placed troops - they are just

Postby jdtins on Wed Dec 07, 2011 3:57 pm

So to recap:

This is an issue. Probably more so in speed games but can happen in snail games.

Options:

1) Troops deferred to next round

2) Troops placed randomly

Comments:

Troops cannot be placed evenly because the amount of territories and troops to be placed may be different.

If troops are deferred then could be used as a tactic. For example, I am getting 10 troops. I start a turn but do not place troops. I am then attacked by opponent and only get 3 troops on next round. Do I then get 13 troops or 6? It makes sense that if I get 13 then this could obviously be used as a tactic. If I only get 6 troops it makes more sense. It still penalizes the player without eliminating their turn completely. Basically, it should just revert to as if the person never started their turn in the first place.
Lieutenant jdtins
 
Posts: 69
Joined: Wed Jul 21, 2010 6:40 pm
Medals: 20
Standard Achievement (3) Doubles Achievement (1) Quadruples Achievement (1) Terminator Achievement (1) Assassin Achievement (2)
Manual Troops Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (1) Tournament Achievement (1)

Re: Ran out of time and hadnt placed troops - they are just

Postby betiko on Sun Dec 11, 2011 9:27 am

sorry but in what way would defered troops for unstarted turns be fair and undeployed troops from started turns defered unfair??
for those who never play several speed games at the same time (or even no speed games) you don't understand; but it has happened to me a few times to see that i had 15s left for a turn, and i decided not to start it to get defered troops and not risking to lose troops i might not have time to place. sometimes the computer/connexion gets slow and it s just frustrating to see the seconds are ticking and the troops are still not getting deployed...
Image
User avatar
General betiko
 
Posts: 6090
Joined: Fri Feb 25, 2011 3:05 pm
Location: J'vais vous montrer qui c'est Raoul
Medals: 162
Conquer Cup Gold Achievement (1) Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3)
Terminator Achievement (2) Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (2)
Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (4) Teammate Achievement (2)
Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (2) Battle Royale Achievement (2) Bot Achievement (4)
Ratings Achievement (4) Tournament Achievement (17) General Achievement (31) Clan Achievement (12) Training Achievement (2)

Re: Ran out of time and hadnt placed troops - they are just

Postby Teflon Kris on Sun Dec 11, 2011 4:48 pm

Yep, there is certainly MORE of a case for deferred troops in the ran out of time (before deploy) scenario than the missed turn scenario.

There is also the outstanding matter of the freestyle missed-turn = not-missed-turn-plus-free-extra-deferred-troops cheating bonus-loophole.
User avatar
Captain Teflon Kris
 
Posts: 3791
Joined: Sun Jul 13, 2008 4:39 pm
Location: Lancashire, United Kingdom
Medals: 176
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (2) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (4) Speed Achievement (4) Teammate Achievement (3) Random Map Achievement (4)
Cross-Map Achievement (4) Beta Map Achievement (2) Bot Achievement (3) Ratings Achievement (4) Tournament Achievement (30)
General Achievement (15) Clan Achievement (21) Challenge Achievement (2) Tournament Contribution (32) General Contribution (8)

Re: Ran out of time and hadnt placed troops - they are just

Postby Teflon Kris on Sun Dec 11, 2011 4:51 pm

TheForgivenOne wrote:
jdtins wrote:If you start your turn and then time runs out your troops just disappear. It would be nice if this happened that your troops would just get distributed evenly. This would be kind of like on a manual deployment map, if someone misses the first turn it just evenly distributes troops rather than just deleting them!


How would the game engine know where to place them? In Manual, the game engine knows to distribute them evenly on all spaces, but if you have 3 to deploy, and 14 territories, where will the game engine place them? If I was playing adjacent, and they were deployed way behind my front line, they would pretty much be considered useless to me.

You should probably be more careful and deploy your troops, instead of running out of time. You have an hour, it's not like people are shortened for time.


The game engine could just defer them.

