Moderators: Suggestions Team, Global Moderators

lol is that betterhecter wrote:You might want to say something there other than the template…

hecter wrote:Yes, much better. But I really think you have almost three suggestions there.
1. You get the armies at the end and there is no fortification
2. The whole capital/castle capture thing.
3. The cards.
I do however believe that they are all good suggestions. I think that they should, however, be implemented (if ever) as three different suggestions, and that if you wanted to play this type of game, you just check off all the right boxes.

why thank you I hope to gather some support for itRobinJ wrote:I saw this in general discussion and it sounds even better now.
I mean this and the capture the flag Idea have some similar aspects implemented right they could be done together and as others have stated possibly done as seperate optionsSoloman wrote:why thank you I hope to gather some support for itRobinJ wrote:I saw this in general discussion and it sounds even better now.
Soloman wrote:I mean this and the capture the flag Idea have some similar aspects implemented right they could be done together and as others have stated possibly done as seperate optionsSoloman wrote:why thank you I hope to gather some support for itRobinJ wrote:I saw this in general discussion and it sounds even better now.

Uberwald wrote:I like it! I like it alot!
now splitting it up into 3 suggestions? Sure why not! If all implemented you could still choose all 3 to make the castle game but like 'ordinary' risk here you could choose any setting!
Also it would be a bit easier to implement instead of all at once? It will take a lotta work but i think you got 3 winners here
Soloman wrote:Uberwald wrote:I like it! I like it alot!
now splitting it up into 3 suggestions? Sure why not! If all implemented you could still choose all 3 to make the castle game but like 'ordinary' risk here you could choose any setting!
Also it would be a bit easier to implement instead of all at once? It will take a lotta work but i think you got 3 winners here
YOu know further thinking about it just the card variation would make a huge differencein game play and that portion would probably be the hardest to implement but the different fazes of this would be revolutionary here and attract loads of new recruits
Users browsing this forum: mviola and 2 guests