Place an "Average Wait Time" on each persons wall[Poll]

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Should we place an Average Wait Time on each person's wall?

Yes
17
57%
No
13
43%
 
Total votes : 30

Re: Place an "Average Wait Time" on each persons wall[Poll]

Postby Crazy Frog on Tue Sep 11, 2012 8:57 am

I wonder how long before some of the suggestions get worked on... I am sure there is a very long line of them...
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Re: Place an "Average Wait Time" on each persons wall[Poll]

Postby Woodruff on Tue Sep 11, 2012 11:29 am

Crazy Frog wrote:I wonder how long before some of the suggestions get worked on... I am sure there is a very long line of them...


Going on five years now for at least one fairly easy one that had massive community support and that's actually more of a bug to fix than anything else.

Hope you're not in a rush.
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
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Re: Place an "Average Wait Time" on each persons wall[Poll]

Postby Funkyterrance on Tue Sep 11, 2012 12:08 pm

Voldemart, I don't think that speed games would be included in the number if I'm not mistaken, or at least they shouldn't be.
I like the idea, sort of. It does seem maybe a little bit of an infringement of privacy. Maybe instead of an actual number, those people who consistently took their turns quickly could have a star on their profile that meant "star turn taker". Sort of like an ebay power seller? That way, if you joined a game with this person you could rest assured that he/she most likely won't deadbeat or take a full day to turn.
Another problem I see is that even people who are slow turners will want to join these games since everyone wants to take their turn when most convenient. Now there is one slow turner in a game who will hold up the works. Maybe we should just kill them?
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Re: Place an "Average Wait Time" on each persons wall[Poll]

Postby Crazy Frog on Tue Sep 11, 2012 3:05 pm

"... maybe we should just kill them...~ Hmmm Yes that would do the trick... :-)
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Re: Place an "Average Wait Time" on each persons wall[Poll]

Postby darth emperor on Fri Sep 14, 2012 5:14 am

I'm against this suggestion, as I find this info very useless. Is a good idea if people took the turns in order, but it's not like that. That's why we have the skip option.

For more info:
viewtopic.php?f=4&t=172707 (altough this one add, a filter to join games depending on your average wait time)
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PreMove Time... helps avoid the deadbeats

Postby Doobie Keebler on Mon Nov 12, 2012 9:21 pm

When I look for a game to join there are a few things I look for:
One is the percentage of turns completed.. (Attendance) Missed turns can ruin a well-played, competitive game, most notably when its your partner.
But alone, this stat really doesn't tell us all that much about a player you don't know. An Additional number would give far more practical info.
PreMove is 24 hrs. minus the time remaining on the countdown clock when "Begin Turn" button is clicked, Averaged. (Singles ONLY)
or - said another way - On average, how long does it take a player to begin his/her turn once it becomes his/her turn.
A player with a 97% Attendance and a PreMove time of 9:43:12 probably plays twice a day and misses now and then. - Reliable when he comes to work!
A player with a 96% Attendance and a PreMove time of 17:01:09 - this guy checks-in once a day at the most. If it's not his turn he might miss tomorrow.
A player with a 99% or 100% Attendance and a PreMove of 4:12:58 is my partner!

Concise description:
During a game it can help determine roughly how long you should expect to wait for your turn.
In conjunction with the Attendance Percentage gives solid, practical information about other players when choosing a game to join.
Specifics/Details:
Add an additional stat on a player’s profile (along with Attendance) that shows the player’s “PreMove” time.
(24 hrs. minus the time remaining on the countdown clock when "Begin Turn" button is clicked, Averaged).
This can only be calculated during single games for obvious reasons precluding it from other formats but with that understanding would still serve as a useful stat.
How this will benefit the site and/or other comments:
This would lift the players’ overall experience as they could better avoid the deadbeat or very slow players.
Some players may very well be more conscientious about their own numbers if they start looking “Slow”.
Games including players with better PreMove times will fill faster. Ultimately, more games will be played!
And, did I mention: No More DaedBeat Partners!
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Re: PreMove Time... helps avoid the deadbeats

Postby DoomYoshi on Wed Nov 14, 2012 1:39 pm

I'll be your partner doobie.
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Re: Average Response Time

Postby greenoaks on Wed Nov 14, 2012 4:26 pm

PapaGeek wrote:I disagree that this is a good example. I play at night before I hit the bed (11PM), again in the morning (7 AM), during my lunch break at work, (12 noon), and when I get home (5 PM).

