Culs De Sac wrote:If this were to be implemented.. Getting rid of chat would have to occur.. Too many people divulge troop counts or stacks destroyed.. so being blind about actions would be pointless if someone gets pissed and divulges all info.. Just saying
This is not necessarily true. Diplomacy may be an integral part of super foggy games ... or it may not. Based on your tone, you sound like one of those people who thinks that you can't/shouldn't talk about troop counts in chat. That's a fine opinion, but this suggestion isn't necessarily meant as a way to implement that.
Personally, I'd prefer to have these be separate options: super-fog (i.e. no game log) and silent (i.e. no chat).
I vote troop count. unless you can code it so that you can only see a max of 10 troops at a time on a tert
Now that's an interesting idea ...
So is just seeing the color.
There are so many ways to make the fog foggier. I wish they hadn't categorized fog with trench as a special gameplay setting. I think fog should be brought back out into it's own category with at least the option for some level of more extreme fog added. Then perhaps silent games. But I guess silence could be listed as a special gameplay option, not under the fog settings.