Moderators: Suggestions Team, Global Moderators


agentcom wrote:Also, in your initial post, you said that you think spoils should make it in. That got me thinking that they don't necessarily have to. Why do you "need" to see what your spoils are going to be worth in an escalating game. (Or even what color your own or other people's cards are in a flat rate game ... or even which territs get nuked by whom in a nuke game). You could even kill that info. That would be an intense game, trying to guess at what spoils are worth.
Other people have even suggested disabling chat in games. You wouldn't even be able to do diplomacy. I think I'd play any variation/level of this fogginess.

agentcom wrote:I don't think the log should be deleted completely. I want to go back and look at what happened in a finished game sometimes. Plus C&A mods use it to look for SD. But you would suppress it during the game. Instead of just swapping out territ/bonus names for ?s, you would completely hide those lines (temporarily). Just like team chat/notes to self are hidden from players in the Chat log, you would hide the relevant lines in the Game log
sirgermaine wrote:agentcom wrote:I don't think the log should be deleted completely. I want to go back and look at what happened in a finished game sometimes. Plus C&A mods use it to look for SD. But you would suppress it during the game. Instead of just swapping out territ/bonus names for ?s, you would completely hide those lines (temporarily). Just like team chat/notes to self are hidden from players in the Chat log, you would hide the relevant lines in the Game log
That seems reasonable. I do enjoy seeing where I went wrong in games.

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