[GP/UI] Add neutral starting values to maps in Browse Maps

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Re: Include default neutral values in map images

Postby IcePack on Fri Jun 29, 2012 6:54 pm

Go pester nolefan he's got blue in his name now ;)
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12:11:16 ‹Swifte› good thing we have the beta program to weed all these problems out
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Re: Include default neutral values in map images

Postby patrickaa317 on Fri Jun 29, 2012 9:51 pm

What about maps like Arms Race where there are a fair amount of neutrals at the start but they aren't always the same? Or is this only for territories that are ALWAYS neutral.
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Re: Include default neutral values in map images

Postby skychaser on Sat Jun 30, 2012 7:25 am

All in for it. It could be included in the map's image.
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Re: Include default neutral values in map images

Postby darth emperor on Sat Jun 30, 2012 8:34 am

patrickaa317 wrote:What about maps like Arms Race where there are a fair amount of neutrals at the start but they aren't always the same? Or is this only for territories that are ALWAYS neutral.

In any map, any region can be neutral, therefore it should be put for all the regions, no matter if they start neutral or not
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Re: Include default neutral values in map images

Postby Chuuuuck on Mon Jul 02, 2012 1:30 pm

This is a no brainer. I have often clicked on maps and looked at them and thought "what idiot decided to leave all of those spots blank?"
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Re: Include default neutral values in map images

Postby agentcom on Sat Jul 07, 2012 9:14 pm

rdsrds2120 wrote:I also support this suggestion. It would just be another two images to load (one large, one small) for the gallery, and would let people get a jump on trying to learn maps that are best played foggy.

-rd


Yeah, I don't think it really requires that much work. Out of the two places that I suggested the information be (the foundry AND the clickable map image from various screens on this site), I actually would prefer it be in the clickable map images, if it's only going to be in one place.

The advantage to this is that it really shouldn't require any additional work on the mapmaker's part. It could be coded from the XML. I can't imagine that this would be a very hard thing to do, given that the site retrieves this information in every game played.
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Re: Include default neutral values in map images

Postby rdsrds2120 on Tue Jul 17, 2012 1:25 am

agentcom wrote:
rdsrds2120 wrote:I also support this suggestion. It would just be another two images to load (one large, one small) for the gallery, and would let people get a jump on trying to learn maps that are best played foggy.

-rd


Yeah, I don't think it really requires that much work. Out of the two places that I suggested the information be (the foundry AND the clickable map image from various screens on this site), I actually would prefer it be in the clickable map images, if it's only going to be in one place.

The advantage to this is that it really shouldn't require any additional work on the mapmaker's part. It could be coded from the XML. I can't imagine that this would be a very hard thing to do, given that the site retrieves this information in every game played.


Even better!! Save many more manhours of work that way. :)

-rd
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Re: Include default neutral values in map images

Postby anonymus on Tue Jul 17, 2012 2:44 am

yes would be great, im so sick of going to foundry-pages and hoping im counting the correct versions neutrals.. or like described finding a sunny early stages game..
/ :?:
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show: BoganGod speaks the truth
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Re: Include default neutral values in map images

Postby Arama86n on Tue Jul 17, 2012 6:06 am

=D>
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Re: Include default neutral values in map images

Postby trinicardinal on Tue Jul 17, 2012 7:53 am

I definitely support this suggestion. That information will be helpful for anyone new to a map who wants to learn it.
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Re: Include default neutral values in map images

Postby agentcom on Tue Jul 17, 2012 2:56 pm

Thanks for the support guys. Just FYI for anyone concerned, I will not be using my new mod powers on any of my own suggestions. Anything I say in my own suggestions like this will be as a common user and proponent of my own suggestion.
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Re: Include default neutral values in map images

Postby IcePack on Tue Jul 17, 2012 3:59 pm

agentcom wrote:Thanks for the support guys. Just FYI for anyone concerned, I will not be using my new mod powers on any of my own suggestions. Anything I say in my own suggestions like this will be as a common user and proponent of my own suggestion.