My time between moves it 8 hours, 5 hours, 5 hours, and 6 hours.

If you play multiple times a day your longest time between move should be no more that 10 to 12 hours, and it does not matter what country you live in.

What I want to track here is the difference between those who do play multiple times a day and those who play just once a day.

I’ve gathered the logs / stats from a number of really show games and there is usually one or two players who average well over 12 hours per move.

If you play twice a day, your average should be close to 6 hours. Sometimes you move right after someone else, other times they move right after you logged off and it will be 12 hours before your turn. And it does not matter how your clock is adjusted to GMT. Those who play multiple times a day will have lower numbers than those who play just once!

but those of us in rare timezones do not have turns available.

i log in at 5pm, take my turns, log in at 6 only 3 games, log in at 7 only 3 games, log in at 8 only 3 games.

i have logged in many times but as most players are in north america very few turns are available
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Re: PreMove Time... helps avoid the deadbeats

Postby greenoaks on Wed Nov 14, 2012 4:27 pm

this has been suggested and rejected
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Re: Show "Player Average Turn Length" when joining 24 hour g

Postby greenoaks on Tue Apr 16, 2013 5:44 am

if this going to be merged into this

Place an average wait time on each persons wall
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Re: Place an "Average Wait Time" on each persons wall[Poll]

Postby chapcrap on Tue Apr 16, 2013 11:55 am

greenoaks wrote:if this going to be merged into this

Place an average wait time on each persons wall

Yes, now that I'm a suggestions mod, I can do the MERGE that needed.
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Re: Place an "Average Wait Time" on each persons wall[Poll]

Postby Crazy Frog on Mon Apr 29, 2013 8:52 am

If this were available...
then it could also be keyed into the options when Searching for a game...
It could also be keyed into the options of the game itself so that the person starting the game could specify the acceptable wait time....Average wait time 8 hours, 12, or 24

If a persons average wait time was 18-24 for example... they could not join a game that was keyed with a requirement of Lower average.

By giving this option you could have 8 (or more) player sequential games... but these games could play allot faster. Even two or three moves a day on an 8 player sequential... think about it. That would be nice.

For those of us who come in three or 4... or 8-10 times per day... this would be a great option for gameplay.
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Re: Place an "Average Wait Time" on each persons wall[Poll]

Postby greenoaks on Mon Apr 29, 2013 10:21 am

Crazy Frog wrote:If this were available...
then it could also be keyed into the options when Searching for a game...
It could also be keyed into the options of the game itself so that the person starting the game could specify the acceptable wait time....Average wait time 8 hours, 12, or 24

If a persons average wait time was 18-24 for example... they could not join a game that was keyed with a requirement of Lower average.

By giving this option you could have 8 (or more) player sequential games... but these games could play allot faster. Even two or three moves a day on an 8 player sequential... think about it. That would be nice.

For those of us who come in three or 4... or 8-10 times per day... this would be a great option for gameplay.

yeah, not going to happen.

11 votes

hardly anyone cares, for or against. the community is meh.
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Re: Place an "Average Wait Time" on each persons wall[Poll]

Postby iamkoolerthanu on Mon Apr 29, 2013 11:08 am

Maybe the poll should be re-opened I didn't get a chance to vote :)
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Re: Place an "Average Wait Time" on each persons wall[Poll]

Postby spiesr on Mon Apr 29, 2013 11:55 am

iamkoolerthanu wrote:Maybe the poll should be re-opened I didn't get a chance to vote :)
Done

Edit:
MERGED: Average time to take a turn in the wall
Last edited by spiesr on Wed May 01, 2013 8:46 pm, edited 1 time in total.
Reason: Merged
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