If people who run out of time get 0 troops and have one hour and should be more organised then surely, the totally disorganised that have 24 hours and miss a turn should get a deferred bonus of -23 troops - the game engine could just delete them going through the players' regions alphabetically. ;)
User avatar
Captain Teflon Kris
 
Posts: 3791
Joined: Sun Jul 13, 2008 4:39 pm
Location: Lancashire, United Kingdom
Medals: 176
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (2) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (4) Speed Achievement (4) Teammate Achievement (3) Random Map Achievement (4)
Cross-Map Achievement (4) Beta Map Achievement (2) Bot Achievement (3) Ratings Achievement (4) Tournament Achievement (30)
General Achievement (15) Clan Achievement (21) Challenge Achievement (2) Tournament Contribution (32) General Contribution (8)

Get armies if you start turn and do not deploy

Postby on Thu Jun 20, 2013 12:36 pm

Game 12891595 Round 10 I am green guy after playing set I run out of time and my troops disappear. Can somebody change the code to where you get your armies back the next turn.
Captain
 
Posts: 12
Joined: Sat Jun 08, 2013 11:38 am
Medals: 8
Standard Achievement (2) Doubles Achievement (1) Manual Troops Achievement (1) Fog of War Achievement (2) Speed Achievement (2)

Re: Get armies if you start turn and do not deploy

Postby kuma32478 on Thu Jun 20, 2013 2:54 pm

No. Stop being a multi
User avatar
Lieutenant kuma32478
 
Posts: 1700
Joined: Sun Mar 08, 2009 11:55 am
Location: North Carolina
Medals: 90
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Polymorphic Achievement (1) Nuclear Spoils Achievement (2)
Fog of War Achievement (3) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (7) General Achievement (3) Clan Achievement (11)
Tournament Contribution (31)

Re: Ran out of time and hadnt placed troops - they are just

Postby spiesr on Thu Jun 20, 2013 3:42 pm

User avatar
Captain spiesr
Suggestions Moderator
Suggestions Moderator
 
Posts: 2809
Joined: Mon May 08, 2006 10:52 am
Location: South Dakota
Medals: 25
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Assassin Achievement (1) Freestyle Achievement (2) Fog of War Achievement (2) Teammate Achievement (1) Cross-Map Achievement (1)
Ratings Achievement (3) General Achievement (6) General Contribution (3)

Re: Ran out of time and hadnt placed troops - they are just

Postby Fazeem on Fri Jun 21, 2013 1:19 pm

okay I am definitely in the group that feels they should not just disappear but rather be either deferred or disbursed randomly. I know they are totally different game engines but on pogo they have risk and they just randomly disburse if you for some reason you do not place them. just my 3 cents on it lol
User avatar
Lieutenant Fazeem
 
Posts: 207
Joined: Wed Feb 04, 2009 6:38 pm
Medals: 24
Standard Achievement (3) Doubles Achievement (2) Terminator Achievement (1) Manual Troops Achievement (3) Freestyle Achievement (2)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Speed Achievement (1) Random Map Achievement (1) Cross-Map Achievement (2)
Beta Map Achievement (1) Ratings Achievement (4)

Re: Ran out of time and hadnt placed troops - they are just

Postby chapcrap on Sat Jun 22, 2013 8:17 am

Fazeem wrote:okay I am definitely in the group that feels they should not just disappear but rather be either deferred or disbursed randomly. I know they are totally different game engines but on pogo they have risk and they just randomly disburse if you for some reason you do not place them. just my 3 cents on it lol

I don't have a problem with that. I think it makes more sense with the other rules for troops. You never lose any troops unless you don't deploy when time runs out. Why should that happen if you get deferred troops for missing a turn? It is a little inconsistent.
Image
User avatar
Captain chapcrap
 
Posts: 9581
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 168
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (17) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)

Re: Ran out of time and hadnt placed troops - they are just

Postby Lord_Bremen on Fri Jul 12, 2013 12:43 am

Why not just defer any undeployed troops to the next round, like missing a turn?
Major Lord_Bremen
 