Bullocks use your power and push this baby thru to the front of the line! ;)
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Re: Include default neutral values in map images

Postby agentcom on Tue Jul 17, 2012 4:37 pm

IcePack wrote:
agentcom wrote:Thanks for the support guys. Just FYI for anyone concerned, I will not be using my new mod powers on any of my own suggestions. Anything I say in my own suggestions like this will be as a common user and proponent of my own suggestion.


Bullocks use your power and push this baby thru to the front of the line! ;)


I will use my powers to head over and talk to some of the tech guys to see how possible this is and maybe have one of them come back and talk about it. All I was saying was that I won't be stickying this or moving it to submitted. I'll let another mod do that.
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Re: Include default neutral values in map images

Postby SirSebstar on Sun Jul 29, 2012 4:56 am

BluU wrote:you have my vote
=D>

and mine
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Re: Include default neutral values in map images

Postby x-raider on Sun Jul 29, 2012 6:04 am

SirSebstar wrote:
BluU wrote:you have my vote
=D>

and mine

And my axe..er quote..ehm vote. Yes. You have my vote.

rdsrds2120 wrote:
agentcom wrote:Yeah, I don't think it really requires that much work. Out of the two places that I suggested the information be (the foundry AND the clickable map image from various screens on this site), I actually would prefer it be in the clickable map images, if it's only going to be in one place.
The advantage to this is that it really shouldn't require any additional work on the mapmaker's part. It could be coded from the XML. I can't imagine that this would be a very hard thing to do, given that the site retrieves this information in every game played.

Even better!! Save many more manhours of work that way. :)-rd

'Tis a good idea to use the code that's already there; The role-over shouldn't take too long.
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Re: Include default neutral values in map images

Postby zimmah on Sun Jul 29, 2012 8:19 am

I support this
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Re: Include default neutral values in map images

Postby Dukasaur on Sun Jul 29, 2012 12:18 pm

Totally agree.
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Re: Include default neutral values in map images

Postby SirSebstar on Sat Aug 11, 2012 4:31 am

This is one suggeston that i have seen nobody against. can it be stickied or something?
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Re: Include default neutral values in map images

Postby Dibbun on Sat Aug 11, 2012 5:29 am

I'm against :twisted:

It's unnecessary. On my first All Your Base are Belong to Us game, it was fog so I didn't know what the tech neutrals were so I just did a game search for active games on that map with no fog, found one at round 1, then got my information.

Unnecessary addition. Higher priority is to ban anyone who misses any turn for any reason, and also to infect their computer with a virus.
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Re: Include default neutral values in map images

Postby x-raider on Sat Aug 11, 2012 5:31 am

Dibbun wrote:I'm against :twisted:

It's unnecessary. On my first All Your Base are Belong to Us game, it was fog so I didn't know what the tech neutrals were so I just did a game search for active games on that map with no fog, found one at round 1, then got my information.

Unnecessary addition. Higher priority is to ban anyone who misses any turn for any reason, and also to infect their computer with a virus.

:-$
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Re: Include default neutral values in map images

Postby SirSebstar on Sat Aug 11, 2012 6:37 am

That would be nice if you were not the first, and also if you can find a game where someone deadbeats, cause otherwise you will never see the starting condition of the neutrals..
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Re: Include default neutral values in map images

Postby Dibbun on Sat Aug 11, 2012 8:24 am

Just look up a trench game, best believe neutrals aren't going to be touched... in all your base really though anyone who touches any neutral on round 1 is a moron.
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Re: Include default neutral values in map images

Postby x-raider on Sat Aug 11, 2012 8:43 am

The point isn't "I'm too lazy; Please help me."

The map selection image is there to inform you what the map is: in regards to graphics and in regards to gameplay. 'Starting neutrals' are part of, or at least influence, the gameplay.
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Re: Include default neutral values in map images

Postby SirSebstar on Sat Aug 11, 2012 12:45 pm

x-raider wrote:The point isn't "I'm too lazy; Please help me."

The map selection image is there to inform you what the map is: in regards to graphics and in regards to gameplay. 'Starting neutrals' are part of, or at least influence, the gameplay.

well writen point. thanks.
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Re: Include default neutral values in map images

Postby Hornet95 on Sat Aug 11, 2012 9:43 pm

I support.
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