Posts: 84
Joined: Mon Dec 24, 2012 12:22 am
Location: Chicago
Medals: 23
Standard Achievement (3) Terminator Achievement (1) Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1)
Polymorphic Achievement (1) Fog of War Achievement (2) Trench Warfare Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3)
Ratings Achievement (2) Tournament Achievement (1) Challenge Achievement (3)

Re: Ran out of time and hadnt placed troops - they are just

Postby Fazeem on Fri Jul 12, 2013 1:35 am

seems to be a consensus on this matter from the majority of posters.
User avatar
Lieutenant Fazeem
 
Posts: 207
Joined: Wed Feb 04, 2009 6:38 pm
Medals: 24
Standard Achievement (3) Doubles Achievement (2) Terminator Achievement (1) Manual Troops Achievement (3) Freestyle Achievement (2)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Speed Achievement (1) Random Map Achievement (1) Cross-Map Achievement (2)
Beta Map Achievement (1) Ratings Achievement (4)

Re: Ran out of time and hadnt placed troops - they are just

Postby anonymus on Fri Jul 12, 2013 7:05 am

her her! sucks arse when you try to make a turn the last seconds and then end up without any troops.. often it is because of lag/bads connection in cooperation with having a set to cash.. so a lot of missed troops in some speedgames.. deferred seems right in my book..

shouldnt even be a hard fix since the code should be in place allready just add another line of "if" and point to normal rules..

/ :?:
Click image to enlarge.
image

show: BoganGod speaks the truth
User avatar
Major anonymus
 
Posts: 1441
Joined: Tue Apr 28, 2009 10:09 am
Location: Former DDR
Medals: 113
Monthly Leader Bronze (1) Most Improved Gold (1) Standard Achievement (4) Doubles Achievement (4) Triples Achievement (4)
Quadruples Achievement (4) Terminator Achievement (2) Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (3)
Polymorphic Achievement (2) Nuclear Spoils Achievement (3) Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3)
Teammate Achievement (2) Random Map Achievement (3) Cross-Map Achievement (4) Beta Map Achievement (1) Ratings Achievement (4)
Tournament Achievement (17) General Achievement (11) Clan Achievement (18) Training Achievement (1) Challenge Achievement (1)

Re: Ran out of time and hadnt placed troops - they are just

Postby greenoaks on Fri Jul 12, 2013 6:15 pm

waiting until the last seconds of your turn to make your move is a common tactic in Speed.

if you then find you are unable to deploy your troops, that is your bad luck.
User avatar
Sergeant 1st Class greenoaks
 
Posts: 9997
Joined: Mon Nov 12, 2007 12:47 am
Medals: 138
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Ratings Achievement (4) Tournament Achievement (30) General Achievement (3) Clan Achievement (14)
Tournament Contribution (34) General Contribution (4)

Re: Ran out of time and hadnt placed troops - they are just

Postby Fazeem on Sat Jul 13, 2013 12:54 pm

greenoaks wrote:waiting until the last seconds of your turn to make your move is a common tactic in Speed.

if you then find you are unable to deploy your troops, that is your bad luck.
while I agree there are plenty of cheap tactics and tht may be one of them there is also a more significant problem of connectivity that cause delays and lost troops whether it is on the end of pc user, the isp or CC it results in game changers. Making the troops deferred or evenly disbursed makes It fair again. deadbeaters are given the benefit of the doubt and so should regular players.
User avatar
Lieutenant Fazeem
 
Posts: 207
Joined: Wed Feb 04, 2009 6:38 pm
Medals: 24
Standard Achievement (3) Doubles Achievement (2) Terminator Achievement (1) Manual Troops Achievement (3) Freestyle Achievement (2)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Speed Achievement (1) Random Map Achievement (1) Cross-Map Achievement (2)
Beta Map Achievement (1) Ratings Achievement (4)


Return to Suggestions

Who is online

Users browsing this forum: No registered users

Login